Player Matchup

Chang'e
Chang'e
Bakasuraa
Chang'e
Level 107
God Stats
0W - 1L
1,683 SR
Queue Stats
154W - 130L
1,441 Elo+
Party 1
Thor
Thor
CrazyCrackerJ22
Thor
Level 86
God Stats
4W - 2L
1,726 SR
Queue Stats
285W - 264L
1,432 Elo+
Party 1
Izanami
Izanami
KillerDrunkQ1
Izanami
Level 33
God Stats
2W - 2L
1,541 SR
Queue Stats
47W - 62L
1,245 Elo+
Party 1
Bellona
Bellona
koolaidman6
Bellona
Level 12
God Stats
0W - 3L
1,379 SR
Queue Stats
19W - 27L
1,095 Elo+
Party 1
Poseidon
Poseidon
quadgie01
Poseidon
Level 77
God Stats
24W - 30L
1,548 SR
Queue Stats
919W - 999L
1,452 Elo+
Solo
Team Averages
Level 63
1,575 SR
1,333 Elo+

VS

Team Averages
Level 95
1,528 SR
1,432 Elo+
Thoth
Thoth
 
Thoth
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ChristianTex
Cupid
Level 88
God Stats
1W - 2L
1,503 SR
Queue Stats
69W - 63L
1,445 Elo+
Solo
Bastet
Bastet
ItIsFace
Bastet
Level 121
God Stats
11W - 7L
1,615 SR
Queue Stats
114W - 121L
1,391 Elo+
Solo
The Morrigan
The Morrigan
TheElite300th
The Morrigan
Level 57
God Stats
59W - 75L
1,441 SR
Queue Stats
242W - 232L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
jacobjaystubb01
Gilgamesh
Level 92
God Stats
3W - 2L
1,580 SR
Queue Stats
64W - 67L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bakasuraa
Chang'e
20
8 / 2 / 28
16,393
1,171
25,495
26,112
28,640
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 10 / 15
16,688
1,192
19,804
31,642
14,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
20
12 / 13 / 16
16,004
1,143
27,915
24,900
11,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
koolaidman6
Bellona
20
2 / 14 / 23
13,636
974
15,132
29,960
29,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
quadgie01
Poseidon
20
4 / 3 / 23
14,300
1,021
24,780
19,054
7,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
2 / 6 / 22
14,428
1,031
30,242
23,013
11,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 7 / 21
16,635
1,188
32,909
32,138
13,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
ItIsFace
Bastet
20
6 / 7 / 10
14,073
1,005
16,861
17,378
6,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
TheElite300th
The Morrigan
20
13 / 7 / 15
16,555
1,183
16,618
13,479
8,098
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jacobjaystubb01
Gilgamesh
20
9 / 13 / 24
16,493
1,178
29,333
34,457
31,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
134
40
Kills
42
42
Deaths
40
105
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
6
22
2.17
L
Chang'e
Bakasuraa
Chang'e
8
2
28
11
W
12
7
21
3.21
L
14
10
15
2.15
W
Bastet
ItIsFace
Bastet
6
7
10
1.57
L
Izanami
12
13
16
1.54
W
The Morrigan
TheElite300th
The Morrigan
13
7
15
2.93
W
Gilgamesh
jacobjaystubb01
Gilgamesh
9
13
24
1.62
L
Bellona
koolaidman6
Bellona
2
14
23
0.96
L
Poseidon
quadgie01
Poseidon
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,126
Damage
125,963
131,668
Taken
120,465
91,278
Mitigated
71,205
21,240
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
30,242
1,848
0
196
23,013
11,015
0
7,713
15,300
68,865
0
L
Chang'e
Bakasuraa
Chang'e
25,495
2,753
3,661
9,416
26,112
28,640
0
8,317
17,670
69,933
0
W
32,909
18,122
1,983
6,650
32,138
13,928
0
12,048
20,090
0
67,762
L
19,804
4,450
1,113
1,749
31,642
14,409
0
9,853
21,703
0
50,801
W
Bastet
ItIsFace
Bastet
16,861
3,568
0
0
17,378
6,637
0
7,043
10,335
0
28,377
L
Izanami
27,915
18,636
0
0
24,900
11,256
0
8,505
16,295
0
50,555
W
The Morrigan
TheElite300th
The Morrigan
16,618
1,615
0
0
13,479
8,098
0
6,052
7,347
34,879
2,175
W
Gilgamesh
jacobjaystubb01
Gilgamesh
29,333
8,528
0
615
34,457
31,527
0
17,419
17,038
0
47,588
L
Bellona
koolaidman6
Bellona
15,132
1,724
402
1,448
29,960
29,351
0
11,274
18,534
0
28,177
L
Poseidon
quadgie01
Poseidon
24,780
3,646
0
3,451
19,054
7,622
0
6,633
12,255
60,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,021
Gold Earned
78,184
271
Minions Killed
244
10
Camps Cleared
4
1,204,786
Distance Traveled
1,366,394
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,428
1,031
65
5
0
281,879
2
L
Chang'e
16,393
1,171
86
6
0
269,040
0
W
Cupid
16,635
1,188
67
5
0
265,606
0
L
Thor
16,688
1,192
57
4
2
252,405
1
W
Bastet
14,073
1,005
23
2
2
310,482
0
L
Izanami
16,004
1,143
49
4
4
200,043
0
W
The Morrigan
16,555
1,183
61
4
0
238,714
0
W
Gilgamesh
16,493
1,178
28
2
2
269,713
0
L
Bellona
13,636
974
14
1
1
232,466
0
L
Poseidon
14,300
1,021
65
5
3
250,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role