Player Matchup

Nox
Nox
el_cokero
Nox
Level 24
God Stats
4W - 1L
1,619 SR
Queue Stats
103W - 27L
1,718 Elo+
Party 2
Osiris
Osiris
elremolacha12345
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 38L
1,692 Elo+
Party 2
Neith
Neith
kenaymiguel
Neith
Level 28
God Stats
3W - 6L
1,358 SR
Queue Stats
127W - 133L
1,350 Elo+
Solo
Team Averages
Level 26
1,492 SR
1,587 Elo+

VS

Team Averages
Level 17
1,626 SR
1,405 Elo+
Bellona
Bellona
Lart1ste-_-
Bellona
Level 5
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nity_D4rkTag4da
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,517 Elo+
Party 1
Tiamat
Tiamat
koldcheese
Tiamat
Level 15
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 6L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,962
815
9,430
4,820
1,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 9
9,120
829
9,075
8,491
9,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 6
7,921
720
4,311
6,912
2,423
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lart1ste-_-
Bellona
11
1 / 4 / 1
7,379
671
5,221
11,209
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
6,250
568
3,128
8,924
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
koldcheese
Tiamat
11
1 / 5 / 0
7,168
652
4,253
9,010
4,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
15
Kills
2
2
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
Lart1ste-_-
Bellona
1
4
1
0.38
L
0
6
0
0
W
6
0
7
9.5
W
6
0
9
10.5
W
3
2
6
3
L
Tiamat
koldcheese
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,816
Damage
12,602
20,223
Taken
29,143
13,661
Mitigated
14,082
3,555
Healing
3,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Lart1ste-_-
Bellona
5,221
1,553
0
230
11,209
6,823
0
2,936
8,273
0
23,500
L
3,128
1,610
395
1,040
8,924
2,951
0
2,742
6,182
0
11,130
W
9,430
811
0
0
4,820
1,774
1,058
921
3,899
38,280
0
W
9,075
3,941
0
500
8,491
9,464
613
1,899
6,592
0
25,759
W
4,311
1,665
0
3,055
6,912
2,423
750
1,433
5,479
0
24,770
L
Tiamat
koldcheese
Tiamat
4,253
1,652
0
1,988
9,010
4,308
48
3,752
5,258
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
20,797
147
Minions Killed
101
0
Camps Cleared
0
571,037
Distance Traveled
564,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,379
671
45
4
0
211,975
1
L
Nemesis
6,250
568
14
1
0
203,452
1
W
Nox
8,962
815
73
7
0
169,783
1
W
Osiris
9,120
829
29
3
0
215,705
1
W
Neith
7,921
720
45
4
0
185,549
0
L
Tiamat
7,168
652
42
4
0
148,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role