Player Matchup

Kukulkan
Kukulkan
Black19bird99
Kukulkan
Level 17
God Stats
9W - 5L
1,390 SR
Queue Stats
22W - 24L
1,295 Elo+
Party 1
Chaac
Chaac
DL18373
Chaac
Level 11
God Stats
2W - 2L
1,659 SR
Queue Stats
33W - 32L
1,308 Elo+
Party 1
Chiron
Chiron
darkestreaper666
Chiron
Level 121
God Stats
1W - 0L
1,664 SR
Queue Stats
281W - 247L
1,389 Elo+
Party 1
Team Averages
Level 50
1,571 SR
1,331 Elo+

VS

Team Averages
Level 22
1,481 SR
1,330 Elo+
Thoth
Thoth
Callsign_Poison
Thoth
Level 29
God Stats
1W - 9L
1,436 SR
Queue Stats
80W - 105L
1,432 Elo+
Solo
Cerberus
Cerberus
Yuliux118
Cerberus
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,292 Elo+
Solo
Medusa
Medusa
creagger
Medusa
Level 25
God Stats
36W - 39L
1,507 SR
Queue Stats
93W - 133L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Black19bird99
Kukulkan
12
2 / 1 / 10
8,390
699
6,059
4,700
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
DL18373
Chaac
14
6 / 2 / 13
9,757
813
12,204
11,968
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
12 / 2 / 3
10,416
868
11,538
8,055
3,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
8,025
669
4,251
10,461
3,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
Yuliux118
Cerberus
11
1 / 5 / 3
7,778
648
6,168
14,274
13,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
creagger
Medusa
11
2 / 8 / 1
7,446
621
5,177
10,072
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
4
5
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Black19bird99
Kukulkan
2
1
10
7
L
1
7
3
0.36
W
Chaac
DL18373
Chaac
6
2
13
6.25
L
Cerberus
Yuliux118
Cerberus
1
5
3
0.5
L
Medusa
creagger
Medusa
2
8
1
0.31
W
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
15,596
24,723
Taken
34,807
13,356
Mitigated
20,030
6,979
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Black19bird99
Kukulkan
6,059
74
0
0
4,700
1,458
230
2,454
2,246
19,253
0
L
4,251
273
0
467
10,461
3,084
0
1,723
8,618
18,788
0
W
Chaac
DL18373
Chaac
12,204
3,122
0
3,884
11,968
8,889
1,074
4,752
7,216
0
36,742
L
Cerberus
Yuliux118
Cerberus
6,168
588
246
4,100
14,274
13,325
0
2,511
11,433
21,169
0
L
Medusa
creagger
Medusa
5,177
1,899
0
620
10,072
3,621
0
1,825
8,007
0
19,909
W
11,538
5,532
882
2,213
8,055
3,009
889
3,213
4,842
0
37,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,563
Gold Earned
23,249
138
Minions Killed
98
0
Camps Cleared
0
703,641
Distance Traveled
578,423
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,390
699
36
3
0
233,896
0
L
Thoth
8,025
669
26
2
0
186,567
4
W
Chaac
9,757
813
37
3
0
240,270
3
L
Cerberus
7,778
648
37
3
0
220,434
2
L
Medusa
7,446
621
35
3
0
171,422
0
W
Chiron
10,416
868
65
5
0
229,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role