Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AutoLockVulcan
Tiamat
Level 26
God Stats
2W - 6L
1,268 SR
Queue Stats
4W - 9L
1,427 Elo+
Solo
Anubis
Anubis
Doctordemon3
Anubis
Level 18
God Stats
13W - 11L
1,497 SR
Queue Stats
32W - 35L
1,479 Elo+
Party 3
Ne Zha
Ne Zha
KkZzz66
Ne Zha
Level 16
God Stats
4W - 3L
1,502 SR
Queue Stats
5W - 10L
1,366 Elo+
Solo
Osiris
Osiris
barbary745
Osiris
Level 29
God Stats
1W - 2L
1,474 SR
Queue Stats
63W - 47L
1,542 Elo+
Party 3
Team Averages
Level 26
1,448 SR
1,463 Elo+

VS

Team Averages
Level 23
1,558 SR
1,460 Elo+
Athena
Athena
DarkWarden75
Athena
Level 30
God Stats
7W - 4L
1,662 SR
Queue Stats
153W - 157L
1,450 Elo+
Party 1
Neith
Neith
Dzeno_o
Neith
Level 26
God Stats
2W - 5L
1,210 SR
Queue Stats
152W - 173L
1,429 Elo+
Party 1
Loki
Loki
GaryGotDemBadges
Loki
Level 13
God Stats
5W - 3L
1,590 SR
Queue Stats
10W - 9L
1,420 Elo+
Solo
Agni
Agni
WildCaesar
Agni
Level 26
God Stats
16W - 3L
1,811 SR
Queue Stats
123W - 133L
1,509 Elo+
Party 2
Fenrir
Fenrir
azuliee
Fenrir
Level 21
God Stats
32W - 32L
1,515 SR
Queue Stats
103W - 103L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 3 / 2
6,952
435
4,828
11,816
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
5,459
341
3,108
5,926
2,278
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
13
0 / 7 / 0
7,318
457
4,076
10,434
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
KkZzz66
Ne Zha
12
2 / 3 / 0
7,078
442
2,061
9,640
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
barbary745
Osiris
12
2 / 6 / 0
6,930
433
3,989
11,792
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 0 / 7
8,280
518
5,109
11,559
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Dzeno_o
Neith
11
2 / 2 / 4
7,413
463
5,458
6,402
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 5
10,095
631
10,027
10,283
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
8 / 0 / 5
9,570
598
8,933
6,406
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
azuliee
Fenrir
13
5 / 2 / 4
8,533
533
4,423
9,682
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
24
24
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
2
0.67
L
0
5
1
0.1
W
Athena
2
0
7
5.5
L
Anubis
0
7
0
0
W
Neith
Dzeno_o
Neith
2
2
4
2
W
7
1
5
9.5
L
Ne Zha
KkZzz66
Ne Zha
2
3
0
0.67
W
8
0
5
10.5
W
Fenrir
azuliee
Fenrir
5
2
4
3.5
L
Osiris
barbary745
Osiris
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
33,950
49,608
Taken
44,332
22,316
Mitigated
17,526
13,551
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,828
398
0
3,028
11,816
6,724
0
3,921
7,895
17,007
0
L
3,108
500
0
296
5,926
2,278
28
2,630
3,296
18,868
0
W
Athena
5,109
2,086
0
2,273
11,559
6,112
234
4,365
7,194
22,006
0
L
Anubis
4,076
228
0
2,833
10,434
3,770
413
5,430
5,004
43,724
0
W
Neith
Dzeno_o
Neith
5,458
2,192
0
1,637
6,402
2,079
2,126
2,733
3,669
0
39,586
W
10,027
2,116
243
2,983
10,283
4,120
493
535
9,725
0
61,469
L
Ne Zha
KkZzz66
Ne Zha
2,061
191
0
4,167
9,640
2,740
308
1,010
8,630
0
30,250
W
8,933
213
0
1,808
6,406
1,882
2,875
2,556
3,850
53,349
0
W
Fenrir
azuliee
Fenrir
4,423
1,068
0
833
9,682
3,333
0
1,800
7,882
0
39,755
L
Osiris
barbary745
Osiris
3,989
1,050
0
3,227
11,792
6,804
640
1,051
10,741
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
43,891
281
Minions Killed
406
0
Camps Cleared
0
1,333,932
Distance Traveled
1,493,550
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,952
435
13
1
0
295,311
8
L
Tiamat
5,459
341
42
3
0
209,315
2
W
Athena
8,280
518
35
2
0
325,044
5
L
Anubis
7,318
457
87
5
0
243,084
9
W
Neith
7,413
463
68
4
0
267,045
0
W
Loki
10,095
631
131
8
0
322,934
2
L
Ne Zha
7,078
442
66
4
0
307,267
2
W
Agni
9,570
598
106
7
0
285,959
8
W
Fenrir
8,533
533
66
4
0
292,568
2
L
Osiris
6,930
433
73
5
0
278,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role