Player Matchup

Morgan Le Fay
Morgan Le Fay
DeepPrime_wong
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 21L
1,320 Elo+
Solo
Nemesis
Nemesis
Khorgh
Nemesis
Level 7
God Stats
7W - 8L
1,297 SR
Queue Stats
14W - 13L
1,197 Elo+
Solo
Cerberus
Cerberus
Ninja Sloot
Cerberus
Level 19
God Stats
19W - 35L
1,302 SR
Queue Stats
59W - 96L
1,306 Elo+
Party 1
Merlin
Merlin
WilClo
Merlin
Level 29
God Stats
22W - 24L
1,547 SR
Queue Stats
225W - 268L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
morriganswolf
The Morrigan
Level 9
God Stats
6W - 9L
1,192 SR
Queue Stats
8W - 12L
1,131 Elo+
Solo
Team Averages
Level 19
1,368 SR
1,284 Elo+

VS

Team Averages
Level 22
1,515 SR
1,295 Elo+
Morgan Le Fay
Morgan Le Fay
BlaqAstroBoy74
Morgan Le Fay
Level 11
God Stats
15W - 30L
1,224 SR
Queue Stats
99W - 120L
1,143 Elo+
Solo
Gilgamesh
Gilgamesh
SilvertongueDjin
Gilgamesh
Level 28
God Stats
1W - 3L
1,595 SR
Queue Stats
49W - 57L
1,448 Elo+
Solo
Merlin
Merlin
jujuray
Merlin
Level 28
God Stats
17W - 22L
1,464 SR
Queue Stats
65W - 74L
1,376 Elo+
Solo
Scylla
Scylla
paradoxjc92
Scylla
Level 16
God Stats
1W - 4L
1,461 SR
Queue Stats
1W - 6L
1,074 Elo+
Solo
Nemesis
Nemesis
tarazuri
Nemesis
Level 28
God Stats
3W - 2L
1,830 SR
Queue Stats
127W - 119L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeepPrime_wong
Morgan Le Fay
20
9 / 6 / 12
15,933
1,062
26,305
20,160
8,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Khorgh
Nemesis
20
13 / 5 / 14
17,160
1,144
34,883
22,884
9,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Ninja Sloot
Cerberus
20
2 / 12 / 15
13,455
897
6,433
29,495
32,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
WilClo
Merlin
20
7 / 3 / 6
15,006
1,000
15,842
16,776
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
morriganswolf
The Morrigan
20
1 / 5 / 18
13,558
904
12,113
12,833
7,435
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlaqAstroBoy74
Morgan Le Fay
20
4 / 8 / 14
13,600
907
17,810
20,117
10,910
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
20
7 / 13 / 17
16,021
1,068
22,204
37,928
25,622
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
jujuray
Merlin
20
10 / 6 / 17
15,923
1,062
29,837
19,730
7,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
6 / 4 / 14
14,846
990
19,117
11,940
4,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tarazuri
Nemesis
20
4 / 1 / 13
13,989
933
7,606
13,076
4,191
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
106
32
Kills
31
31
Deaths
32
65
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlaqAstroBoy74
Morgan Le Fay
4
8
14
1.38
W
Morgan Le Fay
DeepPrime_wong
Morgan Le Fay
9
6
12
2.5
W
Nemesis
Khorgh
Nemesis
13
5
14
4
W
Cerberus
Ninja Sloot
Cerberus
2
12
15
0.79
L
Gilgamesh
7
13
17
1.19
W
Merlin
WilClo
Merlin
7
3
6
3.33
L
Merlin
jujuray
Merlin
10
6
17
3.08
W
The Morrigan
morriganswolf
The Morrigan
1
5
18
2
L
Scylla
6
4
14
3.25
L
Nemesis
tarazuri
Nemesis
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,576
Damage
96,574
102,148
Taken
102,791
63,468
Mitigated
52,718
13,320
Healing
9,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlaqAstroBoy74
Morgan Le Fay
17,810
3,532
0
3,665
20,117
10,910
0
9,143
10,974
35,971
0
W
Morgan Le Fay
DeepPrime_wong
Morgan Le Fay
26,305
3,675
859
5,084
20,160
8,135
0
12,658
7,322
47,047
0
W
Nemesis
Khorgh
Nemesis
34,883
19,708
0
4,666
22,884
9,427
0
15,138
7,554
0
56,324
W
Cerberus
Ninja Sloot
Cerberus
6,433
73
0
1,751
29,495
32,238
0
20,212
8,979
21,427
0
L
Gilgamesh
22,204
7,121
556
2,474
37,928
25,622
0
23,497
14,431
0
45,826
W
Merlin
WilClo
Merlin
15,842
1,301
0
576
16,776
6,233
0
11,319
5,307
86,860
0
L
Merlin
jujuray
Merlin
29,837
2,955
0
1,412
19,730
7,747
0
11,485
8,245
83,063
0
W
The Morrigan
morriganswolf
The Morrigan
12,113
1,751
0
384
12,833
7,435
0
7,437
5,156
18,780
217
L
Scylla
19,117
3,706
0
957
11,940
4,248
0
7,068
4,872
39,638
0
L
Nemesis
tarazuri
Nemesis
7,606
1,164
0
591
13,076
4,191
0
9,283
3,793
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,112
Gold Earned
74,379
301
Minions Killed
281
9
Camps Cleared
4
1,246,469
Distance Traveled
1,251,836
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,600
907
41
3
0
192,697
1
W
Morgan Le Fay
15,933
1,062
49
3
2
231,133
0
W
Nemesis
17,160
1,144
41
3
6
288,275
6
W
Cerberus
13,455
897
29
2
1
235,115
1
L
Gilgamesh
16,021
1,068
43
3
2
243,069
0
W
Merlin
15,006
1,000
165
11
0
247,798
0
L
Merlin
15,923
1,062
109
7
0
259,575
0
W
The Morrigan
13,558
904
17
1
0
244,148
2
L
Scylla
14,846
990
53
4
0
244,175
0
L
Nemesis
13,989
933
35
2
2
312,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role