Player Matchup

Chaac
Chaac
ALEX2121
Chaac
Level 18
God Stats
7W - 8L
1,417 SR
Queue Stats
10W - 13L
1,336 Elo+
Party 2
Kali
Kali
ElSuppEsArquero
Kali
Level 26
God Stats
8W - 0L
1,845 SR
Queue Stats
53W - 24L
1,919 Elo+
Solo
Chang'e
Chang'e
EvaSpotlights
Chang'e
Level 18
God Stats
18W - 7L
1,670 SR
Queue Stats
66W - 31L
1,618 Elo+
Party 2
Neith
Neith
LordAlmas
Neith
Level 18
God Stats
5W - 5L
1,427 SR
Queue Stats
21W - 26L
1,407 Elo+
Solo
Ganesha
Ganesha
Lordebigode593
Ganesha
Level 27
God Stats
2W - 0L
1,622 SR
Queue Stats
34W - 38L
1,475 Elo+
Solo
Team Averages
Level 21
1,596 SR
1,551 Elo+

VS

Team Averages
Level 13
1,530 SR
1,373 Elo+
Izanami
Izanami
Adriir_Hanataro
Izanami
Level 5
God Stats
6W - 8L
1,235 SR
Queue Stats
9W - 15L
1,346 Elo+
Solo
Chaac
Chaac
Alcafrias2417
Chaac
Level 11
God Stats
8W - 5L
1,562 SR
Queue Stats
15W - 15L
1,266 Elo+
Party 1
Cernunnos
Cernunnos
Azymutt
Cernunnos
Level 24
God Stats
3W - 1L
1,856 SR
Queue Stats
18W - 13L
1,434 Elo+
Party 1
Merlin
Merlin
MrSir407
Merlin
Level 7
God Stats
1W - 2L
1,499 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo
Thor
Thor
ZzAnubiszZ
Thor
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALEX2121
Chaac
17
2 / 6 / 14
10,325
939
8,347
13,450
13,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
25 / 4 / 10
17,209
1,564
42,787
26,488
13,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
19
12 / 2 / 19
13,144
1,195
15,442
15,000
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
LordAlmas
Neith
17
2 / 2 / 21
11,031
1,003
12,050
8,917
4,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
0 / 2 / 28
12,366
1,124
4,347
12,644
14,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 10
10,719
974
14,508
21,369
8,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 8 / 7
9,930
903
7,840
15,156
9,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Azymutt
Cernunnos
17
7 / 7 / 8
12,259
1,114
23,978
22,866
8,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
MrSir407
Merlin
16
3 / 6 / 7
10,543
958
12,684
13,024
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 8 / 7
10,774
979
11,427
17,165
6,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
55
41
Kills
16
16
Deaths
41
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
ALEX2121
Chaac
2
6
14
1.5
L
2
12
10
0.58
L
1
8
7
0.56
L
Cernunnos
Azymutt
Cernunnos
7
7
8
1.57
W
25
4
10
7.5
W
Chang'e
12
2
19
10.75
W
Neith
LordAlmas
Neith
2
2
21
6.25
W
0
2
28
7
L
Merlin
MrSir407
Merlin
3
6
7
1.08
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,973
Damage
70,437
76,499
Taken
89,580
51,624
Mitigated
38,718
24,791
Healing
6,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ALEX2121
Chaac
8,347
1,157
0
138
13,450
13,259
0
2,725
10,725
0
20,283
L
14,508
11,035
258
2,356
21,369
8,436
0
5,156
16,213
0
37,564
L
7,840
990
0
1,142
15,156
9,411
0
2,942
12,214
0
20,737
L
Cernunnos
Azymutt
Cernunnos
23,978
13,405
0
2,843
22,866
8,741
0
5,076
17,790
81
38,154
W
42,787
23,254
0
12,205
26,488
13,105
0
3,748
22,740
0
60,958
W
Chang'e
15,442
477
4,813
6,126
15,000
6,348
0
3,086
11,914
38,318
0
W
Neith
LordAlmas
Neith
12,050
4,025
0
490
8,917
4,123
0
872
8,045
0
33,374
W
4,347
503
0
1,019
12,644
14,789
0
2,334
10,310
10,415
0
L
Merlin
MrSir407
Merlin
12,684
1,536
0
35
13,024
5,356
0
3,658
9,366
23,965
0
L
11,427
2,617
0
0
17,165
6,774
0
2,957
14,208
0
24,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,075
Gold Earned
54,225
193
Minions Killed
162
8
Camps Cleared
9
1,037,341
Distance Traveled
905,455
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,325
939
32
3
0
190,667
1
L
Izanami
10,719
974
55
5
0
162,776
1
L
Chaac
9,930
903
26
2
3
184,277
0
L
Cernunnos
12,259
1,114
25
2
5
202,147
0
W
Kali
17,209
1,564
49
4
5
229,741
1
W
Chang'e
13,144
1,195
60
5
1
246,265
0
W
Neith
11,031
1,003
52
5
2
158,287
0
W
Ganesha
12,366
1,124
0
0
0
212,381
0
L
Merlin
10,543
958
30
3
1
169,027
0
L
Thor
10,774
979
26
2
0
187,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role