Player Matchup

Hercules
Hercules
TheHighlight194
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,701 Elo+
Solo
Ao Kuang
Ao Kuang
YxngLord
Ao Kuang
Level 29
God Stats
2W - 2L
1,438 SR
Queue Stats
116W - 110L
1,522 Elo+
Solo
Arachne
Arachne
alexo355
Arachne
Level 29
God Stats
9W - 9L
1,448 SR
Queue Stats
102W - 92L
1,548 Elo+
Solo
Chronos
Chronos
jr kringkat
Chronos
Level 102
God Stats
15W - 7L
1,654 SR
Queue Stats
183W - 154L
1,528 Elo+
Party 1
Ares
Ares
proper_curd3
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Team Averages
Level 38
1,508 SR
1,554 Elo+

VS

Team Averages
Level 20
1,570 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bell25Cranel
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Ares
Ares
ImperialPath159
Ares
Level 13
God Stats
11W - 10L
1,664 SR
Queue Stats
30W - 31L
1,461 Elo+
Party 2
Sol
Sol
Paper Poppies
Sol
Level 25
God Stats
45W - 46L
1,516 SR
Queue Stats
89W - 92L
1,384 Elo+
Party 2
Arachne
Arachne
White-Yaksha-_-
Arachne
Level 18
God Stats
6W - 5L
1,672 SR
Queue Stats
16W - 17L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
6 / 4 / 4
7,915
565
7,408
9,081
6,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
YxngLord
Ao Kuang
14
8 / 1 / 4
9,483
677
12,222
15,915
5,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
alexo355
Arachne
12
3 / 2 / 5
7,576
541
4,472
9,706
3,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
jr kringkat
Chronos
15
4 / 0 / 4
9,709
694
6,747
10,356
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 4 / 9
6,474
462
1,797
10,936
7,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 4 / 2
6,878
491
8,151
8,086
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Bell25Cranel
Artemis
9
0 / 5 / 4
6,002
429
3,509
7,453
2,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 7 / 3
6,580
470
3,287
11,521
5,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
6 / 4 / 4
8,285
592
12,858
9,422
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 4 / 4
7,094
507
7,340
9,488
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
23
Kills
11
11
Deaths
24
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
2
0.25
L
Artemis
Bell25Cranel
Artemis
0
5
4
0.4
L
1
7
3
0.36
L
6
4
4
2
W
Hercules
6
4
4
2
L
4
4
4
1.5
W
Ao Kuang
YxngLord
Ao Kuang
8
1
4
10
W
Arachne
alexo355
Arachne
3
2
5
2.75
W
Chronos
jr kringkat
Chronos
4
0
4
6
W
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
35,145
55,994
Taken
45,970
25,981
Mitigated
17,153
22,051
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,151
4,484
0
1,850
8,086
2,349
0
5,494
2,592
0
49,774
L
Artemis
Bell25Cranel
Artemis
3,509
1,569
350
477
7,453
2,575
0
2,268
5,185
0
20,786
L
3,287
499
0
912
11,521
5,182
45
4,609
6,912
12,100
0
L
12,858
6,121
0
3,736
9,422
3,194
314
5,111
4,311
43,076
0
W
Hercules
7,408
1,999
0
3,038
9,081
6,007
0
2,853
6,106
0
37,841
L
7,340
5,220
0
2,063
9,488
3,853
0
3,284
6,204
0
35,731
W
Ao Kuang
YxngLord
Ao Kuang
12,222
3,330
0
9,658
15,915
5,866
0
4,897
10,736
56,800
0
W
Arachne
alexo355
Arachne
4,472
3,018
0
5,365
9,706
3,492
900
2,660
6,878
0
30,269
W
Chronos
jr kringkat
Chronos
6,747
1,479
0
2,347
10,356
3,244
2,189
746
9,610
62,627
0
W
1,797
248
480
1,163
10,936
7,372
589
4,231
6,519
5,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,157
Gold Earned
34,839
379
Minions Killed
286
0
Camps Cleared
0
1,310,135
Distance Traveled
1,174,120
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,878
491
100
7
0
222,548
0
L
Artemis
6,002
429
32
2
0
220,504
1
L
Ares
6,580
470
15
1
0
236,604
0
L
Sol
8,285
592
76
5
0
221,823
0
W
Hercules
7,915
565
89
6
0
276,506
2
L
Arachne
7,094
507
63
5
0
272,641
5
W
Ao Kuang
9,483
677
91
7
0
257,561
2
W
Arachne
7,576
541
69
5
0
275,143
4
W
Chronos
9,709
694
118
8
0
251,996
0
W
Ares
6,474
462
12
1
0
248,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role