Player Matchup

Artio
Artio
HunterCylux
Artio
Level 49
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 4L
1,467 Elo+
Party 2
Zeus
Zeus
KonaAlter
Zeus
Level 29
God Stats
16W - 23L
1,479 SR
Queue Stats
27W - 37L
1,335 Elo+
Party 2
Chaac
Chaac
RudyAU
Chaac
Level 57
God Stats
3W - 7L
1,454 SR
Queue Stats
6W - 11L
1,266 Elo+
Party 2
Bakasura
Bakasura
TTV_V8slasher
Bakasura
Level 64
God Stats
1W - 4L
1,295 SR
Queue Stats
186W - 238L
1,352 Elo+
Party 4
Hachiman
Hachiman
kawi_bats
Hachiman
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 258L
1,292 Elo+
Party 4
Team Averages
Level 60
1,408 SR
1,343 Elo+

VS

Team Averages
Level 58
1,538 SR
1,299 Elo+
Kali
Kali
ArachneMain1455
Kali
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 99L
1,640 Elo+
Party 1
Neith
Neith
Gabekep98
Neith
Level 128
God Stats
3W - 1L
1,763 SR
Queue Stats
196W - 141L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
GoldenGoddessss1
Jormungandr
Level 17
God Stats
1W - 0L
1,395 SR
Queue Stats
1W - 3L
1,081 Elo+
Party 3
Ah Puch
Ah Puch
RyFt_Trisium
Ah Puch
Level 68
God Stats
10W - 11L
1,487 SR
Queue Stats
11W - 12L
1,062 Elo+
Party 3
Horus
Horus
XaPsycho
Horus
Level 47
God Stats
1W - 2L
1,544 SR
Queue Stats
6W - 7L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 5
9,072
477
8,169
16,281
6,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
12
5 / 9 / 1
8,147
429
11,670
11,804
3,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RudyAU
Chaac
12
0 / 8 / 3
7,654
403
2,439
11,693
8,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
TTV_V8slasher
Bakasura
17
7 / 2 / 4
10,350
545
8,545
13,085
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
kawi_bats
Hachiman
11
2 / 10 / 6
7,609
400
6,832
14,222
4,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 9
12,610
664
16,569
18,778
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Gabekep98
Neith
16
11 / 6 / 5
10,638
560
17,367
15,370
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
GoldenGoddessss1
Jormungandr
9
1 / 6 / 4
7,057
371
2,917
8,026
2,950
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
RyFt_Trisium
Ah Puch
14
6 / 4 / 8
9,600
505
8,178
9,129
3,014
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
XaPsycho
Horus
12
4 / 4 / 8
8,934
470
5,714
12,952
9,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
20
Kills
33
33
Deaths
20
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
Neith
Gabekep98
Neith
11
6
5
2.25
W
Jormungandr
GoldenGoddessss1
Jormungandr
1
6
4
0.5
L
6
4
5
2.13
L
Zeus
5
9
1
0.61
L
Chaac
RudyAU
Chaac
0
8
3
0.19
W
Ah Puch
RyFt_Trisium
Ah Puch
6
4
8
2.5
L
Bakasura
TTV_V8slasher
Bakasura
7
2
4
4.5
W
Horus
XaPsycho
Horus
4
4
8
2
L
Hachiman
kawi_bats
Hachiman
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,655
Damage
50,745
67,085
Taken
64,255
29,371
Mitigated
31,917
13,249
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,569
12,243
0
9,020
18,778
9,313
614
3,274
15,394
0
108,382
W
Neith
Gabekep98
Neith
17,367
8,269
0
6,037
15,370
7,556
813
4,982
10,063
0
75,040
W
Jormungandr
GoldenGoddessss1
Jormungandr
2,917
1,075
0
108
8,026
2,950
256
3,579
4,447
10,635
0
L
8,169
597
1,490
4,570
16,281
6,126
554
3,270
13,011
24,190
0
L
Zeus
11,670
696
0
600
11,804
3,639
0
3,099
8,705
37,376
0
L
Chaac
RudyAU
Chaac
2,439
693
0
1,518
11,693
8,424
484
1,769
9,924
0
20,761
W
Ah Puch
RyFt_Trisium
Ah Puch
8,178
184
438
1,876
9,129
3,014
847
3,227
5,838
36,137
0
L
Bakasura
TTV_V8slasher
Bakasura
8,545
6,118
0
4,724
13,085
6,887
612
726
12,359
0
66,345
W
Horus
XaPsycho
Horus
5,714
2,788
108
1,544
12,952
9,084
1,043
4,777
8,087
0
19,562
L
Hachiman
kawi_bats
Hachiman
6,832
3,485
0
347
14,222
4,295
495
2,231
11,991
0
26,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
48,839
324
Minions Killed
403
0
Camps Cleared
0
1,709,328
Distance Traveled
1,610,019
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,610
664
173
9
0
423,842
1
W
Neith
10,638
560
121
6
0
282,149
1
W
Jormungandr
7,057
371
13
1
0
326,249
2
L
Artio
9,072
477
46
2
0
387,150
1
L
Zeus
8,147
429
55
3
0
297,160
1
L
Chaac
7,654
403
51
3
0
337,844
1
W
Ah Puch
9,600
505
68
4
0
292,063
4
L
Bakasura
10,350
545
130
7
0
390,624
0
W
Horus
8,934
470
28
1
0
285,716
2
L
Hachiman
7,609
400
42
2
0
296,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role