Player Matchup

Neith
Neith
Gold IV
Darkest Stryker
Neith
Gold IV
Level 155
God Stats
10W - 6L
1,570 SR
Queue Stats
41W - 31L
1,695 MMR
Party 1
Merlin
Merlin
Gold I
PurPleDrinK148
Merlin
Gold I
Level 160
God Stats
10W - 7L
1,689 SR
Queue Stats
489W - 494L
1,582 MMR
Solo
King Arthur
King Arthur
Gold II
Raven is Raw
King Arthur
Gold II
Level 123
God Stats
33W - 25L
1,585 SR
Queue Stats
131W - 129L
1,549 MMR
Solo
Geb
Geb
Silver I
malizeleni
Geb
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,448 MMR
Party 1
Bastet
Bastet
Platinum II
thekillingtank
Bastet
Platinum II
Level 121
God Stats
14W - 15L
1,512 SR
Queue Stats
305W - 302L
1,575 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,571 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,445 SR
1,553 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
Leer0yJenkin
Ares
Silver II
Level 109
God Stats
6W - 14L
1,569 SR
Queue Stats
95W - 100L
1,566 MMR
Solo
Bellona
Bellona
Silver II
Oneiil
Bellona
Silver II
Level 125
God Stats
3W - 2L
1,284 SR
Queue Stats
105W - 96L
1,543 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
PharaohsDream
Zhong Kui
Gold II
Level 156
God Stats
31W - 20L
1,660 SR
Queue Stats
125W - 107L
1,603 MMR
Solo
Kali
Kali
Gold IV
You_Sold_Us
Kali
Gold IV
Level 109
God Stats
8W - 8L
1,209 SR
Queue Stats
169W - 167L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,646
510
10,807
8,965
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 0 / 3
8,188
546
7,369
6,992
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Raven is Raw
King Arthur
16
8 / 0 / 0
10,091
673
13,940
13,283
9,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 5
7,063
471
3,896
12,386
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 0
8,611
574
8,319
10,648
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TsukuyomiTiamatCu ChulainnGilgameshChang'e

VS

Bans
DanzaburouSetPersephoneCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 4 / 1
7,255
484
7,721
10,837
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,298
420
4,583
9,361
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Oneiil
Bellona
12
0 / 6 / 0
6,996
466
7,272
16,978
13,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
PharaohsDream
Zhong Kui
14
2 / 1 / 0
7,928
529
7,893
12,290
9,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
0 / 3 / 1
7,272
485
3,188
9,971
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
4
4
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
1
0.63
W
1
2
3
1.25
L
0
3
1
0.17
L
Bellona
Oneiil
Bellona
0
6
0
0
L
Zhong Kui
PharaohsDream
Zhong Kui
2
1
0
2
W
0
0
3
1.5
W
King Arthur
Raven is Raw
King Arthur
8
0
0
8
L
0
3
1
0.17
W
0
0
5
2.5
W
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,331
Damage
30,657
52,274
Taken
59,437
25,677
Mitigated
37,545
21,184
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,721
4,283
0
2,750
10,837
2,927
0
1,057
9,780
0
48,488
W
10,807
4,807
0
4,161
8,965
2,895
616
1,173
7,792
0
56,952
L
4,583
727
0
2,083
9,361
6,156
0
2,589
6,772
11,997
0
L
Bellona
Oneiil
Bellona
7,272
3,190
0
5,641
16,978
13,660
0
328
16,650
4,752
35,512
L
Zhong Kui
PharaohsDream
Zhong Kui
7,893
759
0
8,420
12,290
9,855
0
6,094
6,196
61,167
0
W
7,369
431
0
1,932
6,992
2,647
0
3,590
3,402
71,481
0
W
King Arthur
Raven is Raw
King Arthur
13,940
1,748
0
5,919
13,283
9,359
0
1,618
11,665
0
68,905
L
3,188
1,334
0
2,240
9,971
4,947
0
1,197
8,774
0
51,836
W
3,896
826
0
4,018
12,386
7,110
196
4,309
8,077
19,464
0
W
8,319
2,780
0
5,154
10,648
3,666
0
3,345
7,303
0
48,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
35,749
468
Minions Killed
439
0
Camps Cleared
0
1,514,079
Distance Traveled
1,356,683
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,255
484
109
7
0
237,499
8
W
Neith
7,646
510
97
6
0
262,132
1
L
Ares
6,298
420
17
1
0
264,946
6
L
Bellona
6,996
466
96
6
0
273,240
3
L
Zhong Kui
7,928
529
114
8
0
283,586
1
W
Merlin
8,188
546
128
9
0
284,149
2
W
King Arthur
10,091
673
135
9
0
309,171
11
L
Kali
7,272
485
103
7
0
297,412
2
W
Geb
7,063
471
25
2
0
322,742
5
W
Bastet
8,611
574
83
6
0
335,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role