Player Matchup

Nu Wa
Nu Wa
BitokA game
Nu Wa
Level 18
God Stats
3W - 2L
1,675 SR
Queue Stats
83W - 86L
1,288 Elo+
Party 1
King Arthur
King Arthur
Dor1an Gr3y
King Arthur
Level 28
God Stats
11W - 13L
1,448 SR
Queue Stats
13W - 18L
1,314 Elo+
Solo
Tyr
Tyr
Flappiew Gui
Tyr
Level 27
God Stats
6W - 6L
1,774 SR
Queue Stats
48W - 54L
1,399 Elo+
Party 1
Apollo
Apollo
JAVAJOE1990
Apollo
Level 17
God Stats
45W - 37L
1,464 SR
Queue Stats
110W - 144L
1,326 Elo+
Solo
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 28
God Stats
79W - 94L
1,393 SR
Queue Stats
149W - 174L
1,277 Elo+
Solo
Team Averages
Level 24
1,551 SR
1,321 Elo+

VS

Team Averages
Level 14
1,423 SR
1,286 Elo+
Athena
Athena
AFLking
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,376 Elo+
Solo
Thoth
Thoth
BanditoKane
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,385 Elo+
Solo
Fenrir
Fenrir
BushHawk
Fenrir
Level 7
God Stats
0W - 3L
1,261 SR
Queue Stats
2W - 9L
1,083 Elo+
Solo
Aphrodite
Aphrodite
ItzMeJafet
Aphrodite
Level 22
God Stats
0W - 3L
1,354 SR
Queue Stats
10W - 21L
1,086 Elo+
Solo
Artemis
Artemis
KitCatCookies
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 8 / 8
11,692
487
25,330
14,104
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Dor1an Gr3y
King Arthur
17
6 / 4 / 10
12,007
500
10,284
23,421
14,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 1 / 7
10,868
453
7,690
12,703
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
20
6 / 1 / 1
12,927
539
10,044
18,247
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
8 / 7 / 9
11,198
467
12,731
19,703
9,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AFLking
Athena
14
3 / 2 / 4
9,882
412
8,707
16,711
11,801
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 7 / 6
11,373
474
18,386
14,549
4,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
BushHawk
Fenrir
11
1 / 14 / 2
7,818
326
2,793
16,511
6,145
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Aphrodite
ItzMeJafet
Aphrodite
14
1 / 10 / 10
9,600
400
8,591
17,112
7,728
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
20
8 / 5 / 1
13,022
543
16,217
19,017
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
37
Kills
21
21
Deaths
38
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
AFLking
Athena
3
2
4
2.5
L
8
7
6
1.57
W
11
8
8
1.88
L
Fenrir
BushHawk
Fenrir
1
14
2
0.14
W
King Arthur
Dor1an Gr3y
King Arthur
6
4
10
2.75
W
6
1
7
9.5
L
Aphrodite
ItzMeJafet
Aphrodite
1
10
10
0.6
W
Apollo
6
1
1
6.5
L
Artemis
8
5
1
1.7
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,079
Damage
54,694
88,178
Taken
83,900
43,639
Mitigated
36,421
24,265
Healing
18,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AFLking
Athena
8,707
1,973
0
4,482
16,711
11,801
0
2,346
14,335
55,075
0
L
18,386
575
0
2,830
14,549
4,571
762
4,966
9,493
66,034
0
W
25,330
7,154
579
1,676
14,104
4,401
442
7,331
6,773
69,085
0
L
Fenrir
BushHawk
Fenrir
2,793
629
0
507
16,511
6,145
384
7,627
8,704
0
14,261
W
King Arthur
Dor1an Gr3y
King Arthur
10,284
1,825
0
4,834
23,421
14,295
1,268
8,954
14,467
0
60,004
W
7,690
884
0
2,069
12,703
7,770
0
3,981
8,722
0
39,538
L
Aphrodite
ItzMeJafet
Aphrodite
8,591
1,137
2,370
6,147
17,112
7,728
214
3,548
13,444
28,210
0
W
Apollo
10,044
6,039
0
11,770
18,247
7,342
1,056
3,720
14,527
0
111,324
L
Artemis
16,217
6,920
0
1,911
19,017
6,176
0
6,843
12,084
0
82,408
W
12,731
4,392
0
3,337
19,703
9,831
549
11,698
8,005
0
51,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
51,695
499
Minions Killed
352
0
Camps Cleared
0
2,144,140
Distance Traveled
1,977,759
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,882
412
71
3
0
447,238
0
L
Thoth
11,373
474
80
3
0
433,075
0
W
Nu Wa
11,692
487
84
4
0
359,418
0
L
Fenrir
7,818
326
17
1
0
319,751
1
W
King Arthur
12,007
500
108
5
0
442,501
1
W
Tyr
10,868
453
55
2
0
475,949
1
L
Aphrodite
9,600
400
30
1
0
373,843
0
W
Apollo
12,927
539
176
7
0
402,829
2
L
Artemis
13,022
543
154
6
0
403,852
1
W
Fenrir
11,198
467
76
3
0
463,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role