Player Matchup

Baron Samedi
Baron Samedi
ACEVen7ura
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,255 Elo+
Party 2
Ares
Ares
Crelic
Ares
Level 17
God Stats
2W - 3L
1,275 SR
Queue Stats
16W - 13L
1,245 Elo+
Party 3
Kukulkan
Kukulkan
EnragedMexican
Kukulkan
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,255 Elo+
Party 2
Pele
Pele
arastaman
Pele
Level 17
God Stats
6W - 10L
1,191 SR
Queue Stats
130W - 119L
1,419 Elo+
Party 3
Thor
Thor
sadio_salino
Thor
Level 8
God Stats
15W - 11L
1,379 SR
Queue Stats
210W - 183L
1,362 Elo+
Party 3
Team Averages
Level 15
1,369 SR
1,307 Elo+

VS

Team Averages
Level 14
1,557 SR
1,364 Elo+
Thoth
Thoth
LudiusMaximis
Thoth
Level 7
God Stats
3W - 3L
1,557 SR
Queue Stats
21W - 35L
1,186 Elo+
Solo
Vulcan
Vulcan
MisterIShock
Vulcan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
414W - 408L
1,535 Elo+
Solo
Nemesis
Nemesis
SEMIPOLLO
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,376 Elo+
Party 1
Athena
Athena
Sulmiko
Athena
Level 7
God Stats
4W - 1L
1,730 SR
Queue Stats
8W - 14L
1,312 Elo+
Solo
Guan Yu
Guan Yu
TonytheArtist
Guan Yu
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 15L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACEVen7ura
Baron Samedi
17
3 / 3 / 15
10,681
971
9,764
9,429
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
Crelic
Ares
18
3 / 0 / 15
11,070
1,006
6,524
12,948
12,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
19
13 / 1 / 13
13,465
1,224
33,073
8,514
3,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
17
3 / 7 / 11
11,146
1,013
8,143
13,647
4,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

18
5 / 4 / 16
11,214
1,019
8,661
10,852
4,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,204
837
1,936
11,561
4,074
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
18
10 / 2 / 5
12,769
1,161
31,443
11,718
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SEMIPOLLO
Nemesis
17
4 / 6 / 6
10,836
985
6,017
21,571
8,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Sulmiko
Athena
16
0 / 3 / 9
10,723
975
3,030
9,176
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
16
1 / 9 / 8
10,145
922
7,268
18,935
17,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
45
27
Kills
15
15
Deaths
27
70
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACEVen7ura
Baron Samedi
3
3
15
3.5
W
Ares
Crelic
Ares
3
0
15
10.5
W
Kukulkan
13
1
13
19.5
L
0
7
2
0.14
L
Vulcan
10
2
5
6.25
L
Nemesis
SEMIPOLLO
Nemesis
4
6
6
1.17
L
Athena
Sulmiko
Athena
0
3
9
1.5
L
Guan Yu
1
9
8
0.56
W
Pele
3
7
11
1.21
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,165
Damage
49,694
55,390
Taken
72,961
28,941
Mitigated
42,372
5,944
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACEVen7ura
Baron Samedi
9,764
564
3,300
1,847
9,429
3,975
0
6,623
2,806
22,669
0
W
Ares
Crelic
Ares
6,524
281
0
0
12,948
12,803
0
8,276
4,672
15,720
0
W
Kukulkan
33,073
3,654
0
441
8,514
3,194
0
5,486
3,028
65,994
0
L
1,936
315
417
951
11,561
4,074
0
7,755
3,603
17,507
0
L
Vulcan
31,443
6,971
0
1,406
11,718
4,836
0
6,688
4,916
75,069
0
L
Nemesis
SEMIPOLLO
Nemesis
6,017
1,993
0
480
21,571
8,974
0
16,065
5,243
0
8,563
L
Athena
Sulmiko
Athena
3,030
489
0
761
9,176
7,016
0
6,270
2,880
9,545
0
L
Guan Yu
7,268
975
1,171
1,377
18,935
17,472
0
11,966
6,787
0
16,849
W
Pele
8,143
1,442
0
356
13,647
4,631
0
9,167
4,480
0
33,757
W
8,661
673
0
0
10,852
4,338
0
6,857
3,995
0
16,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
53,677
204
Minions Killed
183
10
Camps Cleared
2
1,028,789
Distance Traveled
1,061,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,681
971
31
3
0
190,031
0
W
Ares
11,070
1,006
7
1
0
214,688
0
W
Kukulkan
13,465
1,224
99
9
2
228,643
0
L
Thoth
9,204
837
34
3
0
121,489
0
L
Vulcan
12,769
1,161
122
11
1
267,947
0
L
Nemesis
10,836
985
4
0
1
242,577
1
L
Athena
10,723
975
12
1
0
213,830
0
L
Guan Yu
10,145
922
11
1
0
215,540
2
W
Pele
11,146
1,013
39
4
8
217,790
0
W
Thor
11,214
1,019
28
3
0
177,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role