Player Matchup

Sol
Sol
Infamou547
Sol
Level 108
God Stats
11W - 5L
1,326 SR
Queue Stats
212W - 192L
1,456 Elo+
Party 1
Pele
Pele
Krazyxdave
Pele
Level 72
God Stats
2W - 5L
1,826 SR
Queue Stats
122W - 128L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
SetoKaiba666lol
Sun Wukong
Level 49
God Stats
36W - 31L
1,755 SR
Queue Stats
548W - 625L
1,451 Elo+
Party 1
Team Averages
Level 76
1,636 SR
1,472 Elo+

VS

Team Averages
Level 87
1,520 SR
1,521 Elo+
Heimdallr
Heimdallr
CatWham
Heimdallr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,556 Elo+
Party 2
Merlin
Merlin
ImTheApp4rThat
Merlin
Level 35
God Stats
5W - 6L
1,558 SR
Queue Stats
25W - 39L
1,463 Elo+
Solo
Terra
Terra
sawguy2020
Terra
Level 111
God Stats
1W - 2L
1,502 SR
Queue Stats
45W - 52L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
9,392
783
14,780
9,265
3,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 7
7,788
649
4,803
8,182
2,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SetoKaiba666lol
Sun Wukong
13
4 / 1 / 9
9,066
756
9,044
12,364
8,417
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CatWham
Heimdallr
11
1 / 6 / 1
7,361
613
8,920
12,351
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
7,419
618
8,682
7,956
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
9
0 / 4 / 2
7,236
603
3,195
13,187
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
2
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CatWham
Heimdallr
1
6
1
0.25
L
1
4
2
0.5
W
8
0
5
10.5
W
2
2
7
2.75
W
Sun Wukong
SetoKaiba666lol
Sun Wukong
4
1
9
8.5
L
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,627
Damage
20,797
29,811
Taken
33,494
13,917
Mitigated
17,312
9,477
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CatWham
Heimdallr
8,920
2,835
294
612
12,351
5,035
0
3,990
8,361
0
31,414
L
8,682
320
246
123
7,956
3,065
0
3,460
4,496
24,514
0
W
14,780
5,687
0
4,421
9,265
3,177
2,291
3,996
4,986
39,771
0
W
4,803
366
0
2,873
8,182
2,323
0
2,791
5,112
0
11,438
W
Sun Wukong
SetoKaiba666lol
Sun Wukong
9,044
1,745
840
1,343
12,364
8,417
202
4,097
7,832
0
33,912
L
Terra
3,195
215
2,195
3,269
13,187
9,212
0
7,330
5,857
9,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,246
Gold Earned
22,016
125
Minions Killed
95
0
Camps Cleared
0
807,607
Distance Traveled
605,368
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,361
613
41
3
0
190,520
1
L
Merlin
7,419
618
46
4
0
202,499
0
W
Sol
9,392
783
75
6
0
231,847
0
W
Pele
7,788
649
9
1
0
311,306
0
W
Sun Wukong
9,066
756
41
3
0
264,454
2
L
Terra
7,236
603
8
1
0
212,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role