Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HairyAreoly
Medusa
Level 26
God Stats
11W - 6L
1,812 SR
Queue Stats
194W - 200L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
URFUBAR
Gilgamesh
Level 27
God Stats
16W - 24L
1,388 SR
Queue Stats
214W - 191L
1,434 Elo+
Party 2
Team Averages
Level 71
1,567 SR
1,444 Elo+

VS

Team Averages
Level 98
1,515 SR
1,464 Elo+
Tiamat
Tiamat
Karelien
Tiamat
Level 147
God Stats
32W - 19L
1,735 SR
Queue Stats
217W - 219L
1,440 Elo+
Party 1
Chang'e
Chang'e
Laurellin
Chang'e
Level 18
God Stats
12W - 23L
1,426 SR
Queue Stats
30W - 69L
1,327 Elo+
Party 1
Medusa
Medusa
ohScythe
Medusa
Level 128
God Stats
1W - 1L
1,386 SR
Queue Stats
9W - 4L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 2 / 6
10,251
789
7,877
6,749
2,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
13
1 / 1 / 13
9,142
703
5,446
6,713
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
URFUBAR
Gilgamesh
13
6 / 3 / 5
9,440
726
7,009
8,162
3,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Karelien
Tiamat
11
0 / 6 / 2
7,635
587
3,228
8,824
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Laurellin
Chang'e
11
1 / 5 / 2
8,026
617
775
5,918
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ohScythe
Medusa
13
4 / 4 / 0
9,273
713
9,820
9,496
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
5
6
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
2
6
5.5
W
Medusa
1
1
13
7.5
L
Tiamat
Karelien
Tiamat
0
6
2
0.17
L
Chang'e
Laurellin
Chang'e
1
5
2
0.4
W
Gilgamesh
URFUBAR
Gilgamesh
6
3
5
2.83
L
Medusa
ohScythe
Medusa
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
13,823
21,624
Taken
24,238
9,363
Mitigated
8,364
3,391
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,877
426
0
2,711
6,749
2,963
175
1,584
5,165
35,900
0
W
Medusa
5,446
1,361
0
30
6,713
2,401
1,803
1,211
5,502
0
37,283
L
Tiamat
Karelien
Tiamat
3,228
46
0
996
8,824
3,668
770
3,321
5,503
17,800
0
L
Chang'e
Laurellin
Chang'e
775
158
622
511
5,918
1,914
38
2,148
3,770
6,012
0
W
Gilgamesh
URFUBAR
Gilgamesh
7,009
1,929
0
650
8,162
3,999
140
1,208
6,954
0
22,663
L
Medusa
ohScythe
Medusa
9,820
3,938
0
1,098
9,496
2,782
711
2,408
7,088
0
50,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
24,934
173
Minions Killed
131
0
Camps Cleared
0
689,667
Distance Traveled
619,584
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,251
789
55
4
0
205,098
4
W
Medusa
9,142
703
85
7
0
225,285
2
L
Tiamat
7,635
587
37
3
0
197,457
4
L
Chang'e
8,026
617
23
2
0
184,721
3
W
Gilgamesh
9,440
726
33
3
0
259,284
5
L
Medusa
9,273
713
71
5
0
237,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role