Player Matchup

Heimdallr
Heimdallr
Platinum III
GRM Shock
Heimdallr
Platinum III
Level 121
God Stats
15W - 29L
1,499 SR
Queue Stats
538W - 504L
1,814 MMR
Solo
Tyr
Tyr
Platinum V
Hurkzenn
Tyr
Platinum V
Level 159
God Stats
10W - 11L
1,494 SR
Queue Stats
156W - 152L
1,809 MMR
Party 1
Athena
Athena
Platinum V
The_Carster
Athena
Platinum V
Level 126
God Stats
7W - 3L
1,753 SR
Queue Stats
108W - 85L
1,796 MMR
Solo
Zeus
Zeus
Platinum IV
arnythedeadly
Zeus
Platinum IV
Level 154
God Stats
12W - 6L
1,833 SR
Queue Stats
156W - 151L
1,809 MMR
Party 1
Awilix
Awilix
Platinum IV
eagles16champs
Awilix
Platinum IV
Level 154
God Stats
253W - 217L
1,600 SR
Queue Stats
1,198W - 1,215L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,636 SR
1,809 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,428 SR
1,809 MMR
Danzaburou
Danzaburou
Platinum IV
FatesEnigma
Danzaburou
Platinum IV
Level 122
God Stats
3W - 6L
1,284 SR
Queue Stats
426W - 420L
1,879 MMR
Party 2
Yemoja
Yemoja
Gold II
James was here2
Yemoja
Gold II
Level 61
God Stats
0W - 2L
1,303 SR
Queue Stats
107W - 109L
1,639 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum III
QuicknEZ
Sun Wukong
Platinum III
Level 144
God Stats
4W - 8L
1,460 SR
Queue Stats
259W - 251L
1,785 MMR
Solo
Janus
Janus
Platinum I
Raynegade
Janus
Platinum I
Level 126
God Stats
9W - 14L
1,458 SR
Queue Stats
319W - 309L
1,943 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum II
TAQUITOOOO
Tsukuyomi
Platinum II
Level 127
God Stats
22W - 11L
1,635 SR
Queue Stats
621W - 618L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GRM Shock
Heimdallr
20
4 / 4 / 3
15,911
612
17,058
17,746
9,104
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 0 / 3
15,725
605
10,138
19,407
26,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
16
0 / 2 / 11
12,419
478
7,291
20,731
22,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 3
16,065
618
17,372
13,061
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 4
15,593
600
15,919
20,944
11,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Bans
GilgameshTiamatSetPersephoneMerlin

VS

Bans
Cu ChulainnDa JiYmirSusanoSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FatesEnigma
Danzaburou
20
3 / 2 / 4
13,237
509
12,995
22,162
9,102
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 2 / 8
12,243
471
5,410
14,129
13,575
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
QuicknEZ
Sun Wukong
20
1 / 3 / 2
12,879
495
11,264
19,399
19,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Raynegade
Janus
19
3 / 8 / 5
12,707
489
13,517
23,095
8,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tsukuyomi
TAQUITOOOO
Tsukuyomi
18
4 / 4 / 4
12,152
467
13,542
20,493
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
19
Kills
12
12
Deaths
19
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FatesEnigma
Danzaburou
3
2
4
2.5
W
Heimdallr
GRM Shock
Heimdallr
4
4
3
1.38
W
1
0
3
2.5
L
1
2
8
2.5
L
Sun Wukong
QuicknEZ
Sun Wukong
1
3
2
0.67
L
Janus
Raynegade
Janus
3
8
5
0.69
L
Tsukuyomi
TAQUITOOOO
Tsukuyomi
4
4
4
1.5
W
Athena
0
2
11
2.75
W
5
2
3
3.25
W
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,778
Damage
56,728
91,889
Taken
99,278
75,171
Mitigated
61,566
30,769
Healing
28,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FatesEnigma
Danzaburou
12,995
5,201
0
10,773
22,162
9,102
370
6,206
15,956
0
122,468
W
Heimdallr
GRM Shock
Heimdallr
17,058
8,902
0
7,204
17,746
9,104
6,644
3,802
13,480
0
130,583
W
10,138
589
0
10,812
19,407
26,426
1,460
3,098
16,217
0
111,321
L
5,410
1,425
2,422
1,371
14,129
13,575
0
4,561
9,568
26,944
0
L
Sun Wukong
QuicknEZ
Sun Wukong
11,264
2,286
0
4,982
19,399
19,832
0
5,285
14,114
86
101,207
L
Janus
Raynegade
Janus
13,517
1,047
0
3,161
23,095
8,245
0
9,615
13,480
85,848
0
L
Tsukuyomi
TAQUITOOOO
Tsukuyomi
13,542
4,569
0
5,703
20,493
10,812
0
6,003
14,490
0
86,110
W
Athena
7,291
1,977
0
6,771
20,731
22,135
831
6,139
14,432
25,315
0
W
17,372
1,564
0
3,637
13,061
6,103
0
2,034
10,908
154,224
0
W
15,919
5,639
0
2,345
20,944
11,403
3,337
6,174
14,630
0
120,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,713
Gold Earned
63,218
886
Minions Killed
739
0
Camps Cleared
0
2,690,671
Distance Traveled
2,513,641
37
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,237
509
173
7
0
493,118
13
W
Heimdallr
15,911
612
207
8
0
430,526
9
W
Tyr
15,725
605
240
9
0
588,883
1
L
Yemoja
12,243
471
29
1
0
451,743
10
L
Sun Wukong
12,879
495
213
8
0
522,537
4
L
Janus
12,707
489
185
7
0
490,359
5
L
Tsukuyomi
12,152
467
139
5
0
555,884
9
W
Athena
12,419
478
28
1
0
573,234
14
W
Zeus
16,065
618
233
9
0
506,170
5
W
Awilix
15,593
600
178
7
0
591,858
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role