Player Matchup

King Arthur
King Arthur
DragDarkness
King Arthur
Level 98
God Stats
1W - 1L
1,324 SR
Queue Stats
39W - 32L
1,505 Elo+
Party 4
Neith
Neith
KingJac0b
Neith
Level 8
God Stats
8W - 4L
1,495 SR
Queue Stats
10W - 8L
1,386 Elo+
Party 4
Kali
Kali
SolocarryGP
Kali
Level 6
God Stats
14W - 11L
1,390 SR
Queue Stats
20W - 16L
1,399 Elo+
Solo
Nu Wa
Nu Wa
gremlinAri
Nu Wa
Level 6
God Stats
6W - 4L
1,509 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
random_neptune
Cthulhu
Level 36
God Stats
10W - 3L
1,740 SR
Queue Stats
181W - 160L
1,536 Elo+
Party 2
Team Averages
Level 31
1,492 SR
1,459 Elo+

VS

Team Averages
Level 46
1,570 SR
1,494 Elo+
Neith
Neith
Barbatos227
Neith
Level 3
God Stats
6W - 6L
1,706 SR
Queue Stats
37W - 41L
1,696 Elo+
Party 3
Cthulhu
Cthulhu
N1NE0
Cthulhu
Level 156
God Stats
4W - 1L
1,825 SR
Queue Stats
134W - 145L
1,549 Elo+
Party 3
Zhong Kui
Zhong Kui
XxRealDelaxX
Zhong Kui
Level 36
God Stats
6W - 11L
1,727 SR
Queue Stats
61W - 72L
1,430 Elo+
Party 1
Fenrir
Fenrir
crixisHD
Fenrir
Level 19
God Stats
1W - 2L
1,323 SR
Queue Stats
54W - 69L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
fxsh
Kukulkan
Level 16
God Stats
2W - 3L
1,270 SR
Queue Stats
39W - 41L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DragDarkness
King Arthur
20
2 / 4 / 18
14,454
964
11,857
24,801
25,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
KingJac0b
Neith
20
4 / 0 / 18
14,341
956
11,256
14,298
5,668
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 8 / 10
15,218
1,015
24,389
23,089
9,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
20
6 / 3 / 14
15,083
1,006
21,890
14,085
4,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 5 / 15
17,219
1,148
32,916
28,050
23,348
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 8
13,251
883
6,471
13,686
4,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
N1NE0
Cthulhu
20
4 / 0 / 12
14,823
988
18,272
14,113
15,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
XxRealDelaxX
Zhong Kui
20
5 / 10 / 11
14,622
975
21,787
29,467
18,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
crixisHD
Fenrir
20
6 / 13 / 9
14,888
993
13,622
30,423
13,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
fxsh
Kukulkan
20
3 / 3 / 13
14,782
985
34,840
21,581
8,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
32
Kills
20
20
Deaths
32
75
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
King Arthur
DragDarkness
King Arthur
2
4
18
2.75
W
Neith
KingJac0b
Neith
4
0
18
13
L
Cthulhu
N1NE0
Cthulhu
4
0
12
10
W
8
8
10
1.63
L
Zhong Kui
XxRealDelaxX
Zhong Kui
5
10
11
1.05
L
Fenrir
crixisHD
Fenrir
6
13
9
0.81
L
Kukulkan
fxsh
Kukulkan
3
3
13
3.17
W
Nu Wa
6
3
14
4.33
W
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,308
Damage
94,992
104,323
Taken
109,270
69,024
Mitigated
60,517
23,225
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,471
2,845
0
1,290
13,686
4,770
0
8,156
5,358
0
23,527
W
King Arthur
DragDarkness
King Arthur
11,857
1,455
1,589
4,564
24,801
25,661
0
18,057
6,744
0
39,687
W
Neith
KingJac0b
Neith
11,256
7,440
0
2,780
14,298
5,668
0
13,789
509
0
27,113
L
Cthulhu
N1NE0
Cthulhu
18,272
724
2,324
1,566
14,113
15,024
0
6,938
7,047
50,623
0
W
24,389
17,101
0
3,433
23,089
9,379
0
12,515
9,268
0
42,614
L
Zhong Kui
XxRealDelaxX
Zhong Kui
21,787
1,488
0
6,699
29,467
18,551
0
12,163
16,868
48,239
0
L
Fenrir
crixisHD
Fenrir
13,622
4,337
0
1,300
30,423
13,671
0
14,685
15,265
0
29,065
L
Kukulkan
fxsh
Kukulkan
34,840
2,921
0
811
21,581
8,501
0
11,369
9,926
84,924
0
W
Nu Wa
21,890
3,981
1,135
1,688
14,085
4,968
0
10,216
3,869
45,904
0
W
32,916
1,476
1,763
6,273
28,050
23,348
0
20,322
7,728
69,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,315
Gold Earned
72,366
299
Minions Killed
312
13
Camps Cleared
7
1,431,592
Distance Traveled
1,396,960
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,251
883
35
2
2
218,547
0
W
King Arthur
14,454
964
54
4
3
311,722
1
W
Neith
14,341
956
42
3
1
262,178
3
L
Cthulhu
14,823
988
74
5
2
315,796
2
W
Kali
15,218
1,015
37
2
8
251,321
2
L
Zhong Kui
14,622
975
55
4
1
273,926
0
L
Fenrir
14,888
993
22
1
2
266,591
0
L
Kukulkan
14,782
985
126
8
0
322,100
1
W
Nu Wa
15,083
1,006
57
4
1
283,279
0
W
Cthulhu
17,219
1,148
109
7
0
323,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role