Player Matchup

Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ChrisPBacon5123
Vulcan
Level 156
God Stats
0W - 3L
1,721 SR
Queue Stats
14W - 14L
1,824 Elo+
Party 2
Athena
Athena
Kindred Cult
Athena
Level 57
God Stats
11W - 16L
1,502 SR
Queue Stats
19W - 22L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
R0CK3TT3
Cu Chulainn
Level 106
God Stats
2W - 1L
1,246 SR
Queue Stats
6W - 11L
1,254 Elo+
Party 2
Neith
Neith
felts33333
Neith
Level 123
God Stats
4W - 6L
1,514 SR
Queue Stats
34W - 25L
1,579 Elo+
Party 2
Team Averages
Level 113
1,496 SR
1,528 Elo+

VS

Team Averages
Level 133
1,743 SR
1,497 Elo+
Fafnir
Fafnir
GidderWibbit1
Fafnir
Level 137
God Stats
4W - 1L
1,930 SR
Queue Stats
230W - 238L
1,483 Elo+
Party 1
Vamana
Vamana
JoeRaeGuu
Vamana
Level 160
God Stats
11W - 4L
1,735 SR
Queue Stats
343W - 320L
1,490 Elo+
Party 1
Skadi
Skadi
Mojondfelpa_9
Skadi
Level 115
God Stats
7W - 8L
1,670 SR
Queue Stats
293W - 296L
1,478 Elo+
Solo
Bakasura
Bakasura
bbshu
Bakasura
Level 107
God Stats
6W - 6L
1,500 SR
Queue Stats
333W - 303L
1,569 Elo+
Solo
Sol
Sol
countrycookin
Sol
Level 146
God Stats
31W - 18L
1,878 SR
Queue Stats
413W - 398L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 4 / 5
8,693
483
7,012
15,038
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 4 / 3
9,056
503
15,787
8,428
3,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
1 / 6 / 5
7,487
416
3,949
12,335
8,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
R0CK3TT3
Cu Chulainn
10
2 / 6 / 1
7,355
409
4,232
13,466
7,204
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
14
3 / 4 / 4
8,493
472
7,794
10,220
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
9,828
546
4,934
12,760
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
JoeRaeGuu
Vamana
18
6 / 2 / 8
10,778
599
13,260
16,450
8,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 4 / 5
9,935
552
10,424
10,306
3,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
bbshu
Bakasura
15
5 / 2 / 8
9,280
516
6,677
13,680
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 3
9,483
527
8,565
12,517
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
12
Kills
24
24
Deaths
12
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
5
1.13
L
4
4
3
1.38
W
5
1
10
10
W
Vamana
JoeRaeGuu
Vamana
6
2
8
5
L
Athena
1
6
5
0.58
W
5
4
5
1.88
L
Cu Chulainn
R0CK3TT3
Cu Chulainn
2
6
1
0.42
W
Bakasura
bbshu
Bakasura
5
2
8
4.5
W
3
3
3
1.5
L
Neith
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,774
Damage
43,860
59,487
Taken
65,713
29,050
Mitigated
35,202
11,454
Healing
28,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,012
1,144
0
5,111
15,038
6,410
0
4,654
10,334
0
64,557
L
15,787
3,620
0
548
8,428
3,114
76
3,045
5,066
64,567
0
W
4,934
1,167
0
5,477
12,760
13,063
108
4,155
8,605
30,978
0
W
Vamana
JoeRaeGuu
Vamana
13,260
7,644
0
7,268
16,450
8,554
364
3,836
12,614
0
70,650
L
Athena
3,949
861
0
624
12,335
8,291
152
2,114
9,883
22,131
0
W
10,424
5,256
0
660
10,306
3,428
743
1,993
8,313
0
67,956
L
Cu Chulainn
R0CK3TT3
Cu Chulainn
4,232
994
0
1,324
13,466
7,204
40
2,054
11,412
1,032
18,400
W
Bakasura
bbshu
Bakasura
6,677
5,222
0
8,296
13,680
5,749
714
3,983
9,697
0
36,432
W
8,565
1,109
0
6,873
12,517
4,408
1,566
6,088
6,429
73,896
0
L
Neith
7,794
3,711
210
3,637
10,220
4,031
982
1,632
8,379
0
52,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
49,304
410
Minions Killed
564
0
Camps Cleared
0
1,618,748
Distance Traveled
1,695,623
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,693
483
119
7
0
352,483
2
L
Vulcan
9,056
503
125
7
0
354,546
4
W
Fafnir
9,828
546
48
3
0
325,088
2
W
Vamana
10,778
599
140
8
0
345,766
6
L
Athena
7,487
416
36
2
0
361,185
1
W
Skadi
9,935
552
123
7
0
328,203
6
L
Cu Chulainn
7,355
409
34
2
0
294,784
2
W
Bakasura
9,280
516
99
6
0
388,503
0
W
Sol
9,483
527
154
9
0
308,063
6
L
Neith
8,493
472
96
5
0
255,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role