Player Matchup

Khepri
Khepri
Beaniehead17
Khepri
Level 64
God Stats
39W - 40L
1,579 SR
Queue Stats
109W - 127L
1,527 Elo+
Party 3
Merlin
Merlin
ItsNutty
Merlin
Level 49
God Stats
6W - 6L
1,447 SR
Queue Stats
88W - 80L
1,479 Elo+
Party 3
Gilgamesh
Gilgamesh
R1chy115
Gilgamesh
Level 114
God Stats
5W - 8L
1,413 SR
Queue Stats
350W - 315L
1,520 Elo+
Party 3
Rama
Rama
SSDivine
Rama
Level 140
God Stats
4W - 4L
1,666 SR
Queue Stats
116W - 94L
1,547 Elo+
Solo
Mercury
Mercury
TheHotLettuce
Mercury
Level 102
God Stats
5W - 5L
1,699 SR
Queue Stats
287W - 263L
1,508 Elo+
Party 3
Team Averages
Level 94
1,561 SR
1,516 Elo+

VS

Team Averages
Level 96
1,615 SR
1,507 Elo+
Chernobog
Chernobog
 
Chernobog
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Riata_De_Chango
Zeus
Level 118
God Stats
17W - 11L
1,739 SR
Queue Stats
323W - 299L
1,649 Elo+
Party 2
Tsukuyomi
Tsukuyomi
juaniro17
Tsukuyomi
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 144L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
wtdduckfan21
Guan Yu
Level 35
God Stats
2W - 1L
1,609 SR
Queue Stats
10W - 13L
1,486 Elo+
Solo
Ares
Ares
xLannister
Ares
Level 160
God Stats
2W - 2L
1,726 SR
Queue Stats
871W - 888L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 7 / 3
8,934
470
5,126
21,503
15,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
ItsNutty
Merlin
13
2 / 11 / 3
8,542
450
9,464
12,771
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
R1chy115
Gilgamesh
16
4 / 5 / 3
9,887
520
15,778
18,190
11,451
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
12
2 / 4 / 2
7,862
414
9,211
13,994
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
17
6 / 9 / 3
10,503
553
8,844
17,201
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 1 / 9
10,890
573
13,571
10,739
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
19 / 2 / 2
12,178
641
21,761
10,288
4,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
juaniro17
Tsukuyomi
15
2 / 6 / 10
9,512
501
7,821
14,004
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
wtdduckfan21
Guan Yu
16
4 / 3 / 8
10,075
530
10,551
19,347
18,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 8
10,516
553
13,317
20,953
18,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
16
Kills
36
36
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
1
9
9.5
L
Khepri
2
7
3
0.5
L
Merlin
ItsNutty
Merlin
2
11
3
0.32
L
Gilgamesh
R1chy115
Gilgamesh
4
5
3
1.1
W
19
2
2
10
L
Rama
2
4
2
0.75
L
Mercury
6
9
3
0.83
W
Tsukuyomi
juaniro17
Tsukuyomi
2
6
10
1.17
W
Guan Yu
wtdduckfan21
Guan Yu
4
3
8
2.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,423
Damage
67,021
83,659
Taken
75,331
41,341
Mitigated
51,834
10,892
Healing
27,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,571
7,695
0
4,377
10,739
4,590
4,232
2,556
8,143
0
91,259
L
Khepri
5,126
510
0
2,122
21,503
15,524
45
9,577
11,871
24,851
0
L
Merlin
ItsNutty
Merlin
9,464
136
0
628
12,771
4,290
259
9,079
3,692
33,079
0
L
Gilgamesh
R1chy115
Gilgamesh
15,778
4,619
0
3,506
18,190
11,451
748
3,320
14,870
0
63,084
W
21,761
1,861
0
3,073
10,288
4,737
1,248
2,425
7,527
68,732
0
L
Rama
9,211
6,948
0
3,685
13,994
4,188
0
6,296
7,698
0
46,300
L
Mercury
8,844
4,363
0
951
17,201
5,888
684
6,981
10,220
0
66,869
W
Tsukuyomi
juaniro17
Tsukuyomi
7,821
1,894
0
3,861
14,004
5,993
0
3,844
9,958
0
53,144
W
Guan Yu
wtdduckfan21
Guan Yu
10,551
1,387
1,701
8,376
19,347
18,426
109
2,131
17,142
0
50,979
W
13,317
245
0
6,295
20,953
18,088
0
2,888
17,971
33,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,728
Gold Earned
53,171
382
Minions Killed
490
0
Camps Cleared
0
1,694,542
Distance Traveled
1,789,569
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,890
573
168
9
0
347,828
4
L
Khepri
8,934
470
25
1
0
329,486
4
L
Merlin
8,542
450
55
3
0
288,211
1
L
Gilgamesh
9,887
520
111
6
0
373,098
3
W
Zeus
12,178
641
101
5
0
343,307
5
L
Rama
7,862
414
77
4
0
304,391
7
L
Mercury
10,503
553
114
6
0
399,356
6
W
Tsukuyomi
9,512
501
91
5
0
331,106
7
W
Guan Yu
10,075
530
96
5
0
401,832
3
W
Ares
10,516
553
34
2
0
365,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role