Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ATrappybear
Sun Wukong
Level 47
God Stats
16W - 3L
1,788 SR
Queue Stats
218W - 212L
1,547 Elo+
Party 2
Pele
Pele
Diedzio360
Pele
Level 115
God Stats
7W - 2L
1,560 SR
Queue Stats
400W - 347L
1,551 Elo+
Solo
Ra
Ra
LoneVortex
Ra
Level 156
God Stats
5W - 0L
1,936 SR
Queue Stats
261W - 249L
1,747 Elo+
Party 2
Sobek
Sobek
xSaWx KILLA
Sobek
Level 160
God Stats
7W - 6L
1,447 SR
Queue Stats
176W - 191L
1,595 Elo+
Party 2
Team Averages
Level 127
1,646 SR
1,588 Elo+

VS

Team Averages
Level 72
1,539 SR
1,597 Elo+
Awilix
Awilix
 
Awilix
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Akatsuki_King7
Osiris
Level 18
God Stats
4W - 3L
1,602 SR
Queue Stats
78W - 35L
1,770 Elo+
Party 3
Danzaburou
Danzaburou
TheVixxenn
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 154L
1,503 Elo+
Party 1
Vulcan
Vulcan
elguapo665
Vulcan
Level 93
God Stats
2W - 3L
1,392 SR
Queue Stats
29W - 27L
1,561 Elo+
Solo
Sylvanus
Sylvanus
quadIV4th
Sylvanus
Level 158
God Stats
1W - 2L
1,702 SR
Queue Stats
173W - 146L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 0 / 4
9,226
659
6,643
9,908
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ATrappybear
Sun Wukong
13
2 / 2 / 2
7,716
551
6,451
8,194
3,847
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 4
8,039
574
5,982
9,973
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 1 / 2
8,295
593
5,127
8,645
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 0 / 8
7,832
559
3,149
11,022
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 4 / 2
6,613
472
4,355
9,749
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,414
387
3,259
7,680
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TheVixxenn
Danzaburou
10
0 / 5 / 0
6,116
437
4,507
7,994
2,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
elguapo665
Vulcan
12
1 / 1 / 1
7,209
515
7,182
5,268
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
quadIV4th
Sylvanus
13
1 / 2 / 1
7,312
522
7,092
10,288
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
4
4
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
4
9
L
Awilix
 
Awilix
2
4
2
0.75
W
Sun Wukong
ATrappybear
Sun Wukong
2
2
2
1.5
L
0
4
2
0.25
W
4
1
4
6
W
1
1
2
2
L
Danzaburou
TheVixxenn
Danzaburou
0
5
0
0
L
Vulcan
elguapo665
Vulcan
1
1
1
1.5
L
Sylvanus
quadIV4th
Sylvanus
1
2
1
0.75
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
26,395
47,742
Taken
40,979
21,147
Mitigated
20,226
19,602
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,643
2,980
0
7,072
9,908
2,689
3,567
0
9,698
67,422
0
L
Awilix
 
Awilix
4,355
1,796
0
3,418
9,749
2,817
0
2,084
7,647
0
34,032
W
Sun Wukong
ATrappybear
Sun Wukong
6,451
1,270
0
1,465
8,194
3,847
0
3,228
4,876
0
48,309
L
3,259
780
0
1,460
7,680
5,154
0
3,415
4,187
0
11,430
W
5,982
1,899
0
889
9,973
3,556
0
2,715
7,108
0
49,119
W
5,127
845
970
5,609
8,645
4,168
21
5,165
3,420
52,789
0
L
Danzaburou
TheVixxenn
Danzaburou
4,507
1,564
0
1,595
7,994
2,222
732
3,672
4,322
0
34,265
L
Vulcan
elguapo665
Vulcan
7,182
2,060
0
479
5,268
1,872
0
188
5,078
54,985
0
L
Sylvanus
quadIV4th
Sylvanus
7,092
1,865
701
4,317
10,288
8,161
0
5,154
4,826
44,254
8,356
W
3,149
338
0
3,597
11,022
6,887
0
2,694
8,238
19,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,108
Gold Earned
32,664
449
Minions Killed
356
0
Camps Cleared
0
1,363,282
Distance Traveled
1,341,165
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,226
659
119
9
0
257,541
2
L
Awilix
6,613
472
62
4
0
309,362
0
W
Sun Wukong
7,716
551
93
7
0
271,140
4
L
Osiris
5,414
387
27
2
0
281,870
6
W
Pele
8,039
574
87
6
0
288,532
1
W
Ra
8,295
593
120
9
0
270,989
3
L
Danzaburou
6,116
437
63
5
0
252,584
5
L
Vulcan
7,209
515
102
7
0
287,191
5
L
Sylvanus
7,312
522
102
7
0
210,158
1
W
Sobek
7,832
559
30
2
0
275,080
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role