Player Matchup

Ymir
Ymir
BILLY GOAT WILD
Ymir
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
GreekFreak_k
Tiamat
Level 27
God Stats
23W - 20L
1,545 SR
Queue Stats
85W - 102L
1,407 Elo+
Solo
Tyr
Tyr
HANGIN 1104
Tyr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,377 Elo+
Party 2
Loki
Loki
ekelalumlung
Loki
Level 18
God Stats
1W - 3L
1,265 SR
Queue Stats
100W - 98L
1,463 Elo+
Party 3
Artemis
Artemis
iSmellPizza
Artemis
Level 29
God Stats
8W - 11L
1,465 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 3
Team Averages
Level 16
1,455 SR
1,428 Elo+

VS

Team Averages
Level 23
1,453 SR
1,406 Elo+
Thor
Thor
Ab0ut3fitty
Thor
Level 12
God Stats
1W - 0L
1,271 SR
Queue Stats
18W - 8L
1,504 Elo+
Party 1
Hachiman
Hachiman
Aravax
Hachiman
Level 13
God Stats
4W - 4L
1,488 SR
Queue Stats
27W - 25L
1,418 Elo+
Party 1
Thanatos
Thanatos
HelpfulHobo
Thanatos
Level 26
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 18L
1,494 Elo+
Party 1
Hades
Hades
MrCLeanSparty
Hades
Level 36
God Stats
2W - 1L
1,534 SR
Queue Stats
239W - 236L
1,337 Elo+
Party 1
Cthulhu
Cthulhu
SheetyLuck
Cthulhu
Level 26
God Stats
7W - 7L
1,474 SR
Queue Stats
31W - 55L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,001
412
1,375
12,312
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
13
8 / 7 / 0
8,288
488
11,376
15,167
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 5 / 1
7,593
447
7,463
15,659
13,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 1
7,037
414
1,512
5,441
1,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
iSmellPizza
Artemis
11
0 / 6 / 0
6,734
396
673
9,184
2,417
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 2
10,210
601
9,364
6,721
2,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Aravax
Hachiman
12
2 / 9 / 2
8,174
481
4,885
10,255
2,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
HelpfulHobo
Thanatos
18
10 / 0 / 2
10,973
645
10,678
13,652
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 1
8,393
494
3,720
9,976
4,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
SheetyLuck
Cthulhu
15
4 / 2 / 5
9,279
546
7,680
9,664
3,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
12
Kills
25
25
Deaths
12
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
W
Hachiman
Aravax
Hachiman
2
9
2
0.33
L
0
6
0
0
L
Tiamat
8
7
0
1.14
L
4
5
1
0.9
W
Thanatos
HelpfulHobo
Thanatos
10
0
2
11
W
0
1
1
0.5
W
Cthulhu
SheetyLuck
Cthulhu
4
2
5
3.25
L
0
1
1
0.5
L
Artemis
iSmellPizza
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
36,327
57,763
Taken
50,268
33,185
Mitigated
21,247
9,126
Healing
23,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,364
2,905
0
1,334
6,721
2,964
511
869
5,838
0
60,982
W
Hachiman
Aravax
Hachiman
4,885
2,345
0
214
10,255
2,969
916
5,555
4,300
0
39,839
L
1,375
461
0
730
12,312
8,653
44
1,384
10,928
18,381
0
L
Tiamat
11,376
2,282
0
3,034
15,167
7,972
0
4,626
10,541
36,152
0
L
7,463
1,159
0
4,264
15,659
13,066
74
4,320
11,339
0
31,578
W
Thanatos
HelpfulHobo
Thanatos
10,678
4,207
0
15,238
13,652
7,290
1,314
44
13,608
0
101,730
W
3,720
542
181
5,314
9,976
4,622
662
1,622
8,270
36,779
0
W
Cthulhu
SheetyLuck
Cthulhu
7,680
666
81
870
9,664
3,402
1,115
3,947
5,501
43,921
0
L
1,512
80
0
1,098
5,441
1,077
679
300
5,141
0
28,615
L
Artemis
iSmellPizza
Artemis
673
215
0
0
9,184
2,417
38
770
8,414
0
38,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
47,029
298
Minions Killed
508
0
Camps Cleared
0
1,453,960
Distance Traveled
1,636,316
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,210
601
101
6
0
340,066
1
W
Hachiman
8,174
481
78
5
0
294,091
0
L
Ymir
7,001
412
28
2
0
299,057
1
L
Tiamat
8,288
488
63
4
0
257,197
0
L
Tyr
7,593
447
78
5
0
317,461
6
W
Thanatos
10,973
645
150
9
0
361,881
6
W
Hades
8,393
494
80
5
0
290,680
4
W
Cthulhu
9,279
546
99
6
0
349,598
0
L
Loki
7,037
414
54
3
0
328,101
8
L
Artemis
6,734
396
75
4
0
252,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role