Player Matchup

Gilgamesh
Gilgamesh
AwkwardBae
Gilgamesh
Level 128
God Stats
0W - 3L
1,265 SR
Queue Stats
105W - 115L
1,529 Elo+
Party 3
Sobek
Sobek
Beefyrage
Sobek
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
Jyinnx
Heimdallr
Level 101
God Stats
1W - 1L
1,686 SR
Queue Stats
10W - 14L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
Spydah_Cintron27
Ao Kuang
Level 157
God Stats
20W - 35L
1,456 SR
Queue Stats
821W - 786L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
xxkchrisxx
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 46L
1,574 Elo+
Party 3
Team Averages
Level 127
1,482 SR
1,524 Elo+

VS

Team Averages
Level 127
1,542 SR
1,642 Elo+
Hades
Hades
HKImpact
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 136L
1,509 Elo+
Party 1
Serqet
Serqet
Quick429
Serqet
Level 160
God Stats
20W - 22L
1,427 SR
Queue Stats
1,630W - 1,683L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
SORRYTHATYOUDIED
Cabrakan
Level 108
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 1L
1,788 Elo+
Solo
Freya
Freya
Tatskun
Freya
Level 157
God Stats
1W - 0L
1,800 SR
Queue Stats
6W - 4L
1,797 Elo+
Solo
Scylla
Scylla
Yodasjr
Scylla
Level 152
God Stats
1W - 2L
1,485 SR
Queue Stats
78W - 70L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwkwardBae
Gilgamesh
18
5 / 5 / 7
10,592
706
10,617
26,158
14,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Beefyrage
Sobek
17
3 / 7 / 11
10,514
701
11,055
21,808
29,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jyinnx
Heimdallr
17
3 / 9 / 9
10,961
731
14,392
16,172
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

19
6 / 6 / 9
11,568
771
14,143
16,740
7,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
xxkchrisxx
Jormungandr
18
5 / 8 / 9
11,333
756
18,914
22,806
33,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HKImpact
Hades
19
5 / 5 / 17
11,259
751
16,740
17,109
11,334
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Quick429
Serqet
19
4 / 3 / 24
11,707
780
9,757
20,454
16,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 6 / 18
11,498
767
20,236
19,482
14,876
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Tatskun
Freya
17
7 / 4 / 16
10,587
706
15,619
15,900
7,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
Yodasjr
Scylla
19
12 / 5 / 16
12,062
804
20,276
11,629
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
126
22
Kills
35
35
Deaths
23
45
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AwkwardBae
Gilgamesh
5
5
7
1.7
L
Sobek
Beefyrage
Sobek
3
7
11
1.21
W
Hades
HKImpact
Hades
5
5
17
2.7
L
Heimdallr
Jyinnx
Heimdallr
3
9
9
0.83
W
Serqet
Quick429
Serqet
4
3
24
5.33
W
7
6
18
2.67
L
6
6
9
1.75
W
Freya
Tatskun
Freya
7
4
16
3.75
W
Scylla
Yodasjr
Scylla
12
5
16
4
L
Jormungandr
xxkchrisxx
Jormungandr
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,121
Damage
82,628
103,684
Taken
84,574
92,254
Mitigated
55,633
31,293
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AwkwardBae
Gilgamesh
10,617
1,341
3,557
8,908
26,158
14,641
248
18,712
6,264
0
22,601
L
Sobek
Beefyrage
Sobek
11,055
162
1,367
5,142
21,808
29,147
128
13,531
7,006
19,742
0
W
Hades
HKImpact
Hades
16,740
1,003
3,364
4,689
17,109
11,334
446
9,371
7,738
32,938
0
L
Heimdallr
Jyinnx
Heimdallr
14,392
5,274
592
2,382
16,172
7,534
1,068
11,695
4,107
0
27,965
W
Serqet
Quick429
Serqet
9,757
2,673
1,825
5,347
20,454
16,239
334
11,217
9,237
0
12,198
W
20,236
1,617
1,012
4,595
19,482
14,876
44
9,022
10,460
34,574
0
L
14,143
972
697
4,647
16,740
7,058
1,774
11,815
4,616
22,478
0
W
Freya
Tatskun
Freya
15,619
4,899
640
6,248
15,900
7,871
946
6,905
8,991
27,602
0
W
Scylla
Yodasjr
Scylla
20,276
4,348
0
0
11,629
5,313
0
7,597
4,032
36,031
0
L
Jormungandr
xxkchrisxx
Jormungandr
18,914
2,112
1,913
2,088
22,806
33,874
0
15,370
6,916
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,968
Gold Earned
57,113
138
Minions Killed
146
0
Camps Cleared
0
1,246,161
Distance Traveled
1,363,812
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,592
706
21
1
0
276,797
0
L
Sobek
10,514
701
12
1
0
246,654
3
W
Hades
11,259
751
37
2
0
262,352
0
L
Heimdallr
10,961
731
41
3
0
229,004
0
W
Serqet
11,707
780
15
1
0
334,711
1
W
Cabrakan
11,498
767
32
2
0
302,106
3
L
Ao Kuang
11,568
771
24
2
0
262,164
0
W
Freya
10,587
706
19
1
0
256,340
0
W
Scylla
12,062
804
43
3
0
208,303
0
L
Jormungandr
11,333
756
40
3
0
231,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role