Player Matchup

Hachiman
Hachiman
HYDRA350
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Svangal
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,473 Elo+
Solo
Merlin
Merlin
filcotres
Merlin
Level 7
God Stats
0W - 3L
1,182 SR
Queue Stats
5W - 11L
1,405 Elo+
Solo
Cthulhu
Cthulhu
lukaku750
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,157 Elo+
Party 1
Artio
Artio
shyeiir
Artio
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,463 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,399 Elo+

VS

Team Averages
Level 18
1,491 SR
1,349 Elo+
Ares
Ares
AngelDivine
Ares
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 10L
1,153 Elo+
Party 2
Susano
Susano
Diogrod
Susano
Level 13
God Stats
4W - 3L
1,826 SR
Queue Stats
43W - 41L
1,467 Elo+
Solo
Scylla
Scylla
KoroZito
Scylla
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
280W - 282L
1,501 Elo+
Solo
Cupid
Cupid
lobAow
Cupid
Level 5
God Stats
3W - 6L
1,131 SR
Queue Stats
5W - 11L
1,247 Elo+
Party 2
Rama
Rama
nbkz22
Rama
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 34L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HYDRA350
Hachiman
16
2 / 9 / 3
10,386
944
10,216
14,609
5,398
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 3 / 3
10,711
974
10,993
10,896
4,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
filcotres
Merlin
15
0 / 8 / 2
9,070
825
4,974
13,430
5,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
lukaku750
Cthulhu
16
1 / 8 / 3
9,634
876
10,140
19,834
15,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
shyeiir
Artio
16
2 / 4 / 4
10,440
949
11,068
20,332
21,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

106

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 26
11,543
1,049
12,124
11,558
14,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Diogrod
Susano
17
7 / 1 / 12
11,522
1,047
15,010
11,413
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
KoroZito
Scylla
19
16 / 1 / 10
13,204
1,200
29,591
9,910
4,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
lobAow
Cupid
17
4 / 3 / 17
10,636
967
9,616
10,165
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Rama
nbkz22
Rama
17
2 / 1 / 15
10,683
971
7,973
8,738
4,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
6
Kills
32
32
Deaths
6
15
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
W
Susano
Diogrod
Susano
7
1
12
13
L
Hachiman
HYDRA350
Hachiman
2
9
3
0.39
W
Scylla
KoroZito
Scylla
16
1
10
21
L
1
3
3
0.83
L
Merlin
filcotres
Merlin
0
8
2
0.13
W
Cupid
lobAow
Cupid
4
3
17
4.17
L
Cthulhu
lukaku750
Cthulhu
1
8
3
0.31
W
Rama
nbkz22
Rama
2
1
15
9.5
L
Artio
shyeiir
Artio
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
74,314
79,101
Taken
51,784
52,150
Mitigated
33,831
9,948
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,124
2,141
0
0
11,558
14,352
0
7,966
3,592
23,386
0
W
Susano
Diogrod
Susano
15,010
3,997
0
437
11,413
5,403
0
7,799
3,614
0
32,278
L
Hachiman
HYDRA350
Hachiman
10,216
5,773
0
735
14,609
5,398
0
8,251
6,358
0
19,928
W
Scylla
KoroZito
Scylla
29,591
3,414
0
2,946
9,910
4,699
0
7,282
2,628
59,326
0
L
10,993
300
1,738
1,029
10,896
4,191
0
5,159
5,737
63,014
0
L
Merlin
filcotres
Merlin
4,974
814
54
260
13,430
5,535
0
5,895
7,535
12,921
0
W
Cupid
lobAow
Cupid
9,616
5,859
297
1,883
10,165
5,294
0
7,671
2,494
0
17,392
L
Cthulhu
lukaku750
Cthulhu
10,140
254
651
0
19,834
15,403
0
12,853
6,981
18,249
0
W
Rama
nbkz22
Rama
7,973
6,370
0
1,645
8,738
4,083
0
6,457
2,281
0
25,737
L
Artio
shyeiir
Artio
11,068
529
1,778
3,703
20,332
21,623
0
9,557
10,775
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,241
Gold Earned
57,588
210
Minions Killed
203
4
Camps Cleared
6
961,631
Distance Traveled
1,005,185
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,543
1,049
15
1
0
204,507
0
W
Susano
11,522
1,047
36
3
1
225,252
1
L
Hachiman
10,386
944
14
1
0
172,481
0
W
Scylla
13,204
1,200
91
8
0
207,946
0
L
Ra
10,711
974
138
13
2
236,808
3
L
Merlin
9,070
825
14
1
0
131,431
0
W
Cupid
10,636
967
19
2
2
197,765
0
L
Cthulhu
9,634
876
21
2
0
195,144
0
W
Rama
10,683
971
42
4
3
169,715
0
L
Artio
10,440
949
23
2
2
225,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role