Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Darkside2302
Tiamat
Level 29
God Stats
41W - 37L
1,473 SR
Queue Stats
159W - 304L
1,321 Elo+
Party 3
Chernobog
Chernobog
Manuel0207
Chernobog
Level 68
God Stats
17W - 16L
1,509 SR
Queue Stats
261W - 519L
1,322 Elo+
Party 3
Athena
Athena
Richirg2012
Athena
Level 72
God Stats
27W - 57L
1,406 SR
Queue Stats
265W - 547L
1,350 Elo+
Party 3
Bellona
Bellona
William170820
Bellona
Level 83
God Stats
21W - 71L
1,323 SR
Queue Stats
478W - 837L
1,387 Elo+
Party 3
Team Averages
Level 63
1,442 SR
1,376 Elo+

VS

Team Averages
Level 44
1,324 SR
1,379 Elo+
Odin
Odin
DARK DEATH RTx5
Odin
Level 48
God Stats
2W - 3L
1,439 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 2
Horus
Horus
SmallChog
Horus
Level 26
God Stats
18W - 18L
1,424 SR
Queue Stats
86W - 126L
1,348 Elo+
Party 1
Tiamat
Tiamat
W a c k b r u h
Tiamat
Level 38
God Stats
1W - 5L
1,262 SR
Queue Stats
28W - 30L
1,372 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zoer98
Tsukuyomi
Level 25
God Stats
1W - 1L
1,184 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 2
Da Ji
Da Ji
gore hours
Da Ji
Level 85
God Stats
13W - 13L
1,312 SR
Queue Stats
180W - 184L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 4
7,691
549
3,481
4,378
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
5 / 1 / 3
8,594
614
8,965
7,694
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Manuel0207
Chernobog
14
11 / 1 / 4
8,699
621
10,360
7,091
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
2 / 2 / 14
8,276
591
7,055
12,641
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
14
7 / 5 / 3
8,403
600
8,316
11,364
10,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,881
492
4,586
10,828
3,932
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
SmallChog
Horus
9
0 / 6 / 1
6,242
446
1,699
13,005
6,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 0
5,964
426
5,906
7,534
4,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Zoer98
Tsukuyomi
11
2 / 6 / 1
6,829
488
2,933
8,842
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
11
4 / 7 / 2
7,224
516
8,542
12,897
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
29
Kills
9
10
Deaths
29
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
4
6
L
2
6
2
0.5
W
Tiamat
5
1
3
6.5
W
Chernobog
Manuel0207
Chernobog
11
1
4
13
W
Athena
2
2
14
4.5
L
Horus
SmallChog
Horus
0
6
1
0.08
L
1
4
0
0.25
W
Bellona
7
5
3
1.7
L
Tsukuyomi
Zoer98
Tsukuyomi
2
6
1
0.42
L
Da Ji
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
23,666
43,168
Taken
53,106
26,894
Mitigated
21,605
10,282
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,481
171
1,178
3,095
4,378
1,284
495
0
4,378
32,406
0
L
4,586
2,132
0
77
10,828
3,932
96
4,055
6,651
0
28,173
W
Tiamat
8,965
1,288
0
2,607
7,694
3,863
2,270
94
7,600
53,983
0
W
Chernobog
Manuel0207
Chernobog
10,360
4,819
0
656
7,091
2,645
0
3,058
3,967
0
48,108
W
Athena
7,055
1,573
0
770
12,641
8,839
24
2,688
9,953
17,943
0
L
Horus
SmallChog
Horus
1,699
751
910
2,797
13,005
6,267
207
4,137
8,734
0
12,323
L
5,906
961
0
624
7,534
4,322
529
2,071
5,423
28,368
0
W
Bellona
8,316
3,550
0
1,976
11,364
10,263
960
0
11,364
196
44,570
L
Tsukuyomi
Zoer98
Tsukuyomi
2,933
1,175
0
522
8,842
2,949
131
2,917
5,875
0
21,178
L
Da Ji
8,542
2,469
0
2,488
12,897
4,135
0
5,947
6,726
0
28,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
33,140
371
Minions Killed
214
0
Camps Cleared
0
1,346,163
Distance Traveled
1,202,026
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,691
549
64
5
0
294,353
1
L
Odin
6,881
492
60
4
0
228,218
0
W
Tiamat
8,594
614
108
8
0
259,020
1
W
Chernobog
8,699
621
86
6
0
259,087
6
W
Athena
8,276
591
30
2
0
307,303
1
L
Horus
6,242
446
12
1
0
245,762
1
L
Tiamat
5,964
426
54
4
0
227,007
1
W
Bellona
8,403
600
83
6
0
226,400
3
L
Tsukuyomi
6,829
488
49
4
0
250,003
1
L
Da Ji
7,224
516
39
3
0
251,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role