Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold I
JuiceOvrWatr
Ra
Gold I
Level 64
God Stats
2W - 3L
1,221 SR
Queue Stats
133W - 117L
1,670 MMR
Party 2
Chiron
Chiron
Platinum III
NoPAINjuztGAINZ
Chiron
Platinum III
Level 149
God Stats
8W - 1L
1,730 SR
Queue Stats
222W - 221L
1,799 MMR
Party 2
Mulan
Mulan
Gold II
QuickTwitch24
Mulan
Gold II
Level 105
God Stats
41W - 23L
1,681 SR
Queue Stats
216W - 213L
1,649 MMR
Solo
Loki
Loki
Platinum III
SelfishPlum159
Loki
Platinum III
Level 125
God Stats
29W - 21L
1,698 SR
Queue Stats
469W - 455L
1,808 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,566 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,577 SR
1,660 MMR
Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Gold V
I Rexsi I
Danzaburou
Gold V
Level 79
God Stats
8W - 4L
1,680 SR
Queue Stats
126W - 126L
1,434 MMR
Party 1
Guan Yu
Guan Yu
Gold I
PuRpLeKush_16
Guan Yu
Gold I
Level 146
God Stats
10W - 13L
1,617 SR
Queue Stats
287W - 288L
1,622 MMR
Solo
Merlin
Merlin
Platinum IV
Ragu_cx
Merlin
Platinum IV
Level 129
God Stats
13W - 12L
1,573 SR
Queue Stats
239W - 222L
1,854 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
lordfufi
Cthulhu
Diamond V
Level 155
God Stats
1W - 4L
1,513 SR
Queue Stats
109W - 99L
1,888 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 7
7,445
532
3,164
8,566
4,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 10
9,024
645
8,133
7,490
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 6
8,062
576
6,257
7,508
2,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 2 / 5
9,504
679
11,931
11,977
8,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
7 / 0 / 7
9,938
710
5,973
7,170
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatSetSolGilgameshAthena

VS

Bans
TsukuyomiSobekFenrirPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 4 / 1
5,993
428
2,928
11,543
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
I Rexsi I
Danzaburou
9
1 / 5 / 1
5,768
412
4,676
7,929
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
10
1 / 6 / 0
6,375
455
3,185
10,655
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Ragu_cx
Merlin
11
0 / 4 / 1
6,577
470
2,288
6,793
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
lordfufi
Cthulhu
9
1 / 5 / 0
6,211
444
4,842
10,517
6,346
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
24
Kills
3
3
Deaths
24
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
7
5.5
L
Mercury
 
Mercury
0
4
1
0.13
L
Danzaburou
I Rexsi I
Danzaburou
1
5
1
0.3
W
5
0
10
10
W
1
0
6
4
L
Guan Yu
1
6
0
0.17
W
9
2
5
5.75
L
Merlin
Ragu_cx
Merlin
0
4
1
0.13
W
7
0
7
10.5
L
Cthulhu
lordfufi
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,458
Damage
17,919
42,711
Taken
47,437
20,594
Mitigated
16,686
23,357
Healing
6,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,164
355
0
4,574
8,566
4,332
1,607
1,690
6,876
0
13,364
L
Mercury
 
Mercury
2,928
667
0
812
11,543
3,305
0
1,503
10,040
0
33,058
L
Danzaburou
I Rexsi I
Danzaburou
4,676
1,349
0
1,162
7,929
1,904
0
1,061
6,868
0
20,592
W
8,133
947
1,455
4,054
7,490
2,718
1,367
1,747
5,743
59,505
0
W
6,257
1,717
708
3,042
7,508
2,660
1,865
1,023
6,485
0
53,619
L
Guan Yu
3,185
745
0
2,317
10,655
3,237
0
46
10,520
0
30,097
W
11,931
1,362
0
4,684
11,977
8,211
872
2,243
9,734
0
56,715
L
Merlin
Ragu_cx
Merlin
2,288
107
0
1,373
6,793
1,894
0
1,612
5,025
43,935
0
W
5,973
1,447
0
4,840
7,170
2,673
836
427
6,743
0
71,243
L
Cthulhu
lordfufi
Cthulhu
4,842
199
284
846
10,517
6,346
0
3,911
6,545
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,973
Gold Earned
30,924
499
Minions Killed
306
0
Camps Cleared
0
1,464,323
Distance Traveled
1,310,794
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,445
532
19
1
0
316,196
2
L
Mercury
5,993
428
64
5
0
273,624
0
L
Danzaburou
5,768
412
50
4
0
277,754
2
W
Ra
9,024
645
109
8
0
301,926
1
W
Chiron
8,062
576
106
8
0
282,115
4
L
Guan Yu
6,375
455
70
5
0
244,887
0
W
Mulan
9,504
679
125
9
0
236,190
6
L
Merlin
6,577
470
88
6
0
251,841
1
W
Loki
9,938
710
140
10
0
327,896
3
L
Cthulhu
6,211
444
34
2
0
262,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role