Player Matchup

Gilgamesh
Gilgamesh
BOOSTINGGTI
Gilgamesh
Level 119
God Stats
35W - 25L
1,544 SR
Queue Stats
193W - 213L
1,543 Elo+
Party 2
Bacchus
Bacchus
PapaFrankoo
Bacchus
Level 63
God Stats
17W - 11L
1,529 SR
Queue Stats
173W - 126L
1,563 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheAsianMan88
Morgan Le Fay
Level 34
God Stats
2W - 2L
1,659 SR
Queue Stats
167W - 121L
1,608 Elo+
Party 4
Artemis
Artemis
francetonomor
Artemis
Level 26
God Stats
2W - 2L
1,373 SR
Queue Stats
8W - 9L
1,407 Elo+
Party 2
Pele
Pele
x-medusssa
Pele
Level 29
God Stats
19W - 23L
1,384 SR
Queue Stats
189W - 228L
1,479 Elo+
Party 2
Team Averages
Level 54
1,498 SR
1,520 Elo+

VS

Team Averages
Level 49
1,363 SR
1,339 Elo+
Persephone
Persephone
AnAcuteAngle
Persephone
Level 46
God Stats
8W - 12L
1,416 SR
Queue Stats
163W - 172L
1,411 Elo+
Party 1
Ullr
Ullr
Itz Shrillz
Ullr
Level 87
God Stats
1W - 3L
1,473 SR
Queue Stats
59W - 84L
1,413 Elo+
Party 3
Yemoja
Yemoja
djbutteredham
Yemoja
Level 26
God Stats
0W - 2L
1,190 SR
Queue Stats
66W - 93L
1,166 Elo+
Party 3
Mercury
Mercury
l Show eGirls
Mercury
Level 25
God Stats
1W - 3L
1,227 SR
Queue Stats
32W - 63L
1,303 Elo+
Party 3
Gilgamesh
Gilgamesh
titan_xavi25
Gilgamesh
Level 63
God Stats
26W - 31L
1,510 SR
Queue Stats
108W - 118L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOOSTINGGTI
Gilgamesh
13
7 / 5 / 6
8,680
543
11,805
14,248
9,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Bacchus
PapaFrankoo
Bacchus
13
10 / 0 / 9
8,527
533
12,104
11,834
10,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TheAsianMan88
Morgan Le Fay
14
2 / 3 / 7
8,350
522
6,940
8,775
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
14
9 / 3 / 8
8,854
553
11,106
11,101
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 2 / 7
8,063
504
3,847
7,777
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnAcuteAngle
Persephone
14
3 / 2 / 5
8,883
555
11,853
9,236
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 1
6,879
430
4,082
11,534
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 7 / 2
5,710
357
1,197
10,625
3,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
10
0 / 10 / 3
6,787
424
3,768
13,280
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
titan_xavi25
Gilgamesh
16
8 / 6 / 2
9,631
602
13,420
14,972
9,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
32
Kills
13
13
Deaths
32
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
AnAcuteAngle
Persephone
3
2
5
2.75
W
Gilgamesh
BOOSTINGGTI
Gilgamesh
7
5
6
2
L
2
7
1
0.36
W
Bacchus
PapaFrankoo
Bacchus
10
0
9
14.5
W
Morgan Le Fay
TheAsianMan88
Morgan Le Fay
2
3
7
1.83
L
0
7
2
0.14
W
Artemis
9
3
8
4.33
L
Mercury
0
10
3
0.15
L
Gilgamesh
titan_xavi25
Gilgamesh
8
6
2
1.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,802
Damage
34,320
53,735
Taken
59,647
29,195
Mitigated
23,184
12,583
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AnAcuteAngle
Persephone
11,853
792
0
2,163
9,236
3,054
0
3,534
5,533
45,304
0
W
Gilgamesh
BOOSTINGGTI
Gilgamesh
11,805
3,201
0
2,818
14,248
9,097
1,071
2,594
11,486
0
41,044
L
4,082
2,303
0
2,687
11,534
3,376
992
4,792
6,674
0
25,439
W
Bacchus
PapaFrankoo
Bacchus
12,104
1,791
1,086
4,292
11,834
10,690
445
2,618
9,094
29,457
0
W
Morgan Le Fay
TheAsianMan88
Morgan Le Fay
6,940
234
0
1,386
8,775
3,020
47
3,314
5,251
43,735
0
L
1,197
180
746
795
10,625
3,323
308
3,378
7,201
8,203
0
W
Artemis
11,106
6,479
0
783
11,101
3,763
948
1,861
9,162
0
42,850
L
Mercury
3,768
2,030
321
755
13,280
3,570
0
3,373
9,877
0
35,467
L
Gilgamesh
titan_xavi25
Gilgamesh
13,420
3,183
252
2,194
14,972
9,861
440
3,560
11,318
0
56,834
W
3,847
628
0
2,218
7,777
2,625
230
1,929
5,692
0
26,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
37,890
299
Minions Killed
297
0
Camps Cleared
0
1,477,532
Distance Traveled
1,425,326
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,883
555
82
5
0
291,658
2
W
Gilgamesh
8,680
543
64
4
0
281,856
5
L
Ullr
6,879
430
45
3
0
269,394
0
W
Bacchus
8,527
533
27
2
0
333,748
3
W
Morgan Le Fay
8,350
522
95
6
0
286,782
3
L
Yemoja
5,710
357
13
1
0
298,569
1
W
Artemis
8,854
553
68
4
0
268,985
3
L
Mercury
6,787
424
60
4
0
307,752
2
L
Gilgamesh
9,631
602
97
6
0
257,953
3
W
Pele
8,063
504
45
3
0
306,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role