Player Matchup

Arachne
Arachne
HighOnCatnip
Arachne
Level 26
God Stats
1W - 4L
1,316 SR
Queue Stats
4W - 6L
1,344 Elo+
Solo
Apollo
Apollo
JOHN S4LcH1Ch0n
Apollo
Level 30
God Stats
39W - 52L
1,491 SR
Queue Stats
42W - 57L
1,364 Elo+
Solo
Anubis
Anubis
MRxJC
Anubis
Level 18
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Ymir
Ymir
Trueno1024PJ
Ymir
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 23L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Walkingkarma381
Cthulhu
Level 24
God Stats
3W - 1L
1,516 SR
Queue Stats
14W - 27L
1,349 Elo+
Solo
Team Averages
Level 21
1,411 SR
1,376 Elo+

VS

Team Averages
Level 28
1,555 SR
1,397 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Doctordemon3
Anubis
Level 18
God Stats
13W - 11L
1,476 SR
Queue Stats
32W - 35L
1,470 Elo+
Party 1
Neith
Neith
Masteroftime212
Neith
Level 26
God Stats
5W - 4L
1,801 SR
Queue Stats
98W - 98L
1,287 Elo+
Solo
Set
Set
NBomb9540
Set
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 7L
1,189 Elo+
Solo
Osiris
Osiris
barbary745
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 47L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HighOnCatnip
Arachne
14
2 / 10 / 2
8,970
449
5,836
23,681
7,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 10 / 0
9,582
479
12,235
20,247
8,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
MRxJC
Anubis
10
0 / 11 / 3
7,109
355
7,618
12,696
4,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 25 / 1
6,101
305
4,407
29,145
6,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 11 / 1
6,167
308
4,661
15,527
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 13
10,461
523
12,079
15,210
15,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
19
27 / 0 / 21
13,629
681
27,339
14,725
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 2 / 15
10,491
525
10,973
11,416
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
15 / 1 / 19
11,841
592
17,099
11,145
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
barbary745
Osiris
18
9 / 2 / 6
12,036
602
12,754
17,543
13,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
138
5
Kills
64
67
Deaths
6
7
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
13
9.5
W
Anubis
27
0
21
37.5
L
Arachne
HighOnCatnip
Arachne
2
10
2
0.3
L
3
10
0
0.3
L
Anubis
MRxJC
Anubis
0
11
3
0.14
W
10
2
15
8.75
W
15
1
19
24.5
L
0
25
1
0.02
L
0
11
1
0.05
W
Osiris
barbary745
Osiris
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,757
Damage
80,244
101,296
Taken
70,039
36,572
Mitigated
45,374
12,715
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,079
992
56
3,416
15,210
15,090
1,710
3,376
11,624
45,184
0
W
Anubis
27,339
3,916
0
9,959
14,725
7,161
1,744
4,781
9,854
90,773
0
L
Arachne
HighOnCatnip
Arachne
5,836
4,104
99
6,956
23,681
7,441
0
6,936
16,745
0
33,866
L
12,235
7,219
0
3,941
20,247
8,025
246
7,950
12,297
0
59,317
L
Anubis
MRxJC
Anubis
7,618
309
0
1,186
12,696
4,051
0
4,105
8,591
25,388
0
W
10,973
7,576
0
5,085
11,416
4,926
2,580
2,652
8,674
0
56,874
W
17,099
7,207
0
1,224
11,145
4,705
4,022
3,848
7,117
0
64,544
L
4,407
646
0
0
29,145
6,827
0
15,604
13,541
14,240
0
L
4,661
144
0
533
15,527
10,228
0
4,859
10,668
13,420
0
W
Osiris
barbary745
Osiris
12,754
4,956
0
6,577
17,543
13,492
2,645
1,459
16,084
60
69,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
58,458
246
Minions Killed
492
0
Camps Cleared
0
1,413,761
Distance Traveled
1,804,342
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,461
523
57
3
0
376,579
6
W
Anubis
13,629
681
132
7
0
337,247
8
L
Arachne
8,970
449
69
3
0
333,990
0
L
Apollo
9,582
479
94
5
0
298,464
2
L
Anubis
7,109
355
45
2
0
225,040
0
W
Neith
10,491
525
80
4
0
301,504
2
W
Set
11,841
592
97
5
0
403,785
2
L
Ymir
6,101
305
19
1
0
292,404
2
L
Cthulhu
6,167
308
19
1
0
263,863
1
W
Osiris
12,036
602
126
6
0
385,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role