Player Matchup

Cthulhu
Cthulhu
KangarooClaw
Cthulhu
Level 15
God Stats
2W - 1L
1,584 SR
Queue Stats
7W - 7L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
RadioactiveMech
Gilgamesh
Level 27
God Stats
1W - 0L
1,390 SR
Queue Stats
19W - 7L
1,720 Elo+
Party 2
Ao Kuang
Ao Kuang
Snarklefuss
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,460 Elo+
Solo
Serqet
Serqet
alexr2226
Serqet
Level 44
God Stats
1W - 0L
1,390 SR
Queue Stats
40W - 17L
1,701 Elo+
Party 2
Neith
Neith
iMakeBadPlayz
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,494 Elo+
Solo
Team Averages
Level 24
1,473 SR
1,573 Elo+

VS

Team Averages
Level 20
1,557 SR
1,547 Elo+
Ullr
Ullr
Chucho17xd
Ullr
Level 18
God Stats
2W - 3L
1,714 SR
Queue Stats
25W - 31L
1,522 Elo+
Solo
Raijin
Raijin
Mefis1312
Raijin
Level 18
God Stats
4W - 3L
1,738 SR
Queue Stats
121W - 92L
1,572 Elo+
Solo
Ymir
Ymir
Natesclubhouse
Ymir
Level 23
God Stats
4W - 6L
1,333 SR
Queue Stats
270W - 301L
1,359 Elo+
Solo
Hercules
Hercules
NoBootsSpecial
Hercules
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 40L
1,687 Elo+
Party 1
Set
Set
Thundamonkey
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KangarooClaw
Cthulhu
12
4 / 1 / 7
7,207
515
10,305
12,568
9,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
RadioactiveMech
Gilgamesh
12
7 / 2 / 3
7,678
548
7,890
10,268
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Snarklefuss
Ao Kuang
11
1 / 0 / 5
6,225
445
1,557
5,875
2,138
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
alexr2226
Serqet
14
9 / 0 / 4
8,264
590
8,758
10,862
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 0 / 6
6,399
457
4,857
4,698
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,572
469
3,593
7,794
2,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Mefis1312
Raijin
13
0 / 3 / 0
7,711
551
5,438
7,722
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 4 / 1
6,585
470
3,274
9,745
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hercules
12
1 / 5 / 0
7,423
530
4,551
12,659
7,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,463
462
3,306
9,660
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
21
Kills
3
3
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cthulhu
KangarooClaw
Cthulhu
4
1
7
7.5
L
Raijin
Mefis1312
Raijin
0
3
0
0
L
1
4
1
0.38
L
Hercules
1
5
0
0.2
W
Gilgamesh
RadioactiveMech
Gilgamesh
7
2
3
4.25
W
Ao Kuang
Snarklefuss
Ao Kuang
1
0
5
3.5
L
0
4
1
0.13
W
Serqet
alexr2226
Serqet
9
0
4
11
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
20,162
44,271
Taken
47,580
21,773
Mitigated
20,857
16,896
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,593
1,592
0
258
7,794
2,240
645
1,170
6,083
0
38,114
W
Cthulhu
KangarooClaw
Cthulhu
10,305
2,448
209
4,818
12,568
9,522
566
1,019
11,549
33,795
0
L
Raijin
Mefis1312
Raijin
5,438
293
0
796
7,722
2,762
0
460
7,082
48,835
0
L
3,274
498
0
1,148
9,745
5,162
64
1,113
8,577
20,314
0
L
Hercules
4,551
2,019
0
3,584
12,659
7,578
0
6,010
5,374
0
39,429
W
Gilgamesh
RadioactiveMech
Gilgamesh
7,890
2,009
0
3,630
10,268
5,523
0
3,124
7,062
0
27,788
W
Ao Kuang
Snarklefuss
Ao Kuang
1,557
247
0
2,044
5,875
2,138
600
1,932
3,709
15,377
0
L
3,306
1,626
0
615
9,660
3,115
0
2,274
6,912
0
39,064
W
Serqet
alexr2226
Serqet
8,758
2,173
0
2,963
10,862
3,465
0
1,355
9,387
0
54,191
W
4,857
1,200
0
3,232
4,698
1,125
0
836
3,852
0
27,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
34,754
286
Minions Killed
381
0
Camps Cleared
0
1,318,311
Distance Traveled
1,269,222
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,572
469
78
6
0
239,718
4
W
Cthulhu
7,207
515
65
5
0
270,426
1
L
Raijin
7,711
551
111
8
0
253,217
3
L
Ymir
6,585
470
37
3
0
250,889
0
L
Hercules
7,423
530
85
6
0
251,812
2
W
Gilgamesh
7,678
548
44
3
0
286,949
5
W
Ao Kuang
6,225
445
34
2
0
209,279
2
L
Set
6,463
462
70
5
0
273,586
1
W
Serqet
8,264
590
86
6
0
327,428
3
W
Neith
6,399
457
57
4
0
224,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role