Player Matchup

Ymir
Ymir
Dr_Rockthepuss
Ymir
Level 11
God Stats
2W - 2L
1,862 SR
Queue Stats
7W - 9L
1,513 Elo+
Party 1
Poseidon
Poseidon
FGT123
Poseidon
Level 100
God Stats
22W - 21L
1,597 SR
Queue Stats
741W - 651L
1,608 Elo+
Party 1
Pele
Pele
IamNovikV2
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PyroAres
Tsukuyomi
Level 17
God Stats
23W - 22L
1,538 SR
Queue Stats
40W - 36L
1,547 Elo+
Party 1
Skadi
Skadi
toastBEARcub
Skadi
Level 15
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 12L
1,530 Elo+
Party 1
Team Averages
Level 46
1,637 SR
1,491 Elo+

VS

Team Averages
Level 38
1,518 SR
1,593 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ImFernandos
Zeus
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
9W - 3L
1,775 Elo+
Party 2
Ares
Ares
Jay EDG1
Ares
Level 88
God Stats
2W - 2L
1,610 SR
Queue Stats
174W - 181L
1,514 Elo+
Party 2
Chaac
Chaac
Raylonard
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,587 Elo+
Party 3
Thoth
Thoth
hueleaobo1
Thoth
Level 21
God Stats
1W - 2L
1,253 SR
Queue Stats
111W - 84L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,668
467
725
7,651
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
FGT123
Poseidon
10
5 / 5 / 0
6,385
639
4,592
6,717
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
5,358
536
3,381
8,932
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
PyroAres
Tsukuyomi
9
0 / 2 / 0
5,234
523
3,630
6,833
3,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 4 / 0
4,209
421
1,608
5,478
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 2 / 5
6,633
663
5,872
6,111
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 0 / 2
7,686
769
10,380
3,730
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
4 / 0 / 6
5,926
593
2,966
5,596
2,649
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Raylonard
Chaac
10
1 / 0 / 1
5,538
554
3,485
6,744
4,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Thoth
10
2 / 5 / 5
6,290
629
2,537
5,266
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
6
Kills
21
21
Deaths
7
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
5
3.75
L
0
5
0
0
L
Poseidon
FGT123
Poseidon
5
5
0
1
L
1
5
1
0.3
W
9
0
2
10
W
Ares
4
0
6
7
L
Tsukuyomi
PyroAres
Tsukuyomi
0
2
0
0
W
Chaac
Raylonard
Chaac
1
0
1
1.5
W
Thoth
2
5
5
0.9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
25,240
35,611
Taken
27,447
11,279
Mitigated
11,916
6,665
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,872
1,282
0
2,884
6,111
2,078
0
1,764
4,199
0
29,281
L
725
58
0
480
7,651
2,836
0
6,101
1,550
10,799
0
L
Poseidon
FGT123
Poseidon
4,592
1,350
0
750
6,717
1,794
0
1,820
4,699
29,028
0
L
3,381
783
0
2,886
8,932
2,317
0
2,928
5,871
0
27,020
W
10,380
1,190
0
1,040
3,730
1,113
0
507
3,223
61,831
0
W
Ares
2,966
202
420
1,379
5,596
2,649
256
404
5,178
13,678
0
L
Tsukuyomi
PyroAres
Tsukuyomi
3,630
791
0
1,733
6,833
3,083
244
493
6,340
0
26,789
W
Chaac
Raylonard
Chaac
3,485
186
0
1,319
6,744
4,508
0
0
6,744
3,904
21,099
W
Thoth
2,537
198
0
655
5,266
1,568
1,064
2,310
2,786
25,774
0
L
1,608
1,046
0
816
5,478
1,249
0
4,551
927
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,854
Gold Earned
32,073
225
Minions Killed
317
0
Camps Cleared
0
959,828
Distance Traveled
990,546
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,633
663
53
5
0
221,084
1
L
Ymir
4,668
467
19
2
0
189,706
0
L
Poseidon
6,385
639
74
7
0
190,033
2
L
Pele
5,358
536
57
6
0
209,853
1
W
Zeus
7,686
769
125
13
0
195,174
1
W
Ares
5,926
593
17
2
0
213,709
5
L
Tsukuyomi
5,234
523
41
4
0
207,165
0
W
Chaac
5,538
554
59
6
0
188,228
0
W
Thoth
6,290
629
63
6
0
172,351
1
L
Skadi
4,209
421
34
3
0
163,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role