Player Matchup

Nemesis
Nemesis
Josiji
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 50L
1,618 Elo+
Party 3
Vamana
Vamana
MikFromMars
Vamana
Level 160
God Stats
25W - 20L
1,559 SR
Queue Stats
885W - 822L
1,506 Elo+
Party 1
Eset
Eset
Samtheham22
Eset
Level 160
God Stats
6W - 2L
1,786 SR
Queue Stats
329W - 240L
1,591 Elo+
Party 3
Terra
Terra
Sigfried13
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,577 Elo+
Party 1
Rama
Rama
Ultra_instinct51
Rama
Level 132
God Stats
4W - 3L
1,577 SR
Queue Stats
254W - 185L
1,628 Elo+
Party 3
Team Averages
Level 98
1,585 SR
1,584 Elo+

VS

Team Averages
Level 73
1,583 SR
1,559 Elo+
Hades
Hades
Deatz24
Hades
Level 69
God Stats
108W - 53L
1,665 SR
Queue Stats
204W - 147L
1,609 Elo+
Party 2
Bellona
Bellona
INFERNAL-_-Joe
Bellona
Level 124
God Stats
7W - 7L
1,580 SR
Queue Stats
115W - 112L
1,528 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Verclour
Ah Muzen Cab
Level 42
God Stats
28W - 24L
1,511 SR
Queue Stats
239W - 252L
1,427 Elo+
Solo
Nike
Nike
XxFATSOHAHAHAxX
Nike
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,559 Elo+
Party 2
Achilles
Achilles
ziZombieHunter
Achilles
Level 119
God Stats
10W - 6L
1,661 SR
Queue Stats
548W - 427L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Josiji
Nemesis
13
6 / 2 / 4
8,137
626
5,207
8,034
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
12
2 / 3 / 1
7,330
564
7,286
12,499
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 3 / 5
7,224
556
6,570
8,533
3,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
10
1 / 4 / 3
6,513
501
1,707
9,989
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 4
7,641
588
5,229
6,215
1,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deatz24
Hades
10
2 / 3 / 1
6,803
523
4,756
5,994
3,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
6,473
498
10,713
10,749
7,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Verclour
Ah Muzen Cab
12
0 / 2 / 1
6,627
510
1,683
5,376
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 2
6,485
499
6,848
8,935
2,590
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
9
6 / 3 / 1
6,813
524
6,078
6,620
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
13
14
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
Deatz24
Hades
2
3
1
0.83
L
1
3
1
0.5
W
Nemesis
Josiji
Nemesis
6
2
4
4
W
Vamana
2
3
1
0.83
W
2
3
5
1.5
W
Terra
1
4
3
0.63
W
3
2
4
2.5
L
Ah Muzen Cab
Verclour
Ah Muzen Cab
0
2
1
0.25
L
4
4
2
1.25
L
Achilles
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
30,078
45,270
Taken
37,674
20,536
Mitigated
16,815
15,111
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Deatz24
Hades
4,756
953
61
2,553
5,994
3,251
582
3,505
2,489
35,826
0
L
10,713
6,796
0
2,722
10,749
7,159
0
2,073
8,676
0
38,112
W
Nemesis
Josiji
Nemesis
5,207
2,887
0
2,716
8,034
2,721
301
237
7,797
0
34,594
W
Vamana
7,286
4,188
0
6,310
12,499
6,396
1,710
1,030
11,469
0
44,238
W
6,570
1,226
0
3,052
8,533
3,844
960
2,537
5,996
42,610
0
W
Terra
1,707
164
704
1,454
9,989
5,980
272
632
9,357
15,823
0
W
5,229
4,318
0
875
6,215
1,595
560
320
5,895
0
43,629
L
Ah Muzen Cab
Verclour
Ah Muzen Cab
1,683
304
87
1,249
5,376
1,399
396
37
5,339
0
42,368
L
6,848
906
0
1,750
8,935
2,590
0
1,384
7,551
0
28,044
L
Achilles
6,078
2,437
0
1,254
6,620
2,416
49
1,278
5,342
0
29,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
33,201
370
Minions Killed
350
0
Camps Cleared
0
1,213,070
Distance Traveled
1,174,784
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,803
523
84
6
0
208,089
0
L
Bellona
6,473
498
83
6
0
268,696
3
W
Nemesis
8,137
626
77
6
0
264,257
3
W
Vamana
7,330
564
83
6
0
244,398
4
W
Eset
7,224
556
81
6
0
247,092
5
W
Terra
6,513
501
41
3
0
247,813
1
W
Rama
7,641
588
88
7
0
209,510
1
L
Ah Muzen Cab
6,627
510
75
6
0
234,435
0
L
Nike
6,485
499
55
4
0
246,078
0
L
Achilles
6,813
524
53
4
0
217,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role