Player Matchup

Chang'e
Chang'e
Fleur De Lisz
Chang'e
Level 127
God Stats
12W - 14L
1,527 SR
Queue Stats
68W - 77L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
GM0NEY73
Danzaburou
Level 17
God Stats
5W - 10L
1,572 SR
Queue Stats
109W - 93L
1,500 Elo+
Party 2
Achilles
Achilles
Led ZeppelinVII
Achilles
Level 27
God Stats
42W - 53L
1,571 SR
Queue Stats
104W - 113L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
STANTHEMAN7272
Cthulhu
Level 25
God Stats
8W - 14L
1,529 SR
Queue Stats
212W - 216L
1,319 Elo+
Party 2
Ravana
Ravana
Saint Yeets
Ravana
Level 53
God Stats
8W - 14L
1,535 SR
Queue Stats
78W - 89L
1,196 Elo+
Party 2
Team Averages
Level 50
1,547 SR
1,331 Elo+

VS

Team Averages
Level 90
1,504 SR
1,474 Elo+
Bellona
Bellona
Dr_Methayas
Bellona
Level 152
God Stats
41W - 34L
1,544 SR
Queue Stats
293W - 306L
1,483 Elo+
Party 3
Hercules
Hercules
ElDuderino561
Hercules
Level 18
God Stats
18W - 8L
1,571 SR
Queue Stats
54W - 38L
1,427 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
HeroMackzZ
Morgan Le Fay
Level 122
God Stats
4W - 3L
1,531 SR
Queue Stats
95W - 104L
1,432 Elo+
Party 1
Anubis
Anubis
PlayboixPapi
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,570 Elo+
Party 1
Fenrir
Fenrir
Villain_HD3
Fenrir
Level 143
God Stats
4W - 5L
1,373 SR
Queue Stats
74W - 86L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
5 / 6 / 1
11,136
484
14,984
21,484
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GM0NEY73
Danzaburou
12
1 / 9 / 3
8,385
365
5,497
12,987
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
14
2 / 6 / 1
9,377
408
11,724
22,080
17,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 2
8,921
388
8,966
26,690
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
15
0 / 8 / 4
9,114
396
9,631
16,649
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dr_Methayas
Bellona
20
9 / 3 / 5
13,959
607
15,656
22,205
17,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ElDuderino561
Hercules
16
5 / 3 / 14
11,805
513
9,496
31,593
26,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
HeroMackzZ
Morgan Le Fay
19
9 / 2 / 13
12,609
548
24,525
14,195
6,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
10 / 0 / 14
13,733
597
23,003
12,147
7,650
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
5 / 2 / 6
11,820
514
7,437
15,942
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
9
Kills
38
38
Deaths
10
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dr_Methayas
Bellona
9
3
5
3.83
W
Hercules
ElDuderino561
Hercules
5
3
14
4
L
Chang'e
5
6
1
0.92
L
Danzaburou
GM0NEY73
Danzaburou
1
9
3
0.28
W
Morgan Le Fay
HeroMackzZ
Morgan Le Fay
9
2
13
7.75
L
Achilles
2
6
1
0.42
W
Anubis
10
0
14
17
L
1
9
2
0.22
L
Ravana
0
8
4
0.25
W
Fenrir
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,802
Damage
80,117
99,890
Taken
96,082
42,887
Mitigated
66,443
25,040
Healing
43,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dr_Methayas
Bellona
15,656
7,355
0
7,546
22,205
17,792
1,845
3,910
18,265
0
108,020
W
Hercules
ElDuderino561
Hercules
9,496
3,211
0
16,473
31,593
26,032
1,170
8,521
22,562
0
41,717
L
Chang'e
14,984
383
2,517
8,227
21,484
6,261
0
10,498
10,529
68,070
0
L
Danzaburou
GM0NEY73
Danzaburou
5,497
3,081
0
1,071
12,987
2,746
0
5,695
7,260
0
28,460
W
Morgan Le Fay
HeroMackzZ
Morgan Le Fay
24,525
2,418
0
4,255
14,195
6,629
3,724
5,144
8,931
95,319
0
L
Achilles
11,724
2,936
0
5,800
22,080
17,777
0
5,004
16,906
0
49,782
W
Anubis
23,003
357
0
8,880
12,147
7,650
2,842
2,877
8,970
110,061
0
L
8,966
922
483
5,682
26,690
9,406
0
17,585
8,938
43,531
0
L
Ravana
9,631
2,209
0
1,260
16,649
6,697
0
7,627
8,729
0
61,574
W
Fenrir
7,437
867
0
6,485
15,942
8,340
890
2,448
13,404
0
73,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
63,926
379
Minions Killed
686
0
Camps Cleared
0
2,151,822
Distance Traveled
2,167,915
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,959
607
189
8
0
459,656
2
W
Hercules
11,805
513
64
3
0
419,507
0
L
Chang'e
11,136
484
110
5
0
413,580
5
L
Danzaburou
8,385
365
53
2
0
412,409
1
W
Morgan Le Fay
12,609
548
144
6
0
409,402
0
L
Achilles
9,377
408
76
3
0
442,603
5
W
Anubis
13,733
597
169
7
0
397,454
0
L
Cthulhu
8,921
388
54
2
0
423,639
1
L
Ravana
9,114
396
86
4
0
459,591
1
W
Fenrir
11,820
514
120
5
0
481,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role