Player Matchup

Vulcan
Vulcan
DESTRUCTION_1987
Vulcan
Level 153
God Stats
36W - 35L
1,557 SR
Queue Stats
397W - 362L
1,521 Elo+
Party 2
Chaac
Chaac
Il-Tanjiro-lI
Chaac
Level 25
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Guan Yu
Guan Yu
MACHO_2187
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 14L
1,565 Elo+
Party 2
He Bo
He Bo
MangoKid2006
He Bo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,605 Elo+
Solo
Medusa
Medusa
RiCHieSLiiCK
Medusa
Level 17
God Stats
58W - 35L
1,565 SR
Queue Stats
109W - 80L
1,523 Elo+
Party 2
Team Averages
Level 45
1,486 SR
1,580 Elo+

VS

Team Averages
Level 33
1,544 SR
1,561 Elo+
Neith
Neith
Doki Natsuki292
Neith
Level 76
God Stats
22W - 17L
1,533 SR
Queue Stats
164W - 174L
1,535 Elo+
Party 1
Nike
Nike
FudgeFudge
Nike
Level 28
God Stats
31W - 31L
1,498 SR
Queue Stats
94W - 127L
1,446 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kazen
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,301 SR
Queue Stats
25W - 22L
1,575 Elo+
Solo
Yemoja
Yemoja
MyFaceIsBurning
Yemoja
Level 8
God Stats
7W - 7L
1,511 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 1
Persephone
Persephone
TheBestRoo
Persephone
Level 26
God Stats
26W - 6L
1,879 SR
Queue Stats
211W - 88L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,118
912
12,114
8,202
2,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
8,909
891
5,155
14,179
8,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
MACHO_2187
Guan Yu
13
0 / 11 / 0
8,049
805
2,824
19,269
17,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 1
9,722
972
17,110
10,772
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
2 / 7 / 2
9,378
938
7,230
12,990
6,140
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

144

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 12
11,483
1,148
15,060
8,380
2,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 15
11,412
1,141
8,560
12,270
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Kazen
Morgan Le Fay
16
3 / 3 / 14
9,423
942
7,741
10,181
3,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 19
10,444
1,044
5,561
5,909
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
TheBestRoo
Persephone
17
6 / 0 / 13
11,525
1,153
22,258
10,109
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
5
Kills
29
29
Deaths
4
8
Assists
73
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
9
0
12
15
W
9
1
15
16.5
L
0
5
3
0.3
W
Morgan Le Fay
Kazen
Morgan Le Fay
3
3
14
3.33
L
Guan Yu
MACHO_2187
Guan Yu
0
11
0
0
L
2
4
1
0.63
W
2
0
19
11.5
L
Medusa
2
7
2
0.43
W
Persephone
TheBestRoo
Persephone
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
59,180
65,412
Taken
46,849
38,983
Mitigated
22,725
4,972
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,114
2,717
0
874
8,202
2,860
0
6,016
2,038
28,308
0
W
15,060
11,467
477
1,528
8,380
2,776
0
5,110
3,112
0
37,528
W
8,560
867
980
602
12,270
8,120
0
7,229
4,786
0
21,941
L
5,155
469
0
2,513
14,179
8,954
0
8,012
5,989
0
23,207
W
Morgan Le Fay
Kazen
Morgan Le Fay
7,741
1,574
0
218
10,181
3,517
0
5,709
4,381
12,662
0
L
Guan Yu
MACHO_2187
Guan Yu
2,824
713
455
385
19,269
17,307
0
7,991
10,429
0
8,708
L
17,110
545
0
745
10,772
3,722
0
6,188
4,420
42,676
0
W
5,561
72
380
503
5,909
5,253
0
3,706
2,115
11,659
0
L
Medusa
7,230
3,231
0
0
12,990
6,140
0
6,595
6,353
0
21,837
W
Persephone
TheBestRoo
Persephone
22,258
819
315
1,171
10,109
3,059
0
6,697
3,231
59,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
54,287
170
Minions Killed
201
3
Camps Cleared
11
931,395
Distance Traveled
976,605
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,118
912
35
4
0
206,968
0
W
Neith
11,483
1,148
52
5
9
178,021
0
W
Nike
11,412
1,141
32
3
2
212,377
0
L
Chaac
8,909
891
35
4
0
188,726
0
W
Morgan Le Fay
9,423
942
16
2
0
188,911
1
L
Guan Yu
8,049
805
10
1
0
166,425
2
L
He Bo
9,722
972
65
7
2
191,387
0
W
Yemoja
10,444
1,044
12
1
0
178,822
0
L
Medusa
9,378
938
25
3
1
177,889
0
W
Persephone
11,525
1,153
89
9
0
218,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role