Player Matchup

Ymir
Ymir
Hii-Fives-
Ymir
Level 16
God Stats
7W - 6L
1,500 SR
Queue Stats
17W - 11L
1,637 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MEAN6272000
Ah Muzen Cab
Level 46
God Stats
3W - 3L
1,718 SR
Queue Stats
84W - 109L
1,409 Elo+
Party 2
Anubis
Anubis
Sacka12345
Anubis
Level 25
God Stats
0W - 2L
1,159 SR
Queue Stats
113W - 113L
1,460 Elo+
Solo
King Arthur
King Arthur
xXNevaFREEZEXx
King Arthur
Level 29
God Stats
12W - 8L
1,697 SR
Queue Stats
73W - 96L
1,341 Elo+
Party 2
Janus
Janus
バナナゴリラ
Janus
Level 26
God Stats
6W - 6L
1,439 SR
Queue Stats
93W - 92L
1,441 Elo+
Solo
Team Averages
Level 28
1,503 SR
1,458 Elo+

VS

Team Averages
Level 38
1,582 SR
1,656 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ProlapsedRecktum
Kukulkan
Level 25
God Stats
6W - 0L
1,964 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Rhythm98
Camazotz
Level 17
God Stats
54W - 57L
1,444 SR
Queue Stats
65W - 83L
1,400 Elo+
Solo
Hercules
Hercules
SmellyPeenor
Hercules
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,970 Elo+
Party 1
He Bo
He Bo
xBatosaix
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 6
10,883
907
6,380
25,635
19,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
MEAN6272000
Ah Muzen Cab
18
6 / 7 / 5
12,289
1,024
29,795
18,534
7,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Sacka12345
Anubis
19
4 / 8 / 4
13,211
1,101
12,485
16,349
8,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
xXNevaFREEZEXx
King Arthur
17
0 / 14 / 5
10,605
884
14,172
28,520
30,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 15 / 4
10,981
915
8,055
23,200
8,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
0 / 5 / 23
11,549
962
9,553
17,258
16,249
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
9 / 1 / 27
13,680
1,140
35,873
8,849
4,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Camazotz
Rhythm98
Camazotz
19
6 / 3 / 22
12,881
1,073
12,652
23,746
14,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Hercules
SmellyPeenor
Hercules
20
12 / 2 / 30
14,275
1,190
23,995
19,115
19,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
xBatosaix
He Bo
20
24 / 1 / 14
15,088
1,257
24,840
8,613
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
167
12
Kills
51
51
Deaths
12
24
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
5
23
2.3
L
0
7
6
0.43
L
Ah Muzen Cab
MEAN6272000
Ah Muzen Cab
6
7
5
1.21
W
9
1
27
22.5
W
Camazotz
Rhythm98
Camazotz
6
3
22
5.67
L
Anubis
Sacka12345
Anubis
4
8
4
0.75
W
Hercules
SmellyPeenor
Hercules
12
2
30
13.5
W
He Bo
xBatosaix
He Bo
24
1
14
31
L
King Arthur
xXNevaFREEZEXx
King Arthur
0
14
5
0.18
L
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,887
Damage
106,913
112,238
Taken
77,581
74,878
Mitigated
58,482
11,068
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,553
442
118
1,449
17,258
16,249
0
6,364
10,894
25,108
0
L
6,380
1,660
0
0
25,635
19,818
0
17,517
8,118
22,765
0
L
Ah Muzen Cab
MEAN6272000
Ah Muzen Cab
29,795
13,585
0
3,563
18,534
7,655
0
11,133
7,401
0
51,697
W
35,873
3,244
0
2,060
8,849
4,040
0
4,078
4,771
84,064
0
W
Camazotz
Rhythm98
Camazotz
12,652
5,712
0
5,534
23,746
14,383
0
5,831
17,915
0
16,103
L
Anubis
Sacka12345
Anubis
12,485
1,194
1,169
2,478
16,349
8,429
0
11,956
4,393
54,066
0
W
Hercules
SmellyPeenor
Hercules
23,995
9,742
0
6,289
19,115
19,910
0
8,716
10,399
0
33,402
W
He Bo
xBatosaix
He Bo
24,840
2,328
0
1,681
8,613
3,900
0
1,931
6,682
44,207
0
L
King Arthur
xXNevaFREEZEXx
King Arthur
14,172
1,480
267
2,128
28,520
30,140
0
18,060
10,460
0
26,948
L
8,055
483
32
1,431
23,200
8,836
0
11,600
11,600
30,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,969
Gold Earned
67,473
237
Minions Killed
242
5
Camps Cleared
4
1,041,990
Distance Traveled
1,108,553
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,549
962
40
3
0
160,211
0
L
Ymir
10,883
907
31
3
0
199,978
0
L
Ah Muzen Cab
12,289
1,024
31
3
1
235,621
0
W
Kukulkan
13,680
1,140
115
10
0
218,087
0
W
Camazotz
12,881
1,073
8
1
0
222,993
1
L
Anubis
13,211
1,101
80
7
2
158,729
1
W
Hercules
14,275
1,190
27
2
2
261,446
0
W
He Bo
15,088
1,257
52
4
2
245,816
0
L
King Arthur
10,605
884
28
2
0
236,291
1
L
Janus
10,981
915
67
6
2
211,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role