Player Matchup

Amaterasu
Amaterasu
BLACK_PANDA_0980
Amaterasu
Level 17
God Stats
1W - 3L
1,427 SR
Queue Stats
2W - 9L
1,102 Elo+
Party 3
Sol
Sol
DoYouPlayDefense
Sol
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 198L
1,438 Elo+
Solo
Ra
Ra
IckYxMicky
Ra
Level 44
God Stats
7W - 5L
1,567 SR
Queue Stats
82W - 87L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
Llama Loc
Cernunnos
Level 15
God Stats
6W - 9L
1,493 SR
Queue Stats
117W - 137L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
OGKING_darkblood
Jormungandr
Level 23
God Stats
22W - 21L
1,465 SR
Queue Stats
55W - 78L
1,197 Elo+
Party 3
Team Averages
Level 25
1,490 SR
1,273 Elo+

VS

Team Averages
Level 24
1,412 SR
1,311 Elo+
Bakasura
Bakasura
ShortBusQ
Bakasura
Level 39
God Stats
25W - 20L
1,510 SR
Queue Stats
180W - 210L
1,372 Elo+
Party 1
Hel
Hel
TechyShishy
Hel
Level 22
God Stats
16W - 26L
1,452 SR
Queue Stats
121W - 193L
1,359 Elo+
Solo
Apollo
Apollo
king cobra 5555
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,203 Elo+
Solo
Vulcan
Vulcan
notsammywastaken
Vulcan
Level 20
God Stats
7W - 8L
1,237 SR
Queue Stats
198W - 233L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
toro_valeroso501
Cthulhu
Level 26
God Stats
16W - 21L
1,359 SR
Queue Stats
156W - 178L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
13
5 / 7 / 1
8,023
472
5,451
13,038
7,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 3
7,444
438
5,633
10,076
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
8,311
489
6,757
6,823
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Llama Loc
Cernunnos
14
5 / 4 / 0
8,659
509
7,370
11,113
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
OGKING_darkblood
Jormungandr
12
2 / 9 / 1
7,766
457
2,948
11,397
6,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ShortBusQ
Bakasura
18
17 / 0 / 1
11,210
659
10,856
9,750
4,568
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 3
8,607
506
6,461
9,780
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 8 / 5
9,381
552
7,797
13,072
4,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 5
8,050
474
4,423
3,808
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 2 / 2
6,635
390
2,935
7,831
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
15
Kills
31
31
Deaths
15
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
5
7
1
0.79
L
1
7
3
0.36
L
2
4
3
0.88
L
Cernunnos
Llama Loc
Cernunnos
5
4
0
1.25
L
Jormungandr
OGKING_darkblood
Jormungandr
2
9
1
0.28
W
Bakasura
ShortBusQ
Bakasura
17
0
1
17.5
W
6
4
3
1.88
W
4
8
5
0.81
W
3
1
5
5.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,159
Damage
32,472
52,447
Taken
44,241
22,712
Mitigated
18,570
9,482
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
5,451
3,544
0
1,999
13,038
7,837
281
2,269
10,437
0
21,825
L
5,633
1,327
0
2,368
10,076
2,394
2,366
2,420
7,476
30,486
0
L
6,757
1,280
173
672
6,823
2,561
1,068
3,071
3,396
48,390
0
L
Cernunnos
Llama Loc
Cernunnos
7,370
4,235
0
4,270
11,113
3,627
184
1,243
9,504
0
49,946
L
Jormungandr
OGKING_darkblood
Jormungandr
2,948
869
0
0
11,397
6,293
429
4,482
6,335
29,591
0
W
Bakasura
ShortBusQ
Bakasura
10,856
7,804
0
6,365
9,750
4,568
2,427
2,446
7,252
0
55,894
W
6,461
1,907
0
3,411
9,780
4,032
0
5,246
4,534
38,889
0
W
7,797
4,908
0
1,127
13,072
4,069
1,943
2,066
10,934
0
40,645
W
4,423
936
0
0
3,808
1,399
0
1,637
2,065
28,408
0
W
2,935
84
64
1,640
7,831
4,502
0
3,399
4,118
15,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
43,883
332
Minions Killed
347
0
Camps Cleared
0
1,443,090
Distance Traveled
1,365,650
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,023
472
31
2
0
333,067
2
L
Sol
7,444
438
42
2
0
274,191
1
L
Ra
8,311
489
100
6
0
305,954
0
L
Cernunnos
8,659
509
97
6
0
296,509
2
L
Jormungandr
7,766
457
62
4
0
233,369
0
W
Bakasura
11,210
659
148
9
0
386,147
1
W
Hel
8,607
506
69
4
0
256,880
0
W
Apollo
9,381
552
55
3
0
265,000
0
W
Vulcan
8,050
474
55
3
0
278,370
1
W
Cthulhu
6,635
390
20
1
0
179,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role