Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Kenocas
Kali
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 1
Da Ji
Da Ji
SSJaayyy
Da Ji
Level 109
God Stats
2W - 1L
1,545 SR
Queue Stats
66W - 59L
1,544 Elo+
Solo
Team Averages
Level 111
1,515 SR
1,577 Elo+

VS

Team Averages
Level 96
1,504 SR
1,574 Elo+
Horus
Horus
Commander xZx
Horus
Level 97
God Stats
6W - 4L
1,540 SR
Queue Stats
79W - 75L
1,539 Elo+
Party 2
Bakasura
Bakasura
SlimeA
Bakasura
Level 65
God Stats
5W - 2L
1,484 SR
Queue Stats
22W - 13L
1,576 Elo+
Party 2
Persephone
Persephone
Thiccenning
Persephone
Level 127
God Stats
14W - 6L
1,487 SR
Queue Stats
165W - 99L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 1 / 7
7,379
738
6,254
4,181
1,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kali
Kenocas
Kali
10
2 / 2 / 5
7,024
702
4,831
6,117
2,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
SSJaayyy
Da Ji
12
7 / 1 / 3
8,033
803
7,865
6,830
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,720
772
2,526
8,971
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
SlimeA
Bakasura
9
0 / 6 / 4
6,569
657
1,646
9,822
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Thiccenning
Persephone
11
1 / 3 / 3
7,732
773
5,755
5,951
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
3
4
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
7
5.5
W
2
2
2
1.5
L
Kali
Kenocas
Kali
2
2
5
2.25
L
Da Ji
SSJaayyy
Da Ji
7
1
3
8.5
W
Bakasura
SlimeA
Bakasura
0
6
4
0.33
W
Persephone
Thiccenning
Persephone
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
9,927
17,128
Taken
24,744
6,424
Mitigated
13,426
4,747
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,254
969
0
667
4,181
1,452
26
866
3,101
0
26,643
W
2,526
1,525
1,164
3,073
8,971
7,938
0
0
8,965
0
10,827
L
Kali
Kenocas
Kali
4,831
1,507
0
1,830
6,117
2,506
0
1,796
4,159
0
23,649
L
Da Ji
SSJaayyy
Da Ji
7,865
1,181
0
2,250
6,830
2,466
0
2,663
3,743
0
21,791
W
Bakasura
SlimeA
Bakasura
1,646
1,276
0
1,390
9,822
3,685
0
0
9,615
0
8,898
W
Persephone
Thiccenning
Persephone
5,755
313
0
1,127
5,951
1,803
0
0
5,948
28,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
22,021
109
Minions Killed
97
0
Camps Cleared
0
586,819
Distance Traveled
546,982
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,379
738
37
4
0
202,455
0
W
Horus
7,720
772
19
2
0
196,842
1
L
Kali
7,024
702
30
3
0
195,105
2
L
Da Ji
8,033
803
42
4
0
189,259
1
W
Bakasura
6,569
657
28
3
0
180,291
1
W
Persephone
7,732
773
50
5
0
169,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role