Player Matchup

Set
Set
GBdouble3
Set
Level 33
God Stats
0W - 4L
1,239 SR
Queue Stats
80W - 72L
1,541 Elo+
Solo
Bellona
Bellona
LowFreqOSC
Bellona
Level 87
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 15L
1,424 Elo+
Party 2
Ra
Ra
SithLordApple10
Ra
Level 115
God Stats
0W - 1L
1,753 SR
Queue Stats
3W - 5L
1,430 Elo+
Party 2
Sobek
Sobek
msiosooso
Sobek
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 2
Izanami
Izanami
notfelinegood
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,325 Elo+
Party 2
Team Averages
Level 62
1,451 SR
1,439 Elo+

VS

Team Averages
Level 86
1,688 SR
1,608 Elo+
Neith
Neith
Diecastimpostora
Neith
Level 33
God Stats
51W - 42L
1,460 SR
Queue Stats
393W - 426L
1,535 Elo+
Solo
Anhur
Anhur
DietaryBoar
Anhur
Level 8
God Stats
7W - 1L
1,909 SR
Queue Stats
18W - 8L
1,640 Elo+
Party 1
King Arthur
King Arthur
Thorhyde614
King Arthur
Level 160
God Stats
2W - 0L
1,708 SR
Queue Stats
11W - 10L
1,591 Elo+
Party 1
Ymir
Ymir
vR Reck1ess
Ymir
Level 86
God Stats
2W - 0L
1,736 SR
Queue Stats
8W - 2L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vRBuday
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,625 SR
Queue Stats
17W - 12L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 3
9,972
997
13,807
16,697
6,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
LowFreqOSC
Bellona
15
2 / 7 / 3
9,606
961
9,068
27,356
18,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 7 / 5
9,549
955
13,211
14,404
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
msiosooso
Sobek
15
0 / 6 / 4
9,532
953
6,300
18,657
19,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
14
1 / 5 / 3
8,727
873
5,156
14,217
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

78

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 21
10,719
1,072
13,022
5,117
2,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 1 / 22
10,233
1,023
14,627
8,930
3,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Thorhyde614
King Arthur
17
10 / 2 / 20
12,126
1,213
23,469
17,968
18,161
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 3 / 27
11,560
1,156
12,438
12,952
11,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
vRBuday
Morgan Le Fay
18
11 / 2 / 16
12,081
1,208
21,084
8,452
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
140
8
Kills
34
34
Deaths
8
18
Assists
106
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
W
4
1
22
15
L
3
9
3
0.5
L
Bellona
LowFreqOSC
Bellona
2
7
3
0.5
L
2
7
5
0.64
W
King Arthur
Thorhyde614
King Arthur
10
2
20
10
L
Sobek
msiosooso
Sobek
0
6
4
0.33
L
Izanami
1
5
3
0.5
W
5
3
27
6.17
W
Morgan Le Fay
vRBuday
Morgan Le Fay
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,542
Damage
84,640
91,331
Taken
53,419
56,220
Mitigated
39,614
11,073
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,022
4,995
0
1,282
5,117
2,135
0
1,257
3,860
0
32,726
W
14,627
10,313
0
1,301
8,930
3,716
0
3,154
5,776
0
22,479
L
13,807
4,598
0
1,446
16,697
6,975
0
4,917
11,780
0
32,383
L
Bellona
LowFreqOSC
Bellona
9,068
2,880
0
2,077
27,356
18,915
0
9,961
17,071
0
21,553
L
13,211
104
2,993
2,541
14,404
5,439
0
6,291
8,113
37,162
0
W
King Arthur
Thorhyde614
King Arthur
23,469
3,636
0
5,082
17,968
18,161
0
6,671
11,297
0
40,300
L
Sobek
msiosooso
Sobek
6,300
430
0
1,526
18,657
19,615
0
6,654
12,003
12,894
0
L
Izanami
5,156
3,581
0
490
14,217
5,276
0
5,699
8,518
0
26,049
W
12,438
594
0
0
12,952
11,954
0
5,100
7,852
20,900
0
W
Morgan Le Fay
vRBuday
Morgan Le Fay
21,084
2,868
0
2,221
8,452
3,648
0
3,329
5,123
47,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
56,719
184
Minions Killed
198
4
Camps Cleared
5
881,360
Distance Traveled
906,609
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,719
1,072
50
5
1
180,833
0
W
Anhur
10,233
1,023
25
3
0
172,551
0
L
Set
9,972
997
43
4
1
189,996
1
L
Bellona
9,606
961
39
4
1
195,993
0
L
Ra
9,549
955
39
4
1
182,627
0
W
King Arthur
12,126
1,213
31
3
1
202,091
3
L
Sobek
9,532
953
16
2
0
168,432
0
L
Izanami
8,727
873
47
5
1
144,312
0
W
Ymir
11,560
1,156
23
2
2
171,788
0
W
Morgan Le Fay
12,081
1,208
69
7
1
179,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role