Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ALTAIR_93MGS
Danzaburou
Level 62
God Stats
6W - 3L
1,306 SR
Queue Stats
370W - 350L
1,480 Elo+
Party 3
Vulcan
Vulcan
Altair_xd5667
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,550 Elo+
Party 3
Hun Batz
Hun Batz
PabloNeitor30
Hun Batz
Level 122
God Stats
11W - 8L
1,728 SR
Queue Stats
302W - 298L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
YT_DangerDan19
Sylvanus
Level 45
God Stats
15W - 24L
1,555 SR
Queue Stats
99W - 102L
1,479 Elo+
Party 1
Team Averages
Level 72
1,518 SR
1,500 Elo+

VS

Team Averages
Level 66
1,511 SR
1,458 Elo+
Nu Wa
Nu Wa
Bxkka
Nu Wa
Level 37
God Stats
6W - 9L
1,488 SR
Queue Stats
75W - 76L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
SamuraiNinja204
Cthulhu
Level 63
God Stats
1W - 1L
1,645 SR
Queue Stats
87W - 86L
1,353 Elo+
Party 2
King Arthur
King Arthur
UpstartPrince68
King Arthur
Level 26
God Stats
2W - 14L
1,307 SR
Queue Stats
159W - 160L
1,255 Elo+
Party 2
Izanami
Izanami
khalik99
Izanami
Level 47
God Stats
3W - 2L
1,757 SR
Queue Stats
11W - 9L
1,660 Elo+
Party 4
Da Ji
Da Ji
temp-995222
Da Ji
Level 157
God Stats
0W - 1L
1,357 SR
Queue Stats
16W - 14L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 0 / 0
6,196
620
3,591
3,873
1,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
ALTAIR_93MGS
Danzaburou
9
1 / 1 / 1
5,083
508
1,809
4,278
1,260
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 2
7,028
703
3,910
2,757
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
PabloNeitor30
Hun Batz
9
2 / 1 / 5
5,679
568
3,601
6,326
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
10
2 / 1 / 1
5,373
537
2,530
3,906
1,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bxkka
Nu Wa
9
0 / 3 / 1
4,778
478
2,864
4,981
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
5,057
506
1,821
4,409
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
UpstartPrince68
King Arthur
8
0 / 3 / 0
4,638
464
2,598
6,427
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
khalik99
Izanami
8
1 / 2 / 0
4,557
456
1,419
3,889
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 1
5,117
512
1,929
5,671
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
2
3
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
0
3
W
Danzaburou
ALTAIR_93MGS
Danzaburou
1
1
1
1.5
W
4
0
2
5
L
Nu Wa
Bxkka
Nu Wa
0
3
1
0.17
W
Hun Batz
PabloNeitor30
Hun Batz
2
1
5
4.5
L
0
1
2
1
L
King Arthur
UpstartPrince68
King Arthur
0
3
0
0
W
Sylvanus
2
1
1
2.5
L
Izanami
khalik99
Izanami
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
10,631
21,140
Taken
25,377
6,899
Mitigated
9,233
7,711
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,591
1,707
0
1,556
3,873
1,447
1,202
349
3,192
35,172
0
W
Danzaburou
ALTAIR_93MGS
Danzaburou
1,809
730
0
1,738
4,278
1,260
0
1,134
3,112
0
20,425
W
3,910
1,226
0
602
2,757
849
0
1,111
1,450
44,927
0
L
Nu Wa
Bxkka
Nu Wa
2,864
111
0
314
4,981
1,394
0
1,862
3,119
24,813
0
W
Hun Batz
PabloNeitor30
Hun Batz
3,601
1,154
0
2,690
6,326
1,663
0
572
5,700
0
25,778
L
1,821
81
355
1,426
4,409
1,681
0
1,724
2,685
14,255
0
L
King Arthur
UpstartPrince68
King Arthur
2,598
371
0
835
6,427
3,115
0
3,591
2,836
0
21,049
W
Sylvanus
2,530
999
313
812
3,906
1,680
66
1,189
2,701
21,635
4,685
L
Izanami
khalik99
Izanami
1,419
864
0
877
3,889
806
0
1,050
2,839
0
20,577
L
1,929
562
0
585
5,671
2,237
0
1,568
4,103
0
27,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
24,147
312
Minions Killed
240
0
Camps Cleared
0
919,268
Distance Traveled
858,908
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,196
620
58
6
0
148,745
4
W
Danzaburou
5,083
508
49
5
0
168,382
5
W
Vulcan
7,028
703
100
10
0
204,335
2
L
Nu Wa
4,778
478
47
5
0
169,557
4
W
Hun Batz
5,679
568
57
6
0
219,005
2
L
Cthulhu
5,057
506
29
3
0
171,552
4
L
King Arthur
4,638
464
44
4
0
166,295
0
W
Sylvanus
5,373
537
48
5
0
178,801
3
L
Izanami
4,557
456
64
6
0
162,941
2
L
Da Ji
5,117
512
56
6
0
188,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role