Player Matchup

Hun Batz
Hun Batz
DrackenOne
Hun Batz
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 16L
1,479 Elo+
Solo
Loki
Loki
HenkdeF
Loki
Level 29
God Stats
6W - 3L
1,636 SR
Queue Stats
107W - 106L
1,446 Elo+
Solo
Arachne
Arachne
Perimunda
Arachne
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
11W - 17L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
gossheeshboi
Ah Puch
Level 13
God Stats
2W - 2L
1,285 SR
Queue Stats
10W - 15L
1,306 Elo+
Party 1
Ra
Ra
tema9907
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,565 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,422 Elo+

VS

Team Averages
Level 25
1,545 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FlashDun
Merlin
Level 25
God Stats
3W - 0L
1,596 SR
Queue Stats
4W - 0L
1,657 Elo+
Solo
Neith
Neith
NithaLala
Neith
Level 29
God Stats
17W - 6L
1,644 SR
Queue Stats
156W - 140L
1,515 Elo+
Solo
Rama
Rama
Rémink
Rama
Level 18
God Stats
2W - 1L
1,483 SR
Queue Stats
4W - 4L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
tuquala
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 56L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrackenOne
Hun Batz
16
4 / 11 / 10
10,835
1,084
8,316
19,909
8,001
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
HenkdeF
Loki
17
5 / 7 / 12
11,734
1,173
12,884
14,924
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Perimunda
Arachne
16
6 / 10 / 5
10,887
1,089
12,209
21,649
9,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
gossheeshboi
Ah Puch
18
6 / 4 / 10
12,184
1,218
16,593
15,258
6,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 14 / 10
10,720
1,072
14,934
20,687
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
15 / 5 / 18
13,999
1,400
17,535
15,291
9,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
FlashDun
Merlin
19
9 / 5 / 16
12,902
1,290
17,517
10,785
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
NithaLala
Neith
19
15 / 2 / 13
13,652
1,365
24,139
11,134
4,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Rémink
Rama
18
1 / 5 / 22
10,847
1,085
10,695
13,129
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
tuquala
Gilgamesh
19
6 / 6 / 16
12,362
1,236
17,340
18,513
9,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
131
23
Kills
46
46
Deaths
23
47
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
15
5
18
4.8
L
Hun Batz
DrackenOne
Hun Batz
4
11
10
0.82
W
Merlin
FlashDun
Merlin
9
5
16
3.4
L
Loki
HenkdeF
Loki
5
7
12
1.57
W
Neith
NithaLala
Neith
15
2
13
10.75
L
Arachne
Perimunda
Arachne
6
10
5
0.85
W
Rama
Rémink
Rama
1
5
22
2.4
L
Ah Puch
gossheeshboi
Ah Puch
6
4
10
2.75
L
2
14
10
0.5
W
Gilgamesh
tuquala
Gilgamesh
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,936
Damage
87,226
92,427
Taken
68,852
38,642
Mitigated
34,581
7,486
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,535
310
6,387
7,277
15,291
9,783
0
7,871
7,420
34,489
0
L
Hun Batz
DrackenOne
Hun Batz
8,316
3,276
0
0
19,909
8,001
0
7,125
12,784
0
12,016
W
Merlin
FlashDun
Merlin
17,517
1,261
0
144
10,785
4,707
0
4,038
6,747
39,227
0
L
Loki
HenkdeF
Loki
12,884
6,553
147
561
14,924
5,750
0
6,310
8,614
0
26,322
W
Neith
NithaLala
Neith
24,139
14,331
0
1,918
11,134
4,816
0
5,283
5,851
0
47,109
L
Arachne
Perimunda
Arachne
12,209
6,422
0
3,893
21,649
9,495
0
6,648
15,001
0
15,363
W
Rama
Rémink
Rama
10,695
9,797
0
1,416
13,129
5,373
0
3,824
9,305
0
22,552
L
Ah Puch
gossheeshboi
Ah Puch
16,593
1,421
0
128
15,258
6,782
0
6,715
8,543
27,745
0
L
14,934
1,928
1,196
1,561
20,687
8,614
0
8,682
12,005
40,715
0
W
Gilgamesh
tuquala
Gilgamesh
17,340
4,374
0
240
18,513
9,902
0
10,511
8,002
1,053
26,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,360
Gold Earned
63,762
108
Minions Killed
208
6
Camps Cleared
8
964,734
Distance Traveled
912,791
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,999
1,400
46
5
3
214,083
3
L
Hun Batz
10,835
1,084
3
0
0
210,953
0
W
Merlin
12,902
1,290
57
6
2
152,789
2
L
Loki
11,734
1,173
19
2
1
196,610
0
W
Neith
13,652
1,365
53
5
1
194,422
0
L
Arachne
10,887
1,089
4
0
2
189,003
0
W
Rama
10,847
1,085
28
3
1
162,998
0
L
Ah Puch
12,184
1,218
17
2
2
200,309
1
L
Ra
10,720
1,072
65
7
1
167,859
0
W
Gilgamesh
12,362
1,236
24
2
1
188,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role