Player Matchup

Bacchus
Bacchus
Bronze III
Christ--Soldier
Bacchus
Bronze III
Level 89
God Stats
35W - 24L
1,635 SR
Queue Stats
158W - 126L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum III
GeMiNi_JaM
Nu Wa
Platinum III
Level 151
God Stats
55W - 43L
1,658 SR
Queue Stats
218W - 220L
1,508 MMR
Solo
Anhur
Anhur
Silver I
MR CRUSHABLE
Anhur
Silver I
Level 146
God Stats
5W - 2L
1,610 SR
Queue Stats
34W - 23L
1,632 MMR
Party 1
Hercules
Hercules
Gold IV
StrawHatSean
Hercules
Gold IV
Level 135
God Stats
9W - 9L
1,601 SR
Queue Stats
24W - 31L
1,464 MMR
Solo
Hun Batz
Hun Batz
Silver I
Zenqis
Hun Batz
Silver I
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
37W - 44L
1,408 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,601 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,594 SR
1,501 MMR
Camazotz
Camazotz
Gold I
Dragonlord144
Camazotz
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 68L
1,719 MMR
Party 2
Chaac
Chaac
Gold III
Mind of Kira
Chaac
Gold III
Level 121
God Stats
20W - 21L
1,635 SR
Queue Stats
417W - 413L
1,515 MMR
Solo
Chang'e
Chang'e
Gold III
buntcuster69
Chang'e
Gold III
Level 128
God Stats
4W - 2L
1,563 SR
Queue Stats
143W - 144L
1,474 MMR
Solo
Danzaburou
Danzaburou
Silver I
somebodys_back21
Danzaburou
Silver I
Level 54
God Stats
8W - 10L
1,593 SR
Queue Stats
108W - 95L
1,369 MMR
Party 2
Khepri
Khepri
Gold III
xZ_R3Y_0LM3K4_Zx
Khepri
Gold III
Level 156
God Stats
2W - 1L
1,682 SR
Queue Stats
259W - 253L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,299
489
8,182
10,301
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
18
8 / 0 / 10
11,138
586
16,256
7,327
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 8
9,939
523
15,044
13,795
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
StrawHatSean
Hercules
16
0 / 2 / 0
9,860
519
7,838
14,791
11,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Zenqis
Hun Batz
17
8 / 2 / 5
10,359
545
11,071
10,370
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TiamatGilgameshPersephoneAthenaKing Arthur

VS

Bans
SetTyrYemojaCu ChulainnScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dragonlord144
Camazotz
13
2 / 5 / 1
8,636
455
7,991
16,970
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 1 / 1
10,427
549
10,698
14,865
9,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
buntcuster69
Chang'e
15
2 / 7 / 0
9,120
480
5,339
14,928
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
somebodys_back21
Danzaburou
14
1 / 7 / 1
8,618
454
6,599
16,024
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 1
7,100
374
2,790
13,190
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
25
Kills
6
6
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
Camazotz
Dragonlord144
Camazotz
2
5
1
0.5
W
Nu Wa
8
0
10
13
W
6
2
8
5
L
1
1
1
1.5
W
Hercules
StrawHatSean
Hercules
0
2
0
0
W
Hun Batz
Zenqis
Hun Batz
8
2
5
5.25
L
Chang'e
buntcuster69
Chang'e
2
7
0
0.29
L
Danzaburou
somebodys_back21
Danzaburou
1
7
1
0.21
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,391
Damage
33,417
56,584
Taken
75,977
34,565
Mitigated
30,027
22,034
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,182
744
0
2,920
10,301
11,294
0
2,273
7,889
24,741
0
L
Camazotz
Dragonlord144
Camazotz
7,991
1,609
0
5,438
16,970
4,457
0
5,364
11,606
0
58,933
W
Nu Wa
16,256
5,260
268
3,044
7,327
2,783
1,330
2,079
5,142
88,262
0
W
15,044
6,726
0
5,294
13,795
4,806
468
527
13,268
0
76,583
L
10,698
3,304
0
6,292
14,865
9,194
0
4,399
10,466
0
83,199
W
Hercules
StrawHatSean
Hercules
7,838
2,815
0
6,765
14,791
11,713
835
1,813
12,854
0
67,190
W
Hun Batz
Zenqis
Hun Batz
11,071
4,014
0
3,743
10,370
3,969
0
982
9,302
0
72,448
L
Chang'e
buntcuster69
Chang'e
5,339
240
1,258
5,458
14,928
4,574
0
6,197
8,731
58,012
0
L
Danzaburou
somebodys_back21
Danzaburou
6,599
2,678
0
3,323
16,024
3,803
366
2,306
13,718
0
54,858
L
2,790
102
472
3,403
13,190
7,999
0
6,172
7,018
14,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,595
Gold Earned
43,901
575
Minions Killed
524
0
Camps Cleared
0
1,772,195
Distance Traveled
1,767,351
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,299
489
29
2
0
372,620
6
L
Camazotz
8,636
455
95
5
0
359,522
2
W
Nu Wa
11,138
586
157
8
0
355,713
2
W
Anhur
9,939
523
105
6
0
335,780
6
L
Chaac
10,427
549
183
10
0
412,295
1
W
Hercules
9,860
519
161
8
0
322,882
5
W
Hun Batz
10,359
545
123
6
0
385,200
1
L
Chang'e
9,120
480
107
6
0
343,360
5
L
Danzaburou
8,618
454
110
6
0
306,978
6
L
Khepri
7,100
374
29
2
0
345,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role