Player Matchup

Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NotoriousBo
Ah Puch
Level 155
God Stats
6W - 7L
1,541 SR
Queue Stats
244W - 233L
1,568 Elo+
Solo
Rama
Rama
RJparty226
Rama
Level 145
God Stats
2W - 6L
1,470 SR
Queue Stats
145W - 124L
1,666 Elo+
Solo
Ymir
Ymir
Samtar38
Ymir
Level 118
God Stats
11W - 11L
1,614 SR
Queue Stats
275W - 261L
1,592 Elo+
Solo
Team Averages
Level 131
1,525 SR
1,565 Elo+

VS

Team Averages
Level 137
1,605 SR
1,538 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeathRising94
Chaac
Level 156
God Stats
1W - 0L
1,438 SR
Queue Stats
122W - 123L
1,616 Elo+
Solo
Ullr
Ullr
ONeWingedRoX4S
Ullr
Level 109
God Stats
6W - 4L
1,794 SR
Queue Stats
278W - 253L
1,601 Elo+
Solo
Achilles
Achilles
ThēLaw
Achilles
Level 158
God Stats
30W - 25L
1,552 SR
Queue Stats
611W - 557L
1,577 Elo+
Solo
Artemis
Artemis
berserk1123
Artemis
Level 107
God Stats
1W - 0L
1,740 SR
Queue Stats
23W - 19L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
5,144
514
3,732
8,516
3,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
 
Fenrir
6
0 / 2 / 0
4,326
433
68
4,807
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
NotoriousBo
Ah Puch
11
1 / 3 / 1
5,783
578
2,608
5,196
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 2 / 0
6,178
618
4,056
5,698
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
1 / 4 / 3
5,204
520
3,344
6,758
2,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 1 / 8
6,304
630
5,693
5,082
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 0 / 0
6,173
617
4,390
5,964
3,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 1 / 2
5,800
580
3,649
3,538
994
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
ThēLaw
Achilles
11
5 / 1 / 2
6,307
631
3,778
6,619
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
berserk1123
Artemis
10
0 / 2 / 4
5,412
541
2,086
5,637
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
12
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
L
Fenrir
 
Fenrir
0
2
0
0
W
Baba Yaga
 
Baba Yaga
2
1
8
6
W
1
0
0
1
L
Ah Puch
NotoriousBo
Ah Puch
1
3
1
0.5
W
4
1
2
5
L
3
2
0
1.5
L
Ymir
1
4
3
0.63
W
Achilles
ThēLaw
Achilles
5
1
2
6
W
Artemis
berserk1123
Artemis
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,808
Damage
19,596
30,975
Taken
26,840
10,560
Mitigated
10,456
7,513
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,732
1,350
0
3,235
8,516
3,020
0
1,207
6,739
0
25,162
L
Fenrir
 
Fenrir
68
68
0
450
4,807
1,300
0
791
4,016
0
16,808
W
Baba Yaga
 
Baba Yaga
5,693
78
0
808
5,082
2,107
0
2,346
2,736
39,636
0
W
4,390
1,098
0
4,420
5,964
3,436
0
0
5,964
0
35,298
L
Ah Puch
NotoriousBo
Ah Puch
2,608
227
0
917
5,196
1,627
0
1,771
3,425
35,316
0
W
3,649
1,127
0
859
3,538
994
538
932
2,606
0
20,794
L
4,056
3,364
0
2,026
5,698
1,670
0
647
5,051
0
33,979
L
Ymir
3,344
873
0
885
6,758
2,943
0
1,277
5,481
17,563
0
W
Achilles
ThēLaw
Achilles
3,778
1,293
0
3,503
6,619
2,480
0
1,762
4,857
0
28,073
W
Artemis
berserk1123
Artemis
2,086
423
0
1,856
5,637
1,439
850
912
4,725
0
25,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
29,996
294
Minions Killed
338
0
Camps Cleared
0
898,834
Distance Traveled
975,078
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,144
514
63
6
0
203,684
1
L
Fenrir
4,326
433
40
4
0
157,560
0
W
Baba Yaga
6,304
630
92
9
0
202,250
3
W
Chaac
6,173
617
80
8
0
189,206
5
L
Ah Puch
5,783
578
81
8
0
177,938
1
W
Ullr
5,800
580
32
3
0
190,908
5
L
Rama
6,178
618
75
8
0
172,840
5
L
Ymir
5,204
520
35
4
0
186,812
3
W
Achilles
6,307
631
74
7
0
221,572
1
W
Artemis
5,412
541
60
6
0
171,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role