Player Matchup

Sol
Sol
HeyItsJae
Sol
Level 101
God Stats
94W - 111L
1,475 SR
Queue Stats
250W - 297L
1,461 Elo+
Party 1
Hera
Hera
ZoeyRose8316
Hera
Level 8
God Stats
13W - 16L
1,683 SR
Queue Stats
30W - 40L
1,720 Elo+
Party 1
Kukulkan
Kukulkan
forgetful-crow47
Kukulkan
Level 10
God Stats
20W - 42L
1,305 SR
Queue Stats
29W - 63L
1,317 Elo+
Party 1
Thoth
Thoth
joeyb103
Thoth
Level 26
God Stats
2W - 1L
1,778 SR
Queue Stats
190W - 181L
1,402 Elo+
Solo
Heimdallr
Heimdallr
zanectabor
Heimdallr
Level 63
God Stats
2W - 4L
1,800 SR
Queue Stats
184W - 214L
1,522 Elo+
Party 1
Team Averages
Level 42
1,608 SR
1,485 Elo+

VS

Team Averages
Level 20
1,513 SR
1,441 Elo+
Hel
Hel
Cpt_Crotchshot81
Hel
Level 29
God Stats
20W - 26L
1,503 SR
Queue Stats
396W - 450L
1,444 Elo+
Solo
Tiamat
Tiamat
FlipTHACoinBCGD
Tiamat
Level 17
God Stats
4W - 11L
1,312 SR
Queue Stats
203W - 204L
1,447 Elo+
Solo
Zeus
Zeus
Hlx_Sharky
Zeus
Level 18
God Stats
2W - 1L
1,693 SR
Queue Stats
45W - 46L
1,453 Elo+
Solo
Izanami
Izanami
MaTTchw
Izanami
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
166W - 197L
1,428 Elo+
Solo
Jormungandr
Jormungandr
SifWolf08
Jormungandr
Level 9
God Stats
1W - 1L
1,751 SR
Queue Stats
131W - 142L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 15
15,032
1,074
32,090
11,251
4,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 1 / 14
14,990
1,071
25,309
9,459
4,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 0 / 0
10,405
743
0
0
0
Thoth
joeyb103
Thoth
20
4 / 5 / 12
13,709
979
6,743
15,742
6,637
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
zanectabor
Heimdallr
20
6 / 1 / 14
14,410
1,029
18,967
14,367
6,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

182

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 4
14,226
1,016
12,620
18,553
7,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 3 / 2
11,023
787
4,488
5,821
2,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 9 / 1
12,671
905
16,804
15,738
5,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
MaTTchw
Izanami
19
0 / 6 / 3
12,011
858
6,236
22,618
11,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
SifWolf08
Jormungandr
20
2 / 6 / 4
14,217
1,016
7,906
28,251
31,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
26
Kills
8
8
Deaths
27
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
0
3
2
0.33
W
7
1
15
14.5
L
3
9
1
0.39
L
Izanami
MaTTchw
Izanami
0
6
3
0.25
L
Jormungandr
SifWolf08
Jormungandr
2
6
4
0.67
W
9
1
14
16
W
0
0
0
0
W
Thoth
joeyb103
Thoth
4
5
12
2
W
Heimdallr
zanectabor
Heimdallr
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,109
Damage
48,054
50,819
Taken
90,981
21,405
Mitigated
59,185
9,439
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,620
379
11,376
9,457
18,553
7,739
0
14,557
3,996
42,543
0
L
4,488
324
0
688
5,821
2,951
0
3,304
2,517
13,404
0
W
32,090
8,517
170
5,546
11,251
4,408
0
8,235
3,016
65,087
0
L
16,804
3,070
0
546
15,738
5,429
0
9,773
5,962
47,911
0
L
Izanami
MaTTchw
Izanami
6,236
3,670
1,089
3,222
22,618
11,738
0
15,834
6,784
0
25,226
L
Jormungandr
SifWolf08
Jormungandr
7,906
2,011
880
2,083
28,251
31,328
0
20,674
7,577
36,267
0
W
25,309
6,385
0
606
9,459
4,153
0
7,820
1,387
57,711
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
joeyb103
Thoth
6,743
1,767
0
320
15,742
6,637
0
14,080
1,662
19,601
0
W
Heimdallr
zanectabor
Heimdallr
18,967
9,457
1,447
1,350
14,367
6,207
0
11,431
2,936
0
41,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,546
Gold Earned
64,148
240
Minions Killed
247
6
Camps Cleared
8
1,002,568
Distance Traveled
1,272,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,226
1,016
85
6
2
324,551
0
L
Tiamat
11,023
787
17
1
0
135,082
0
W
Sol
15,032
1,074
78
6
5
272,338
0
L
Zeus
12,671
905
58
4
5
294,007
0
L
Izanami
12,011
858
37
3
0
260,084
2
L
Jormungandr
14,217
1,016
50
4
1
259,065
0
W
Hera
14,990
1,071
81
6
0
264,467
0
W
Kukulkan
10,405
743
0
0
0
4,213
0
W
Thoth
13,709
979
38
3
0
185,446
0
W
Heimdallr
14,410
1,029
43
3
1
276,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role