Player Matchup

Cabrakan
Cabrakan
CarneAsaDuh
Cabrakan
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 25L
1,386 Elo+
Solo
Nemesis
Nemesis
SexyPancakess
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
Level 27
God Stats
24W - 25L
1,597 SR
Queue Stats
120W - 105L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
WannaSprite
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 119L
1,396 Elo+
Solo
Artemis
Artemis
chopsince99
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,216 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,389 Elo+

VS

Team Averages
Level 20
1,689 SR
1,412 Elo+
Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dynasty1X
Ymir
Level 26
God Stats
5W - 7L
1,679 SR
Queue Stats
101W - 127L
1,340 Elo+
Solo
Amaterasu
Amaterasu
MrJOKERhahaha
Amaterasu
Level 19
God Stats
1W - 3L
1,710 SR
Queue Stats
105W - 132L
1,414 Elo+
Solo
King Arthur
King Arthur
Pwpwp
King Arthur
Level 8
God Stats
3W - 3L
1,750 SR
Queue Stats
4W - 8L
1,404 Elo+
Solo
Terra
Terra
TOXICLAB
Terra
Level 28
God Stats
6W - 3L
1,805 SR
Queue Stats
121W - 139L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CarneAsaDuh
Cabrakan
10
2 / 3 / 4
7,192
553
2,253
8,693
5,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
15
5 / 0 / 1
8,306
639
7,018
7,531
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
SithLordCthulu
Morgan Le Fay
12
3 / 3 / 1
7,422
571
7,932
5,932
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WannaSprite
Gilgamesh
12
1 / 1 / 2
7,024
540
5,583
7,172
3,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
chopsince99
Artemis
10
0 / 2 / 2
6,368
490
3,120
4,649
1,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 4
6,499
500
4,050
7,599
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
11
3 / 3 / 1
6,333
487
2,090
6,944
2,515
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Amaterasu
MrJOKERhahaha
Amaterasu
12
1 / 2 / 0
6,487
499
4,393
10,788
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Pwpwp
King Arthur
7
3 / 1 / 2
5,544
426
1,943
6,561
2,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
TOXICLAB
Terra
9
0 / 1 / 0
5,724
440
1,483
5,996
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
11
Kills
8
9
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
4
0.75
W
Cabrakan
CarneAsaDuh
Cabrakan
2
3
4
1.33
L
Ymir
3
3
1
1.17
L
Amaterasu
MrJOKERhahaha
Amaterasu
1
2
0
0.5
L
King Arthur
Pwpwp
King Arthur
3
1
2
4
W
Nemesis
5
0
1
5.5
W
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
3
3
1
1.17
L
Terra
TOXICLAB
Terra
0
1
0
0
W
Gilgamesh
WannaSprite
Gilgamesh
1
1
2
2
W
Artemis
chopsince99
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
13,959
33,977
Taken
37,888
15,027
Mitigated
14,981
3,720
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,050
3,317
0
1,065
7,599
2,470
0
4,831
2,583
0
35,095
W
Cabrakan
CarneAsaDuh
Cabrakan
2,253
214
0
9
8,693
5,156
90
1,335
7,358
16,053
0
L
Ymir
2,090
103
0
1,530
6,944
2,515
0
1,616
5,276
24,159
0
L
Amaterasu
MrJOKERhahaha
Amaterasu
4,393
2,023
0
3,969
10,788
4,784
0
0
10,788
0
35,633
L
King Arthur
Pwpwp
King Arthur
1,943
275
0
1,693
6,561
2,298
0
2,469
3,958
0
10,771
W
Nemesis
7,018
4,565
0
975
7,531
2,650
197
1,012
6,519
0
66,820
W
Morgan Le Fay
SithLordCthulu
Morgan Le Fay
7,932
887
0
622
5,932
2,212
839
352
5,580
42,127
0
L
Terra
TOXICLAB
Terra
1,483
709
0
2,139
5,996
2,914
0
808
5,098
24,889
6,438
W
Gilgamesh
WannaSprite
Gilgamesh
5,583
1,760
0
614
7,172
3,539
163
0
7,172
0
33,964
W
Artemis
chopsince99
Artemis
3,120
2,081
0
1,500
4,649
1,470
874
755
3,894
0
26,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
30,587
351
Minions Killed
289
0
Camps Cleared
0
1,207,876
Distance Traveled
1,003,669
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,499
500
75
6
0
193,421
0
W
Cabrakan
7,192
553
25
2
0
241,916
3
L
Ymir
6,333
487
53
4
0
180,279
3
L
Amaterasu
6,487
499
72
6
0
254,936
0
L
King Arthur
5,544
426
16
1
0
166,769
0
W
Nemesis
8,306
639
125
10
0
306,666
5
W
Morgan Le Fay
7,422
571
79
6
0
230,020
3
L
Terra
5,724
440
73
6
0
208,264
2
W
Gilgamesh
7,024
540
64
5
0
269,868
1
W
Artemis
6,368
490
58
4
0
159,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role