Player Matchup

Cu Chulainn
Cu Chulainn
Broken Brice
Cu Chulainn
Level 27
God Stats
17W - 13L
1,336 SR
Queue Stats
164W - 195L
1,326 Elo+
Solo
Fenrir
Fenrir
Coom_fist
Fenrir
Level 27
God Stats
4W - 9L
1,397 SR
Queue Stats
73W - 78L
1,304 Elo+
Solo
Artemis
Artemis
ELMarshmalow
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Yung_chungus420
Bellona
Level 16
God Stats
5W - 7L
1,289 SR
Queue Stats
16W - 23L
1,216 Elo+
Party 2
Gilgamesh
Gilgamesh
wifeslayer_420
Gilgamesh
Level 5
God Stats
0W - 5L
1,244 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 2
Team Averages
Level 16
1,353 SR
1,294 Elo+

VS

Team Averages
Level 16
1,437 SR
1,206 Elo+
Cthulhu
Cthulhu
Animated_sloth
Cthulhu
Level 28
God Stats
2W - 4L
1,292 SR
Queue Stats
110W - 135L
1,241 Elo+
Party 1
Medusa
Medusa
Kno3science
Medusa
Level 13
God Stats
12W - 15L
1,429 SR
Queue Stats
46W - 56L
1,222 Elo+
Party 1
Ganesha
Ganesha
LKG_M0R4L3S
Ganesha
Level 18
God Stats
1W - 1L
1,261 SR
Queue Stats
18W - 31L
1,221 Elo+
Party 3
Nemesis
Nemesis
YungCheet0
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,096 Elo+
Solo
Poseidon
Poseidon
alexnht
Poseidon
Level 17
God Stats
3W - 0L
1,705 SR
Queue Stats
23W - 33L
1,251 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broken Brice
Cu Chulainn
13
4 / 3 / 7
8,754
486
8,754
16,481
10,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Coom_fist
Fenrir
12
6 / 0 / 4
8,739
486
10,355
14,112
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ELMarshmalow
Artemis
6
0 / 11 / 0
5,776
321
1,727
9,429
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 3 / 1
9,123
507
6,737
10,732
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
wifeslayer_420
Gilgamesh
11
5 / 10 / 3
7,776
432
9,143
15,305
9,081
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,298
461
9,232
10,807
10,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
13
5 / 5 / 3
8,276
460
10,069
9,871
3,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
LKG_M0R4L3S
Ganesha
13
1 / 2 / 10
8,987
499
7,292
11,835
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
YungCheet0
Nemesis
12
4 / 4 / 0
8,144
452
5,748
11,647
5,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
alexnht
Poseidon
13
10 / 5 / 0
9,353
520
11,277
9,497
8,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
17
Kills
24
27
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Cu Chulainn
Broken Brice
Cu Chulainn
4
3
7
2.5
L
Fenrir
Coom_fist
Fenrir
6
0
4
8
L
Artemis
ELMarshmalow
Artemis
0
11
0
0
W
Medusa
5
5
3
1.3
W
Ganesha
LKG_M0R4L3S
Ganesha
1
2
10
3
W
Nemesis
YungCheet0
Nemesis
4
4
0
1
L
2
3
1
0.83
W
Poseidon
alexnht
Poseidon
10
5
0
2
L
Gilgamesh
wifeslayer_420
Gilgamesh
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
43,618
66,059
Taken
53,657
34,050
Mitigated
39,754
7,587
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,232
1,366
312
3,415
10,807
10,518
1,067
0
10,519
34,680
0
L
Cu Chulainn
Broken Brice
Cu Chulainn
8,754
1,631
0
1,568
16,481
10,878
188
5,131
11,011
0
38,990
L
Fenrir
Coom_fist
Fenrir
10,355
3,619
0
4,684
14,112
4,827
0
5,575
8,417
0
35,306
L
Artemis
ELMarshmalow
Artemis
1,727
1,086
0
610
9,429
2,532
32
5,343
4,086
0
11,683
W
Medusa
10,069
6,266
612
1,314
9,871
3,320
2,912
0
9,631
0
39,852
W
Ganesha
LKG_M0R4L3S
Ganesha
7,292
1,825
0
2,272
11,835
12,080
0
0
11,775
23,510
0
W
Nemesis
YungCheet0
Nemesis
5,748
3,680
0
3,164
11,647
5,555
0
0
11,617
0
35,311
L
6,737
3,167
0
652
10,732
6,732
1,987
3,792
6,910
0
56,871
W
Poseidon
alexnht
Poseidon
11,277
2,993
0
1,087
9,497
8,281
1,344
0
9,286
49,943
0
L
Gilgamesh
wifeslayer_420
Gilgamesh
9,143
2,855
0
73
15,305
9,081
224
7,141
7,834
0
22,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
43,058
296
Minions Killed
289
0
Camps Cleared
0
1,536,572
Distance Traveled
1,697,566
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,298
461
64
4
0
352,894
0
L
Cu Chulainn
8,754
486
65
4
0
363,414
0
L
Fenrir
8,739
486
52
3
0
330,565
3
L
Artemis
5,776
321
20
1
0
190,806
1
W
Medusa
8,276
460
50
3
0
313,644
0
W
Ganesha
8,987
499
3
0
0
381,768
1
W
Nemesis
8,144
452
62
3
0
296,595
0
L
Bellona
9,123
507
130
7
0
332,199
0
W
Poseidon
9,353
520
110
6
0
352,665
0
L
Gilgamesh
7,776
432
29
2
0
319,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role