Player Matchup

Tiamat
Tiamat
AGHARESS
Tiamat
Level 18
God Stats
7W - 8L
1,595 SR
Queue Stats
26W - 31L
1,434 Elo+
Solo
Ares
Ares
Djarr
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
WhyRiiX
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,558 Elo+
Solo
King Arthur
King Arthur
craigblackburnn
King Arthur
Level 25
God Stats
3W - 3L
1,435 SR
Queue Stats
13W - 11L
1,535 Elo+
Solo
Guan Yu
Guan Yu
dbm123
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,547 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,515 Elo+

VS

Team Averages
Level 13
1,573 SR
1,488 Elo+
Zeus
Zeus
 
Zeus
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AB7Q8
Bellona
Level 13
God Stats
4W - 0L
1,864 SR
Queue Stats
18W - 11L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Astarot951
Nu Wa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,387 Elo+
Solo
Da Ji
Da Ji
MilYann
Da Ji
Level 14
God Stats
45W - 33L
1,489 SR
Queue Stats
45W - 33L
1,465 Elo+
Solo
Bacchus
Bacchus
zettaimaru
Bacchus
Level 4
God Stats
6W - 5L
1,513 SR
Queue Stats
17W - 13L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGHARESS
Tiamat
19
2 / 7 / 13
11,952
996
14,583
17,548
11,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Djarr
Ares
19
1 / 9 / 15
11,603
967
7,573
27,763
29,011
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
WhyRiiX
Janus
18
5 / 8 / 6
12,466
1,039
19,379
15,873
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
craigblackburnn
King Arthur
18
7 / 10 / 4
12,442
1,037
10,423
33,548
14,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
dbm123
Guan Yu
19
8 / 12 / 8
13,060
1,088
13,106
32,944
41,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 3 / 13
14,730
1,228
37,185
13,646
5,124
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
AB7Q8
Bellona
20
5 / 5 / 23
13,144
1,095
13,977
17,841
11,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
20
6 / 9 / 30
13,863
1,155
29,996
14,683
5,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
MilYann
Da Ji
20
17 / 2 / 8
15,621
1,302
26,181
12,612
4,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
zettaimaru
Bacchus
20
3 / 4 / 31
12,863
1,072
12,490
14,353
19,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
151
23
Kills
46
46
Deaths
23
46
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
3
13
7.17
W
Bellona
AB7Q8
Bellona
5
5
23
3.3
L
Tiamat
AGHARESS
Tiamat
2
7
13
1.21
W
Nu Wa
6
9
30
2.33
L
Ares
Djarr
Ares
1
9
15
0.94
W
Da Ji
MilYann
Da Ji
17
2
8
10.5
L
Janus
WhyRiiX
Janus
5
8
6
1
L
King Arthur
craigblackburnn
King Arthur
7
10
4
0.9
L
Guan Yu
dbm123
Guan Yu
8
12
8
1
W
Bacchus
zettaimaru
Bacchus
3
4
31
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
119,829
127,676
Taken
73,135
101,647
Mitigated
46,486
11,534
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,185
7,248
0
4,663
13,646
5,124
0
5,193
8,357
60,060
0
W
Bellona
AB7Q8
Bellona
13,977
3,998
0
362
17,841
11,109
0
11,683
5,786
502
34,281
L
Tiamat
AGHARESS
Tiamat
14,583
1,275
0
1,279
17,548
11,949
0
12,342
5,206
40,865
0
W
Nu Wa
29,996
9,575
0
0
14,683
5,420
0
9,065
5,420
46,037
0
L
Ares
Djarr
Ares
7,573
1,144
0
0
27,763
29,011
0
13,778
13,985
13,707
0
W
Da Ji
MilYann
Da Ji
26,181
17,036
0
0
12,612
4,851
0
6,432
6,078
0
53,422
L
Janus
WhyRiiX
Janus
19,379
1,493
0
220
15,873
5,189
0
13,450
2,423
50,088
0
L
King Arthur
craigblackburnn
King Arthur
10,423
851
0
4,112
33,548
14,176
0
24,937
8,611
0
35,259
L
Guan Yu
dbm123
Guan Yu
13,106
2,255
1,980
3,943
32,944
41,322
0
15,590
17,354
0
34,166
W
Bacchus
zettaimaru
Bacchus
12,490
1,021
0
0
14,353
19,982
0
8,074
5,959
27,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,523
Gold Earned
70,221
211
Minions Killed
207
3
Camps Cleared
15
1,098,141
Distance Traveled
1,034,686
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,730
1,228
53
4
2
202,357
2
W
Bellona
13,144
1,095
50
4
0
226,890
2
L
Tiamat
11,952
996
65
5
2
240,368
0
W
Nu Wa
13,863
1,155
27
2
0
164,797
0
L
Ares
11,603
967
10
1
0
205,046
1
W
Da Ji
15,621
1,302
45
4
12
210,085
3
L
Janus
12,466
1,039
62
5
0
173,329
0
L
King Arthur
12,442
1,037
37
3
1
229,766
1
L
Guan Yu
13,060
1,088
37
3
0
249,632
3
W
Bacchus
12,863
1,072
32
3
1
230,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role