Player Matchup

King Arthur
King Arthur
AlchemistKyller
King Arthur
Level 78
God Stats
0W - 2L
1,688 SR
Queue Stats
42W - 36L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
Lightgrave
Sylvanus
Level 26
God Stats
16W - 10L
1,830 SR
Queue Stats
24W - 17L
1,663 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SnOwBiRd87
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,813 SR
Queue Stats
11W - 12L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vikondis
Tsukuyomi
Level 29
God Stats
15W - 11L
1,717 SR
Queue Stats
46W - 40L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
Xerxies3
Nu Wa
Level 22
God Stats
1W - 1L
1,685 SR
Queue Stats
19W - 13L
1,669 Elo+
Party 1
Team Averages
Level 34
1,747 SR
1,623 Elo+

VS

Team Averages
Level 43
1,461 SR
1,613 Elo+
Ah Puch
Ah Puch
LtBugaWulf
Ah Puch
Level 26
God Stats
11W - 4L
1,459 SR
Queue Stats
669W - 647L
1,576 Elo+
Solo
Khepri
Khepri
Moonbeams9553
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,584 Elo+
Party 2
Chiron
Chiron
Tamaleboi7278
Chiron
Level 13
God Stats
2W - 1L
1,687 SR
Queue Stats
30W - 15L
1,768 Elo+
Party 2
Osiris
Osiris
ThreeNines
Osiris
Level 27
God Stats
1W - 3L
1,129 SR
Queue Stats
74W - 56L
1,638 Elo+
Solo
Cerberus
Cerberus
o Zephyr
Cerberus
Level 127
God Stats
35W - 37L
1,530 SR
Queue Stats
342W - 324L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlchemistKyller
King Arthur
8
0 / 3 / 0
4,414
441
1,600
5,821
1,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Lightgrave
Sylvanus
7
1 / 2 / 0
4,799
480
2,296
6,901
4,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Ah Muzen Cab
SnOwBiRd87
Ah Muzen Cab
6
0 / 2 / 0
4,068
407
2,348
3,751
744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Vikondis
Tsukuyomi
7
1 / 2 / 0
4,590
459
3,490
5,996
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Xerxies3
Nu Wa
9
0 / 6 / 2
4,771
477
2,267
7,562
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LtBugaWulf
Ah Puch
13
5 / 0 / 0
7,297
730
4,326
2,269
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,496
550
1,127
5,064
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 1
5,801
580
5,607
5,146
1,449
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
ThreeNines
Osiris
8
3 / 1 / 1
5,176
518
5,433
6,641
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
o Zephyr
Cerberus
12
4 / 0 / 0
6,600
660
3,733
5,242
2,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
15
15
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlchemistKyller
King Arthur
0
3
0
0
L
Sylvanus
Lightgrave
Sylvanus
1
2
0
0.5
W
Ah Puch
LtBugaWulf
Ah Puch
5
0
0
5
W
0
1
3
1.5
L
Ah Muzen Cab
SnOwBiRd87
Ah Muzen Cab
0
2
0
0
W
3
0
1
3.5
W
Osiris
ThreeNines
Osiris
3
1
1
3.5
L
Tsukuyomi
Vikondis
Tsukuyomi
1
2
0
0.5
L
Nu Wa
Xerxies3
Nu Wa
0
6
2
0.17
W
Cerberus
o Zephyr
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,001
Damage
20,226
30,031
Taken
24,362
10,775
Mitigated
9,134
7,094
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlchemistKyller
King Arthur
1,600
181
0
486
5,821
1,365
0
2,690
3,131
0
16,924
L
Sylvanus
Lightgrave
Sylvanus
2,296
943
716
2,516
6,901
4,794
0
298
6,603
10,853
0
W
Ah Puch
LtBugaWulf
Ah Puch
4,326
283
0
1,602
2,269
768
147
518
1,751
47,110
0
W
1,127
125
0
2,040
5,064
1,851
140
306
4,758
23,200
0
L
Ah Muzen Cab
SnOwBiRd87
Ah Muzen Cab
2,348
1,332
0
355
3,751
744
0
0
3,751
0
13,186
W
5,607
1,454
208
2,217
5,146
1,449
0
1,042
4,104
0
33,136
W
Osiris
ThreeNines
Osiris
5,433
1,805
0
1,754
6,641
2,845
0
2,596
4,045
0
19,625
L
Tsukuyomi
Vikondis
Tsukuyomi
3,490
1,040
0
2,201
5,996
1,408
0
2,166
3,830
0
17,034
L
Nu Wa
Xerxies3
Nu Wa
2,267
411
0
820
7,562
2,464
0
4,032
3,530
21,672
0
W
Cerberus
o Zephyr
Cerberus
3,733
49
0
2,620
5,242
2,221
178
101
5,141
39,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,642
Gold Earned
30,370
171
Minions Killed
380
0
Camps Cleared
0
895,108
Distance Traveled
917,301
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,414
441
40
4
0
187,582
1
L
Sylvanus
4,799
480
15
2
0
157,680
7
W
Ah Puch
7,297
730
103
10
0
183,152
1
W
Khepri
5,496
550
67
7
0
180,360
3
L
Ah Muzen Cab
4,068
407
26
3
0
173,622
1
W
Chiron
5,801
580
61
6
0
185,459
4
W
Osiris
5,176
518
32
3
0
203,368
2
L
Tsukuyomi
4,590
459
37
4
0
202,989
2
L
Nu Wa
4,771
477
53
5
0
173,235
3
W
Cerberus
6,600
660
117
12
0
164,962
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role