Player Matchup

Ymir
Ymir
F1NG3rURmom
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Anubis
Anubis
Joker666909
Anubis
Level 27
God Stats
12W - 13L
1,484 SR
Queue Stats
17W - 16L
1,457 Elo+
Solo
Hachiman
Hachiman
XDantrax
Hachiman
Level 28
God Stats
1W - 1L
1,430 SR
Queue Stats
36W - 89L
1,293 Elo+
Solo
Ares
Ares
y0ukaii
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
雷纳丶多尔克
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,450 Elo+

VS

Team Averages
Level 15
1,342 SR
1,316 Elo+
Anhur
Anhur
Kimmy725
Anhur
Level 8
God Stats
3W - 8L
1,038 SR
Queue Stats
3W - 8L
1,034 Elo+
Party 1
Bellona
Bellona
Lukerange
Bellona
Level 18
God Stats
22W - 29L
1,404 SR
Queue Stats
42W - 50L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Monkeyspider808
Cthulhu
Level 22
God Stats
18W - 29L
1,441 SR
Queue Stats
21W - 39L
1,353 Elo+
Party 1
Ganesha
Ganesha
drm0b
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
funkydolajr
Thanatos
Level 9
God Stats
0W - 7L
1,327 SR
Queue Stats
6W - 15L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
8,848
632
7,301
9,617
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
15
12 / 2 / 0
9,377
670
10,456
9,648
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
XDantrax
Hachiman
9
0 / 2 / 1
6,035
431
924
6,922
1,581
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
y0ukaii
Ares
13
9 / 1 / 10
8,883
635
7,550
10,289
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 5 / 6
6,719
480
3,128
8,412
7,443
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kimmy725
Anhur
7
0 / 10 / 2
5,444
389
5,725
10,636
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Lukerange
Bellona
14
6 / 3 / 1
8,787
628
10,630
12,078
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
1 / 4 / 0
6,106
436
1,157
7,727
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
drm0b
Ganesha
8
0 / 6 / 2
5,875
420
2,578
8,667
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
funkydolajr
Thanatos
9
3 / 8 / 0
6,284
449
3,808
11,220
3,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
30
Kills
10
11
Deaths
31
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
Anubis
12
2
0
6
L
Anhur
Kimmy725
Anhur
0
10
2
0.1
L
Bellona
Lukerange
Bellona
6
3
1
2.17
L
1
4
0
0.25
W
Hachiman
XDantrax
Hachiman
0
2
1
0.25
L
Ganesha
drm0b
Ganesha
0
6
2
0.17
L
Thanatos
funkydolajr
Thanatos
3
8
0
0.38
W
Ares
y0ukaii
Ares
9
1
10
14
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
23,898
44,888
Taken
50,328
30,320
Mitigated
20,678
8,741
Healing
14,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,301
1,900
0
1,101
9,617
7,761
1,270
1,539
8,078
32,047
0
W
Anubis
10,456
1,522
414
4,491
9,648
4,358
2,727
644
9,004
49,007
0
L
Anhur
Kimmy725
Anhur
5,725
3,532
0
342
10,636
2,782
0
7,171
3,465
0
17,256
L
Bellona
Lukerange
Bellona
10,630
3,731
0
5,478
12,078
7,512
248
4,171
7,907
0
47,965
L
1,157
286
0
1,735
7,727
3,146
0
3,083
4,644
16,969
0
W
Hachiman
XDantrax
Hachiman
924
660
0
0
6,922
1,581
299
0
6,922
0
20,263
L
Ganesha
drm0b
Ganesha
2,578
234
0
1,263
8,667
4,099
0
6,400
2,267
12,741
0
L
Thanatos
funkydolajr
Thanatos
3,808
1,171
0
5,629
11,220
3,139
0
4,482
6,738
0
29,139
W
Ares
y0ukaii
Ares
7,550
1,234
0
1,999
10,289
9,177
1,038
1,205
9,084
26,375
0
W
3,128
679
110
626
8,412
7,443
232
347
8,065
0
12,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,862
Gold Earned
32,496
237
Minions Killed
221
0
Camps Cleared
0
1,164,255
Distance Traveled
1,122,805
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,848
632
54
4
0
235,994
3
W
Anubis
9,377
670
92
7
0
206,734
2
L
Anhur
5,444
389
37
3
0
201,086
3
L
Bellona
8,787
628
89
6
0
246,881
0
L
Cthulhu
6,106
436
33
2
0
254,033
0
W
Hachiman
6,035
431
33
2
0
249,251
5
L
Ganesha
5,875
420
9
1
0
183,607
0
L
Thanatos
6,284
449
53
4
0
237,198
2
W
Ares
8,883
635
30
2
0
260,037
7
W
Guan Yu
6,719
480
28
2
0
212,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role