Player Matchup

Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TeXcelsior
Sylvanus
Level 28
God Stats
28W - 33L
1,498 SR
Queue Stats
77W - 98L
1,511 Elo+
Solo
Freya
Freya
Trae510
Freya
Level 29
God Stats
0W - 3L
1,189 SR
Queue Stats
98W - 106L
1,527 Elo+
Solo
Artemis
Artemis
xdalonsoxd578
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Izanami
Izanami
younggsterjoey
Izanami
Level 24
God Stats
27W - 33L
1,460 SR
Queue Stats
69W - 81L
1,515 Elo+
Solo
Team Averages
Level 22
1,429 SR
1,550 Elo+

VS

Team Averages
Level 21
1,714 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Aint On Tren
Gilgamesh
Level 25
God Stats
22W - 17L
1,750 SR
Queue Stats
169W - 139L
1,501 Elo+
Party 1
Neith
Neith
Chris_Erven
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,584 Elo+
Solo
Achilles
Achilles
PterodaktyI
Achilles
Level 25
God Stats
5W - 2L
1,805 SR
Queue Stats
131W - 41L
1,811 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stif Doink
Morgan Le Fay
Level 26
God Stats
9W - 3L
2,013 SR
Queue Stats
107W - 84L
1,538 Elo+
Party 1
Ganesha
Ganesha
TopherGuy
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 89L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 1 / 0
6,918
532
2,125
6,888
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
TeXcelsior
Sylvanus
9
1 / 6 / 1
5,734
441
4,696
9,065
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Trae510
Freya
11
0 / 6 / 0
6,304
485
2,420
11,235
3,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
6
0 / 7 / 2
5,210
401
1,986
5,871
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 3 / 0
7,678
591
6,584
8,640
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aint On Tren
Gilgamesh
13
7 / 0 / 3
7,979
614
6,506
6,633
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 6 / 6
6,185
476
4,135
6,707
1,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
PterodaktyI
Achilles
15
7 / 0 / 0
9,323
717
6,665
6,989
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Stif Doink
Morgan Le Fay
13
7 / 2 / 3
7,780
598
6,665
5,888
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
TopherGuy
Ganesha
11
0 / 0 / 10
7,124
548
3,472
10,111
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
7
Kills
23
23
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
0
1
W
Gilgamesh
Aint On Tren
Gilgamesh
7
0
3
8.5
W
2
6
6
0.83
W
Achilles
PterodaktyI
Achilles
7
0
0
7
W
Morgan Le Fay
Stif Doink
Morgan Le Fay
7
2
3
4.25
L
Sylvanus
TeXcelsior
Sylvanus
1
6
1
0.25
W
Ganesha
TopherGuy
Ganesha
0
0
10
5
L
Freya
Trae510
Freya
0
6
0
0
L
Artemis
0
7
2
0.14
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
27,443
41,699
Taken
36,328
14,196
Mitigated
16,852
9,620
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,125
777
0
2,040
6,888
2,188
0
1,333
5,555
0
39,762
W
Gilgamesh
Aint On Tren
Gilgamesh
6,506
1,698
0
1,674
6,633
2,549
870
476
6,157
0
53,290
W
4,135
1,623
0
501
6,707
1,956
774
1,616
5,091
0
19,158
W
Achilles
PterodaktyI
Achilles
6,665
1,229
0
2,157
6,989
2,746
2,208
1,020
5,969
0
58,934
W
Morgan Le Fay
Stif Doink
Morgan Le Fay
6,665
579
283
1,663
5,888
2,075
470
659
5,229
38,247
0
L
Sylvanus
TeXcelsior
Sylvanus
4,696
1,521
74
1,481
9,065
4,020
478
3,713
5,352
20,807
4,496
W
Ganesha
TopherGuy
Ganesha
3,472
318
0
3,078
10,111
7,526
198
3,029
7,082
19,693
0
L
Freya
Trae510
Freya
2,420
673
0
3,873
11,235
3,526
0
1,729
9,506
30,749
0
L
Artemis
1,986
796
0
10
5,871
1,599
428
1,440
4,431
0
8,782
L
6,584
4,678
0
2,142
8,640
2,863
2,697
1,922
6,718
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
38,391
295
Minions Killed
375
0
Camps Cleared
0
1,026,728
Distance Traveled
1,296,828
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,918
532
69
5
0
225,341
1
W
Gilgamesh
7,979
614
98
8
0
297,777
0
W
Neith
6,185
476
31
2
0
201,815
1
W
Achilles
9,323
717
145
11
0
297,635
1
W
Morgan Le Fay
7,780
598
79
6
0
240,309
0
L
Sylvanus
5,734
441
38
3
0
173,709
0
W
Ganesha
7,124
548
22
2
0
259,292
0
L
Freya
6,304
485
70
5
0
223,713
0
L
Artemis
5,210
401
17
1
0
167,044
2
L
Izanami
7,678
591
101
8
0
236,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role