Player Matchup

Mercury
Mercury
Gold III
JJFryinHard
Mercury
Gold III
Level 125
God Stats
13W - 20L
1,469 SR
Queue Stats
422W - 485L
1,300 MMR
Party 1
Ah Puch
Ah Puch
Silver III
TDK_FatallityG
Ah Puch
Silver III
Level 85
God Stats
1W - 2L
1,579 SR
Queue Stats
26W - 41L
1,044 MMR
Party 1
Artemis
Artemis
Silver IV
zEkEARG
Artemis
Silver IV
Level 106
God Stats
0W - 1L
1,192 SR
Queue Stats
26W - 40L
839 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,413 SR
1,061 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,443 SR
1,379 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Mashedpotatoe59
Cernunnos
Bronze III
Level 30
God Stats
1W - 1L
1,452 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Chaac
Chaac
Silver V
Qimue
Chaac
Silver V
Level 113
God Stats
2W - 1L
1,376 SR
Queue Stats
18W - 29L
1,137 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JJFryinHard
Mercury
14
1 / 5 / 0
13,263
603
4,055
19,848
14,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 3 / 2
12,603
573
17,183
12,290
4,366
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
zEkEARG
Artemis
17
1 / 4 / 0
12,367
562
10,971
13,608
4,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Cu ChulainnAphroditeAthenaTiamatGilgamesh

VS

Bans
CthulhuHeraXing TianChronosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
9 / 1 / 2
15,483
704
19,555
17,546
16,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Mashedpotatoe59
Cernunnos
18
2 / 2 / 8
13,416
610
6,311
12,272
6,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
Qimue
Chaac
16
1 / 0 / 9
12,520
569
11,838
19,438
20,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
9
1
2
10
L
Mercury
JJFryinHard
Mercury
1
5
0
0.2
W
Cernunnos
Mashedpotatoe59
Cernunnos
2
2
8
3
W
Chaac
Qimue
Chaac
1
0
9
5.5
L
1
3
2
0.67
L
Artemis
zEkEARG
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,209
Damage
37,704
45,746
Taken
49,256
23,578
Mitigated
42,732
5,365
Healing
18,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,555
627
0
12,082
17,546
16,382
1,657
3,791
13,755
109,743
0
L
Mercury
JJFryinHard
Mercury
4,055
893
987
1,901
19,848
14,248
0
7,977
11,871
0
25,709
W
Cernunnos
Mashedpotatoe59
Cernunnos
6,311
2,336
0
864
12,272
6,058
978
4,922
7,350
0
48,806
W
Chaac
Qimue
Chaac
11,838
655
0
5,427
19,438
20,292
0
8,470
10,968
0
45,230
L
17,183
268
437
1,680
12,290
4,366
0
5,632
6,658
56,069
0
L
Artemis
zEkEARG
Artemis
10,971
2,056
0
360
13,608
4,964
0
5,946
7,662
0
60,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
41,419
229
Minions Killed
315
0
Camps Cleared
0
1,108,621
Distance Traveled
1,230,128
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,483
704
171
8
0
414,287
5
L
Mercury
13,263
603
33
2
0
405,455
7
W
Cernunnos
13,416
610
98
4
0
400,276
7
W
Chaac
12,520
569
46
2
0
415,565
3
L
Ah Puch
12,603
573
95
4
0
355,905
3
L
Artemis
12,367
562
101
5
0
347,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role