Player Matchup

Izanami
Izanami
Gold V
Battle4Victory
Izanami
Gold V
Level 157
God Stats
3W - 3L
1,529 SR
Queue Stats
32W - 27L
1,609 MMR
Party 2
Bellona
Bellona
Gold IV
GallantTempest
Bellona
Gold IV
Level 67
God Stats
13W - 15L
1,723 SR
Queue Stats
124W - 131L
1,664 MMR
Party 3
Tiamat
Tiamat
Gold IV
TheF7Warrior
Tiamat
Gold IV
Level 89
God Stats
7W - 8L
1,643 SR
Queue Stats
265W - 280L
1,492 MMR
Party 3
Ao Kuang
Ao Kuang
Gold II
Yahiry
Ao Kuang
Gold II
Level 104
God Stats
1W - 0L
1,834 SR
Queue Stats
3W - 1L
1,620 MMR
Solo
Artio
Artio
Gold V
jetnoM
Artio
Gold V
Level 155
God Stats
9W - 4L
1,493 SR
Queue Stats
32W - 27L
1,628 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,644 SR
1,603 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,483 SR
1,599 MMR
Tsukuyomi
Tsukuyomi
Bronze III
BeastBoz
Tsukuyomi
Bronze III
Level 31
God Stats
0W - 1L
1,333 SR
Queue Stats
4W - 6L
1,623 MMR
Party 1
Anhur
Anhur
Gold I
DqpR
Anhur
Gold I
Level 128
God Stats
3W - 10L
1,313 SR
Queue Stats
230W - 223L
1,637 MMR
Solo
Sol
Sol
Gold I
Lexyvander8
Sol
Gold I
Level 160
God Stats
7W - 6L
1,657 SR
Queue Stats
175W - 174L
1,641 MMR
Solo
Ymir
Ymir
Bronze III
P01NTii11
Ymir
Bronze III
Level 46
God Stats
2W - 1L
1,459 SR
Queue Stats
4W - 6L
1,623 MMR
Party 1
Osiris
Osiris
Bronze III
skrilker
Osiris
Bronze III
Level 127
God Stats
0W - 1L
1,654 SR
Queue Stats
1W - 6L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,072
675
5,776
4,887
1,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 4
5,992
666
5,147
7,327
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
10
3 / 0 / 3
6,019
669
5,201
4,412
2,861
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Yahiry
Ao Kuang
10
5 / 3 / 1
6,146
683
3,790
8,443
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
jetnoM
Artio
9
1 / 0 / 4
5,451
606
2,724
6,096
2,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
AthenaPersephoneSetGilgameshMercury

VS

Bans
JanusCu ChulainnHerculesKing ArthurSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeastBoz
Tsukuyomi
7
0 / 4 / 2
4,805
534
4,588
6,369
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
DqpR
Anhur
8
0 / 1 / 0
4,501
500
3,271
5,955
1,117
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 0
5,902
656
4,590
6,144
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
6
0 / 5 / 0
4,307
479
1,337
7,038
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
skrilker
Osiris
6
0 / 4 / 1
4,234
470
3,075
5,655
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Tsukuyomi
BeastBoz
Tsukuyomi
0
4
2
0.25
L
Anhur
DqpR
Anhur
0
1
0
0
W
3
0
4
5
L
3
2
0
1.5
L
Ymir
0
5
0
0
W
Tiamat
3
0
3
4.5
W
Ao Kuang
Yahiry
Ao Kuang
5
3
1
1.83
W
Artio
jetnoM
Artio
1
0
4
3
L
Osiris
skrilker
Osiris
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
16,861
31,165
Taken
31,161
13,650
Mitigated
10,390
13,435
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,776
3,678
0
2,193
4,887
1,056
0
249
4,638
0
45,361
L
Tsukuyomi
BeastBoz
Tsukuyomi
4,588
1,036
0
420
6,369
1,981
0
1,795
4,574
0
21,874
L
Anhur
DqpR
Anhur
3,271
913
0
1,171
5,955
1,117
0
1,018
4,937
0
25,451
W
5,147
3,261
0
4,180
7,327
4,274
454
342
6,985
0
31,343
L
4,590
1,098
0
3,211
6,144
1,927
1,070
3,921
2,223
33,325
0
L
Ymir
1,337
214
202
715
7,038
2,625
0
3,877
3,161
6,052
0
W
Tiamat
5,201
608
0
2,902
4,412
2,861
0
1,901
2,511
32,638
0
W
Ao Kuang
Yahiry
Ao Kuang
3,790
923
0
2,233
8,443
2,612
0
2,180
6,263
29,853
0
W
Artio
jetnoM
Artio
2,724
338
388
1,539
6,096
2,847
0
1,255
4,841
6,742
0
L
Osiris
skrilker
Osiris
3,075
1,731
0
1,387
5,655
2,740
0
1,104
4,551
0
10,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
23,749
297
Minions Killed
190
0
Camps Cleared
0
896,780
Distance Traveled
800,384
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,072
675
90
10
0
166,090
1
L
Tsukuyomi
4,805
534
42
5
0
180,405
6
L
Anhur
4,501
500
46
5
0
155,618
1
W
Bellona
5,992
666
67
7
0
168,501
2
L
Sol
5,902
656
76
8
0
174,641
4
L
Ymir
4,307
479
7
1
0
170,772
1
W
Tiamat
6,019
669
69
8
0
199,927
0
W
Ao Kuang
6,146
683
62
7
0
187,381
3
W
Artio
5,451
606
9
1
0
174,881
0
L
Osiris
4,234
470
19
2
0
118,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role