Player Matchup

Thoth
Thoth
Arturito2304
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,099 Elo+
Party 2
Chaac
Chaac
Diego_Fly24k
Chaac
Level 55
God Stats
4W - 4L
1,596 SR
Queue Stats
104W - 124L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
TNTx Alive
Jing Wei
Level 23
God Stats
12W - 8L
1,410 SR
Queue Stats
56W - 63L
1,317 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDarkGhost_25
Tsukuyomi
Level 44
God Stats
18W - 19L
1,479 SR
Queue Stats
119W - 129L
1,384 Elo+
Party 2
Ymir
Ymir
alicefly23
Ymir
Level 10
God Stats
4W - 0L
1,811 SR
Queue Stats
9W - 16L
1,361 Elo+
Party 1
Team Averages
Level 27
1,559 SR
1,307 Elo+

VS

Team Averages
Level 23
1,404 SR
1,365 Elo+
Amaterasu
Amaterasu
Caua454_KNSB
Amaterasu
Level 29
God Stats
15W - 31L
1,327 SR
Queue Stats
81W - 95L
1,400 Elo+
Party 3
Raijin
Raijin
Kaue357_KNSB
Raijin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 142L
1,397 Elo+
Party 3
Sobek
Sobek
e1058
Sobek
Level 25
God Stats
24W - 25L
1,437 SR
Queue Stats
80W - 89L
1,250 Elo+
Solo
Scylla
Scylla
ronaldojsilva
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
xX_Y4GO_Xx1v4
Anhur
Level 15
God Stats
5W - 18L
1,254 SR
Queue Stats
11W - 25L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,097
540
4,783
6,207
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 1 / 6
9,470
631
10,513
11,249
7,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
TNTx Alive
Jing Wei
13
5 / 1 / 5
8,142
543
7,075
6,667
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TheDarkGhost_25
Tsukuyomi
15
11 / 0 / 6
9,563
638
9,609
6,557
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 5 / 9
6,540
436
4,876
7,999
4,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caua454_KNSB
Amaterasu
9
2 / 4 / 1
6,204
414
1,177
7,139
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
11
0 / 7 / 0
6,857
457
4,212
11,288
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
e1058
Sobek
9
2 / 7 / 3
7,292
486
6,006
16,085
7,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 0
5,720
381
700
4,529
921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 2
6,921
461
3,340
7,815
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
30
Kills
6
7
Deaths
30
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Amaterasu
Caua454_KNSB
Amaterasu
2
4
1
0.63
W
10
1
6
13
L
Raijin
0
7
0
0
W
Jing Wei
TNTx Alive
Jing Wei
5
1
5
7.5
W
Tsukuyomi
TheDarkGhost_25
Tsukuyomi
11
0
6
14
W
1
5
9
1.1
L
Sobek
e1058
Sobek
2
7
3
0.5
L
0
6
0
0
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
15,435
38,679
Taken
46,856
18,707
Mitigated
16,999
13,332
Healing
4,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,783
319
0
1,039
6,207
2,072
1,215
3,005
2,866
45,626
0
L
Amaterasu
Caua454_KNSB
Amaterasu
1,177
435
0
556
7,139
2,590
0
1,141
5,998
0
20,696
W
10,513
2,711
0
5,749
11,249
7,512
785
2,022
9,169
0
47,825
L
Raijin
4,212
384
64
1,066
11,288
3,463
406
2,829
8,459
36,171
0
W
Jing Wei
TNTx Alive
Jing Wei
7,075
4,745
0
2,950
6,667
1,843
1,750
1,465
5,202
0
38,703
W
Tsukuyomi
TheDarkGhost_25
Tsukuyomi
9,609
2,075
0
3,360
6,557
2,570
401
1,468
5,045
0
57,590
W
4,876
1,075
0
234
7,999
4,710
836
2,494
5,479
13,980
0
L
Sobek
e1058
Sobek
6,006
1,075
0
2,162
16,085
7,774
0
3,908
12,177
13,753
0
L
700
330
0
200
4,529
921
548
0
4,529
14,052
0
L
3,340
1,548
0
0
7,815
2,251
0
1,781
6,034
0
28,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
32,994
344
Minions Killed
224
0
Camps Cleared
0
1,402,362
Distance Traveled
1,047,068
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,097
540
84
6
0
255,369
0
L
Amaterasu
6,204
414
51
3
0
172,302
0
W
Chaac
9,470
631
70
5
0
302,395
3
L
Raijin
6,857
457
72
5
0
248,887
4
W
Jing Wei
8,142
543
62
4
0
273,498
2
W
Tsukuyomi
9,563
638
105
7
0
349,321
0
W
Ymir
6,540
436
23
2
0
221,779
1
L
Sobek
7,292
486
15
1
0
196,524
1
L
Scylla
5,720
381
28
2
0
200,564
2
L
Anhur
6,921
461
58
4
0
228,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role