Player Matchup

Erlang Shen
Erlang Shen
GDI Wizer
Erlang Shen
Level 28
God Stats
23W - 16L
1,358 SR
Queue Stats
209W - 195L
1,264 Elo+
Solo
Set
Set
Hanz Tatsuo
Set
Level 26
God Stats
22W - 18L
1,473 SR
Queue Stats
140W - 137L
1,379 Elo+
Solo
Cerberus
Cerberus
JaminOut217
Cerberus
Level 17
God Stats
10W - 5L
1,956 SR
Queue Stats
38W - 43L
1,347 Elo+
Solo
Ra
Ra
LazySquid12212
Ra
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 19L
1,122 Elo+
Solo
Achilles
Achilles
Piradian
Achilles
Level 29
God Stats
35W - 25L
1,742 SR
Queue Stats
41W - 38L
1,477 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,318 Elo+

VS

Team Averages
Level 16
1,444 SR
1,220 Elo+
Ymir
Ymir
H1zky_Nanda
Ymir
Level 24
God Stats
13W - 21L
1,371 SR
Queue Stats
38W - 67L
1,154 Elo+
Solo
Athena
Athena
HardAtWorkMatt
Athena
Level 8
God Stats
2W - 3L
1,351 SR
Queue Stats
7W - 11L
1,335 Elo+
Party 1
Izanami
Izanami
SugarPie1627
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Kukulkan
Kukulkan
ninjatalon
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,067 Elo+
Solo
Tyr
Tyr
tubby87z
Tyr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 170L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GDI Wizer
Erlang Shen
8
1 / 0 / 1
4,303
717
1,717
2,236
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 0
4,321
720
932
3,365
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
JaminOut217
Cerberus
6
0 / 0 / 2
4,084
681
494
1,452
496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 2 / 0
3,771
629
990
2,544
544
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Piradian
Achilles
7
2 / 0 / 0
4,051
675
2,824
3,128
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,533
589
595
3,455
1,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
3,073
512
545
1,693
545
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
SugarPie1627
Izanami
4
0 / 2 / 0
3,058
510
895
1,787
393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ninjatalon
Kukulkan
5
0 / 0 / 1
3,129
522
103
430
98
4
1 / 1 / 0
3,382
564
981
3,554
1,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
GDI Wizer
Erlang Shen
1
0
1
1.5
L
0
2
0
0
W
2
0
0
2
L
0
1
0
0
W
Cerberus
JaminOut217
Cerberus
0
0
2
1
W
1
2
0
0.5
W
Achilles
Piradian
Achilles
2
0
0
2
L
Izanami
SugarPie1627
Izanami
0
2
0
0
L
Kukulkan
ninjatalon
Kukulkan
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,957
Damage
3,119
12,725
Taken
10,919
4,275
Mitigated
3,504
4,047
Healing
2,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
GDI Wizer
Erlang Shen
1,717
601
0
180
2,236
828
828
415
1,821
0
16,032
L
595
328
0
386
3,455
1,100
0
0
3,365
5,808
0
W
932
555
0
1,727
3,365
861
0
277
3,088
0
16,548
L
545
107
0
250
1,693
545
0
364
1,269
1,680
0
W
Cerberus
JaminOut217
Cerberus
494
54
0
410
1,452
496
87
119
1,249
8,875
0
W
990
291
58
462
2,544
544
393
103
2,441
8,249
0
W
Achilles
Piradian
Achilles
2,824
1,077
0
1,210
3,128
1,546
440
245
2,883
0
12,794
L
Izanami
SugarPie1627
Izanami
895
622
0
163
1,787
393
0
508
1,279
0
6,493
L
Kukulkan
ninjatalon
Kukulkan
103
0
0
0
430
98
0
282
148
1,927
0
L
981
471
0
1,577
3,554
1,368
0
330
3,164
0
6,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,530
Gold Earned
16,175
140
Minions Killed
38
0
Camps Cleared
0
567,644
Distance Traveled
445,052
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,303
717
38
6
0
119,265
2
L
Ymir
3,533
589
7
1
0
104,988
1
W
Set
4,321
720
45
8
0
128,410
0
L
Athena
3,073
512
3
1
0
61,851
1
W
Cerberus
4,084
681
21
4
0
101,265
0
W
Ra
3,771
629
13
2
0
106,687
0
W
Achilles
4,051
675
23
4
0
112,017
0
L
Izanami
3,058
510
12
2
0
80,060
1
L
Kukulkan
3,129
522
5
1
0
89,306
0
L
Tyr
3,382
564
11
2
0
108,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role