Player Matchup

Tiamat
Tiamat
Deeehts
Tiamat
Level 21
God Stats
28W - 14L
1,808 SR
Queue Stats
147W - 79L
1,796 Elo+
Solo
Gilgamesh
Gilgamesh
DoochCanoe
Gilgamesh
Level 29
God Stats
2W - 0L
1,477 SR
Queue Stats
83W - 69L
1,584 Elo+
Solo
Chiron
Chiron
Elmokiere
Chiron
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,747 Elo+
Solo
Ares
Ares
loose-sheet3
Ares
Level 6
God Stats
15W - 16L
1,500 SR
Queue Stats
253W - 232L
1,702 Elo+
Solo
Hades
Hades
windex-989
Hades
Level 16
God Stats
9W - 3L
1,715 SR
Queue Stats
80W - 81L
1,519 Elo+
Solo
Team Averages
Level 17
1,600 SR
1,669 Elo+

VS

Team Averages
Level 24
1,634 SR
1,619 Elo+
Scylla
Scylla
HollowHowls
Scylla
Level 28
God Stats
1W - 2L
1,546 SR
Queue Stats
91W - 91L
1,558 Elo+
Solo
Bellona
Bellona
Mina Okura
Bellona
Level 16
God Stats
16W - 9L
1,720 SR
Queue Stats
35W - 24L
1,653 Elo+
Solo
Sol
Sol
Ragnot8573
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 131L
1,611 Elo+
Solo
Fenrir
Fenrir
SoSmooth2nite
Fenrir
Level 29
God Stats
4W - 4L
1,747 SR
Queue Stats
154W - 117L
1,633 Elo+
Solo
Kali
Kali
Xxo-Tartaglia-xX
Kali
Level 18
God Stats
1W - 1L
1,658 SR
Queue Stats
44W - 25L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deeehts
Tiamat
12
2 / 1 / 3
6,891
626
7,421
7,404
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
DoochCanoe
Gilgamesh
11
5 / 1 / 3
6,762
615
4,170
8,981
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Elmokiere
Chiron
12
3 / 0 / 2
6,739
613
4,808
6,363
1,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 8
5,769
524
4,747
9,808
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
11
3 / 2 / 5
6,784
617
4,426
8,624
4,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 4 / 2
5,598
509
4,435
6,413
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Mina Okura
Bellona
10
1 / 2 / 2
5,737
522
4,811
9,060
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,480
498
5,662
6,371
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,364
488
2,290
7,343
4,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
4 / 3 / 0
6,193
563
5,996
9,373
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
7
7
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Deeehts
Tiamat
2
1
3
3.5
W
Gilgamesh
DoochCanoe
Gilgamesh
5
1
3
6.5
W
Chiron
Elmokiere
Chiron
3
0
2
4
L
Scylla
1
4
2
0.5
L
Bellona
Mina Okura
Bellona
1
2
2
1
L
1
3
1
0.5
L
0
2
0
0
L
4
3
0
1.33
W
1
3
8
1.67
W
Hades
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
23,194
41,180
Taken
38,560
17,129
Mitigated
15,684
17,233
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Deeehts
Tiamat
7,421
1,228
0
3,560
7,404
3,657
249
0
7,404
36,733
0
W
Gilgamesh
DoochCanoe
Gilgamesh
4,170
1,328
0
1,753
8,981
3,474
0
1,192
7,717
0
35,013
W
Chiron
Elmokiere
Chiron
4,808
2,306
514
2,673
6,363
1,870
67
2,338
4,007
0
42,526
L
Scylla
4,435
590
0
1,252
6,413
1,804
0
2,963
3,450
24,274
0
L
Bellona
Mina Okura
Bellona
4,811
1,451
0
1,360
9,060
4,318
0
3,592
5,468
0
25,996
L
5,662
2,179
0
2,843
6,371
2,038
0
1,312
5,059
32,098
3,190
L
2,290
734
0
2,996
7,343
4,056
0
4,679
2,664
0
24,729
L
5,996
3,008
0
3,806
9,373
3,468
0
4,048
5,325
0
23,659
W
4,747
188
576
3,416
9,808
3,822
0
3,268
6,512
10,141
0
W
Hades
4,426
685
266
4,475
8,624
4,306
400
2,488
5,850
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,945
Gold Earned
28,372
335
Minions Killed
276
0
Camps Cleared
0
1,098,475
Distance Traveled
1,045,027
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,891
626
78
7
0
207,593
3
W
Gilgamesh
6,762
615
76
7
0
241,469
3
W
Chiron
6,739
613
89
8
0
212,730
5
L
Scylla
5,598
509
59
5
0
204,683
0
L
Bellona
5,737
522
48
4
0
223,244
3
L
Sol
5,480
498
61
6
0
179,442
2
L
Fenrir
5,364
488
57
5
0
220,174
1
L
Kali
6,193
563
51
5
0
217,484
0
W
Ares
5,769
524
12
1
0
226,357
6
W
Hades
6,784
617
80
7
0
210,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role